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IBLiS arachnidsGrip from Alternia Since: May, 2011
arachnidsGrip
#1: May 22nd 2011 at 1:56:28 PM

It wasn't always good, being a a vampire. You get turned one day, not knowing a damn thing, and you get plopped into a world full of caste systems, backstabbing, and only vague descriptions of what you even are. You think the gap between poor and rich humans is bad? You have no idea, not until you see what the gap was between old and new vampires. It was that way for the longest time...until 1944. When a brave vampire crushed the heel of Vlad the Impaler, he brought a whole new system along with it. Now, in these lovely modern times, there are rules about bringing in new kin, and they're educated to the very brim about the intricacies of vampire society*

. There's freedom and social mobility for every undead bloodsucker; you want to be a nightclub owner? Do it! No one's stopping you, just don't let your dirty little secret get found out. Perhaps best of all, there's an entire group that devotes their time to keeping up The Masquerade and protecting vampire rights. The Bereau of Vampiric Investigations, or B.V.I. They keep strained ties with the leaders of the human police (one of the few humans blessed with the knowledge of your kind's existence) to uphold the peace and facade. That's what you are, when you're not doing whatever project on the side, and it's a pretty good life. Okay sure you're stuck in Europe, but Europe isn't that bad of a place is it? Nah, it suits you just fine.

Now...if only you could find a way to stop those Eldritch Abominations from dropping in and corrupting every thing you cherish. That would be nice. Yeah.

Rules

  • No godmodding, autohitting, ghosting. You know the basics, right?
  • This Rp is a bit freeform. You are free to do what you like, until mission control calls you for whatever mission comes around. But when it does call, you best not dwadle. You didn't get hired for nothing, you lazy good for nothing vampire.
  • You are a vampire. As such, you need to feed. A vampire needs about the same as a human does, three square meals a night. How you get this is up to you. It should be noted, however, that raiding blood banks is looked down upon snottier vampires and feeding off of animals gains the laughing scorn of others.
  • You need to feed. That doesn't mean you need to kill. You are not some neophyte, you're old enough to know better than to kill something. And if you're doing it on purpose, that makes you worse than the criminals you're trying to catch. While accidents happen and no one is stopping you from killing don't expect to get off scot-free.
  • Boring or one-dimensional characters aren't going to be accepted, probably. While this is a RP about kicking eldritch, vampire, and human butt it's very character-centric and involves a lot of interaction. These are not loner vampires.
  • NP Cs can be used to jump start whatever side-quest you want to do, but it should be under review by the G Ms first to see if it's kosher. Enjoying a little side questing is fun for everyone. Being forced to watch while you get to be badass is not.
  • No Dhampirs. It's just not possible here.
    • No humans either. That ruins the point.
  • One might notice through the roleplay that I mention Europe as if it's some big blob. For the sake of this roleplay, it is. Any European knows that getting around the place is pretty easy, and the population of vampires is always no more than 1/10th of the human population. Therefore, the B.V.I applies to continents (or parts of continents, for Asia) rather than countries.
  • You are a cop. Being a cop, you follow some rules of conduct that will put you in the doghouse if you break.
    • You are supposed to uphold The Masquerade at all costs
      • If this involves killing someone for that cost, so be it.
    • Unless ordered to do so or under the risk of someone breaking The Masquerade, you cannot kill.
    • You are a VAMPIRE cop. Not a human cop. Non-vampire or elder related crimes are not your problem and YOU DO NOT INVOLVE YOURSELF IN THEM
      • If you suspect that a human crime has vampire or elder underpinnings, you may report that to HQ. But you still DO NOT INVOLVE YOURSELF IN THEM.
    • The Family is dangerous* . Do not deal any alliances with them, no matter how tempting what they are offering you.
    • You cannot just barge into a vampire's home, or a human's home for that matter. You need some kind of warrant (a warrant blessed by the local police force for humans).
    • The rest should be basic. Don't arrest someone with little evidence, don't damage property too much, etc. Just don't be stupid.

These Vampires are Different

  • Vampires cannot create their own, so they must do so via a transfusion. By draining a human of their blood supply to the very bottom and feeding them their own blood. The transformation usually takes a few hours, and the 'victim' is usually a bit dizzy after the experience. The Counsel states that a vampire can't sire another vampire until it reaches at least a century of age, after they have reached that point they may request for a review. If the candidate passes (although they must be unaware of the review, in case they do not), they are allowed.
  • While there are many different clans of vampires, almost all suffer from the same weaknesses (unless they are Wraith, but they are a very different class of undead). All vampires have a very swift regeneration periods against all weapons except for silver, chilled iron, or an eldritch infused weapon, all which coincidentally also harms the elder. Even then, a very determined being could kill a vampire by repeatedly hitting or shooting at its brain or heart. Vampires do not burn in the sun but they lose all their abilities in it and in general just don't enjoy being in it. They cannot be seen in silver inlaid mirrors or cameras, although the latter has become very rare and the former can be fixed in their odds. Everything else is pure myth.
  • The elder are capable of infecting both humans and vampires (although we are only interested in the latter) with their fluids. Normally, a fully infectee turns into an elder but it is possible to escape full infection and only become a hybrid. A hybrid's cells have been infused with the transformation capabilities of the elder and thus are able to turn into a horrifying form similar to their visage. Human infectees are closely watched by their government for inspection, and vampire infectees are mandated to join the B.V.I
  • All vampires have extraordinary senses, but smell and taste are the strongest. This can be a blessing and a curse, as many will tell you.
  • They live forever if not killed by some outside force. However, a starving vampire is not a vampire to be trifled with. While they cannot die of starvation, they will turn into an increasingly primal state. A vampire that has been starved for about a week will be almost mindless, driven only by instinct. That is considered the worst fate for a vampire to suffer.
  • Vampires can't have sex. Their parts don't...work. Instead of sex, they find the very act of feeding itself to be sexually exciting and thus it replaces their old sex life. To feed off another vampire is considered an intimate act saved only for lovers (vampiric or otherwise), family (biological or through bloodlines), or because you'll die if you don't.

All The Myriad Kinds of Vampires

  • Nosferatu
    • From the blood of Vlad the Impaler, Nosferatu hail from Europe. What they lack in brute strength (much to Vlad's disappointment) they make up for stunning reflexes, seductive abilities, and the ever admired ability to transform.
      • As mentioned above, Nosferatu are very quick and have good reflexes. Supposedly this was because of their preferred predatory tactics; charming a small village of people, swiftly going in and out of their homes, and then leaving hastily if found out.
      • While not as powerful as some, Nosferatu can charm or 'glamor' both humans and less willful vampires to do their bidding. It is not mind control, only a very powerful suggestion. Even then, it takes a skilled Nosferatu to use it correctly and skillfully.
      • True to myth, Nosferatu can turn into various form. They can become a bat, a wolf, or mist. A very powerful Nosferatu is able to turn into a dragon but that takes much skill and training*

  • Algul
    • Hailing from the Middle East, the Algul and the Nosferatu are close allies in B.V.I due to good diplomacy. The Algul have been persecuted by the haughty Sets as long as they can remember and thus there is no love lost between them. Algul used to be nomadic, as their prey was, but recent times have made them as settled as any other undead.
      • Algul can't transform but they have a unique and desired ability. The Algul can shift into The Rip, the dimensional warp between this world and the world of the elder. To the ignorant, it has appeared that they have sunk into the shadows themselves. This makes them excellent at espionage.
      • Algul, forced to living nomadic, are very quick both in mind and in feet. They can easily change their plans based on recent occurrences and are known to chase down prey like a cheetah to its own. Of course, that last part might be boasting from their own.
      • They have the much admired ability to suffer the sun more than the rest. Algul are nocturnal, just like every one else, but because of the migration patterns of the nomads they adapted to be able to get through the day almost as well as any human could. They'll be annoyed and complain about lack of sleep, but they can do it.

  • The Settites
    • The Settites, better known as just Set, are the other race hailing from the Middle East. Under the belief that they came from the known Egyptian traitor Set, they spent years under the noses of nobility as advisors, priests, and scientists. An arrogant race, they are none too pleased by the recent change. The Algul are dirty animals to them, and the Nosferatu traitorous little monsters.
      • Set are perhaps the second most able at charming others, only second to the Lamia. Your average human would describe them as polite, kind, and refined. That is just the way they like it. But, like the Nosferatu, one cannot just use it and expect results. It takes effort and concentration to do it right.
      • When charming others can't help them, beating them up should do the trick. Set are very strong, and most have the bloodlust of a warrior beneath their noble designs. A angered Set is not one to be trifled with. An angered starving Set is something to run away from really fast
      • Much like Nosferatu, the Set can also change. They have been blessed the forms of the snake, the vulture, and the crocodile. Some sources say that Set can change into giant birds a la the Roc but much like Draconic Nosferatu, it is rarely seen.

  • Wraith
    • Wraith are...unique. A Wraith cannot be changed; they change on their own. Wraiths are humans who have died and then inexplicably risen again. Most Wraiths claim to have risen due to unfinished business or just a simple unwillingness to die. Some vampires do not consider the Wraith to be like them, as they are too different. The B.V.I ignores this prejudice and welcomes all Wraith into its folds.
      • Wraith do not have fangs as most other vampires do. They have long nails that could be mistaken for claws if the Wraith is not careful, and a very long tongue. You can infer from this description what they must do to sustain themselves.
      • Wraith can turn incorporeal at will, allowing them to do all the fun things such as walk through walls and turn into annoying little balls of light. They are the fault of most humans beliefs in ghosts; generally a Wraith is looked down upon for playing with humans in such a way. Even when not in this state, most Wraith look almost as if they would wither away.
      • Wraiths can't transform as fluidly as Set or Nosferatu do, but they are capable of turning into one incorporeal creature. This is generally something they associated greatly with in life. Many young Wraiths believe that they will be able to turn into something 'cool' like a wolf or a tiger. They are often disappointed.

  • Lamia
    • The Lamia, also known as Sirens, Banshees, or simply Succubui, once ruled the Celtic lands with an iron fist. Now with the revolution all said and done, they are the same as any other. It was once believed that Lamia must be female but that myth has long since been discarded. All genders can be accepted into their welcoming community.
      • As one could expect, Lamias are the true masters of seduction. They have been known to charm even other vampires into staking themselves with silver crosses. While it can fail, they have a much easier time than the Nosferatu or the Set. Many vampires take this ability and are suspect of it, believing all Lamias to be dangerous creatures of folly. That is, of course, a stereotype.
      • Lamias can't turn into anything animalistic, per say, but they are capable of changing their features. They can change them to their liking, or study a target to change into. It takes great memory and concentration to change into something specific and such a skill is usually rewarded.
      • To even further help their abilities to bend others to their will Lamias have an ability that has maligned them from other vampires for centuries. While they can't read minds, they can often infer what their subject is generally thinking about. Using this they can further implant suggestions into the mind of the others. For most this is very vague and general; it takes much practice to suggest much more specific things.

  • Primordals
    • Before there were other types of vampires, there were Primordals. An ancient line of vampires, they often resist change and prefer to live alone. The stereotype is that Primordals are very old, but since Primordals can also create their own that is hardly true. While most stay away from vampire society, some can and do adapt to live in normal society.
      • Primordals are strong. Very strong. Their brute strength is enough to scare even the oldest and strongest of other types of vampires. Some say that they can even decapitate a vampire with their own fists. Hopefully, that's not true.
      • Since they have been used to living in the wild and chasing down prey the 'old-fashioned' way, they are natural trackers. Their senses are much better than the others and their instinct is also much stonger. A Primordal is said to be able to smell up to a mile away a scent that they have remembered.
      • In the old days, a vampire might have to live for days without blood. As such, Primordals can survive much longer without giving into pure instinct. The dark side to this is that when they do, it is often an unstoppable rage.

While there are other vampire types (and if you want more I will gladly add more; this is hardly the tip of the iceberg) these are the most common in the B.V.I European District.

Important Terms and Phrases

  • Elder: The term for the Eldritch Abominations that come from the Rip, they are the biggest issue for human and undead kind. They have many forms and often won't stick to one (unless they are an infectee, but...). All attempts to contact them have ended in failure and it is assumed from both sides that they simply want the assimilation of the planet to Elder. They can range from small and annoying to giant and insanity-inducing. Elder can engulf anything, living or not, to make yet even more of their kind.
  • Eddie: The millitary/slang term for the Elder. It makes them seem less frightening in casual conversation.
  • Renfields: The catch-all term for wannabe vampires. They might pretend to be one, hang around them, or simply obsess over them. Vampires look down at Renfields with distaste but they have their uses. Most 'good' vampires (such as most members of the B.V.I) prefer not to have them around, as they often provide many moral conflicts.
  • The Family: Opposite to the B.V.I and Consul is The Family, a cult-like group of vampires that hold wide berth. They believe that the Elder's "gift" is to be accepted and consider it the next step of evolution for both undeadkind and humankind. No matter what the costs, they should not be dealt with gently.
  • Infectee: The poor souls who escaped the transformation process of the Elder but not quite fast enough, their transformation abilities are both hated and envied for. Most of them just want to live a normal life, and they usually do. At the benefits of their transformation, they often suffer from some kind of mental or anxiety disorder due to the ever warring conflict between their two sides.
  • Adaptation vs Anachronism: The never ending undead dispute between adapting to human customs or ignoring them. The B.V.I belongs to the Adapt side of the conflict, and amazingly so does The Family. There are others who are disgusted by their embrace of human society and prefer to go their own way. These are usually called...
  • The Last Vampire: A term for those who want to be loners and refuse to change, they usually live in small villages where they think they can reap the rewards of their powers. The B.V.I usually thinks little (very little) of them and are quick to show them the errors of their stupid stupid ways.
  • Chirping: A general term for undead communication. While they can speak the languages of humans, vampires have a language all their own. It's based on a more animal kind of communication and involves barks, chirps, and growls. A certain person believes it to be similar to a certain dinosaur species in a certain movie. That person is a big fat stupid idiot who's obsessed with dinosaurs and should be ignored (even if he is one of your bosses)...(and he runs a mean nightclub).
  • Neophyte: Freshly made vampires. This term usually ends about twenty years or so of being undead, but some more arrogant and older vampires will use it to any other vampire that is half their age or younger. If this happens to you, feel free to verbally abuse them.
  • VK: Vamp Killer. Either a self-made hunter, or a vampire serial killer (a vampire obsessed with killing other vampires, suprise suprise). Both are very dangerous, and both are often top priority in the B.V.I's crimes.

Hey, I Want to be a Vampire!

  • Name: Obvious. Derp.
  • Age: Unless you want to be a neophyte, I suggest something older than a century.
  • Gender: Again. Duh.
  • Sexual Orientation: Most believe vampires to be bisexual, due to boredom or otherwise, but they run the gamut. Some just don't have any feelings at all.
  • Alignment: You know the deal.
  • Human Race: Before your life got turned upside down, what did you call yourself? Not like it matters much now.
  • Birthplace: Before you got stuck in a boring office in London/Berlin/Moscow, where was your usual haunt?
  • Race: What vampire are you? And no, you can't be a hybrid of two.
  • Infectee?: It's a y/n answer. It should be noted that you cannot ALL be infectees and the consequences of being one are great.
  • Appearance: You look like something, don't you?
  • Transformed Appearance: If you answered yes to being an infectee, you probably have some awful and horrifying form when you transform. What is it?
  • Skills: Of your many skills, which have you invested in the most? The least? Any other more mundane skills? They don't even have to be combat. Maybe your vampire is just a really good dancer (maybe he/she's really bad one too). Overpowered characters will be rejected unless nerfed.
  • Equipment: Your preferred weapons and items on the job. Much like skills, an over prepared vampire won't be accepted. We're talking Batman prepared, here.
  • Personality: Hobbies, likes/dislikes, whatever. What in the world is this bloodsucking monster like, and what does he/she enjoy doing when he is not a bloodsucking monster?
  • Background: You're really old. What in the world have you been doing before you got here?
  • Thoughts on Other Races: Every vampire has them, prejudices aside. Do you find the Set annoying little snots, or are they enjoyable company? And what are the Wraiths?

And there you have it. This probably looks terrible, right here, but fortunately this won't get going for a while. Sometime in the summer, probably, when I have more time. For now, I'd love to see sign ups, some banter on what you'd like to see and what it should be like, and some Q&A to clear things up.

...Wow I wrote a lot.

Accepted Applications

  • thespacephantom - Private Jack Coulson.
  • slowzombie - Jan Acros.
  • Clawthewolf - Francis Whitemore
  • randomtropeloser - Jolan
  • rabbit Rider - Charles Gobran
  • Peldms 63 - Christine Lovelace
  • Savage Heathen - Ayesha Bint-Al-Asad
  • Kiri Ami - Katherine Fairchild

edited 4th Jun '11 8:32:17 PM by IBLiS

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thespacephantom Jamais vu from the smallest church in Saint-Saëns Since: Oct, 2009
Jamais vu
#2: May 22nd 2011 at 2:10:51 PM

This looks really cool, you know that? I'd be interested in it. I'll post a character sheet a bit later.

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slowzombie Platypus! from Way up North Since: Jan, 2001
Platypus!
#3: May 22nd 2011 at 2:13:54 PM

I'll have to voice my interest too. It might take a little while, but I'll put together a character and see how it goes.

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Moerin (4 Score & 7 Years Ago)
#4: May 22nd 2011 at 2:18:24 PM

No Malkavians? Aw...

Ahem. This looks kinda interesting. I'll see if I can throw something together for it later, but hopefully I'll work something out.

IBLiS arachnidsGrip from Alternia Since: May, 2011
arachnidsGrip
#5: May 22nd 2011 at 2:25:31 PM

sorry, no malks. we all love malks though. if you want, you can create a mentally unstable vampire and just pretend they're one. infectees usually work out well for that.

and yeah, you can tell world of darkness inspired this a bit.

it's cool you guys are interested in this rp! oh, by the way, i forgot to add something important. you can be an infectee, and have a transformation form. but as it said, you can't ALL be infectees.

that would be boring sad

bluh bluh
slowzombie Platypus! from Way up North Since: Jan, 2001
Platypus!
#6: May 22nd 2011 at 2:29:27 PM

No worries. I plan on running a Nosferatu, a Romanian Nosferatu with an overly keen sense of irony. Oh yes grin

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thespacephantom Jamais vu from the smallest church in Saint-Saëns Since: Oct, 2009
Jamais vu
#7: May 22nd 2011 at 2:30:47 PM

I plan on making a wraith of a civil war veteran who has a distinct taste for power metal.

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IBLiS arachnidsGrip from Alternia Since: May, 2011
arachnidsGrip
#8: May 22nd 2011 at 2:33:10 PM

maaaybe i should point out something.

these nosferatu aren't like world of darkness nosferatu. they're bryonic looking fellers. line of dracula, blah blah blah.

to look like THOSE nosferatu you'd have to starve yourself. anorexic vampire, maybe?

bluh bluh
slowzombie Platypus! from Way up North Since: Jan, 2001
Platypus!
#9: May 22nd 2011 at 2:34:20 PM

Byronic and Dracula-esque works perfectly for me. I'd have issues if it was the other way around evil grin

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thespacephantom Jamais vu from the smallest church in Saint-Saëns Since: Oct, 2009
Jamais vu
#10: May 22nd 2011 at 2:49:46 PM

So wraiths are creepy-ass vampire ghosts that drink blood the vampire bat way, right?

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daltar (4 Score & 7 Years Ago)
#11: May 22nd 2011 at 3:06:46 PM

Interesting... I have a couple of ideas bouncing around my head but I think I better wait until everyone is done with theirs and then I'll make something to complement the group.

thespacephantom Jamais vu from the smallest church in Saint-Saëns Since: Oct, 2009
Jamais vu
#12: May 22nd 2011 at 3:11:23 PM

Also, isn't it spelled K'thulhu?

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IBLiS arachnidsGrip from Alternia Since: May, 2011
arachnidsGrip
#13: May 22nd 2011 at 3:15:34 PM

yeah, wraiths are basically vampire ghosts. they're loosely based off of chinese vampires.

i mean really loosely.

but you got the picture. they claw open their victims and lick them clean. it's...not as romantic as the others.

it IS spelled K'thulu, but do you expect vampire cops to know the difference?

bluh bluh
thespacephantom Jamais vu from the smallest church in Saint-Saëns Since: Oct, 2009
Jamais vu
#14: May 22nd 2011 at 3:26:48 PM

Silly vampire cops.

So, if this is World Of Darkness with HP Lovecraft, I'm guessing it's gonna be serious. Am I correct in this matter?

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IBLiS arachnidsGrip from Alternia Since: May, 2011
arachnidsGrip
#15: May 22nd 2011 at 3:31:16 PM

well...you do have it correct on that term. buuuuut....

if i were to give it a genre. it would be a thriller/horror/mystery/black comedy. so while it isn't silly, it can certainly be funny at times. there are...certain...npcs who won't shut their trap. and some cases are more astoundingly stupid than others (Galvez the Lamia won't stop stealing cats. For the love of god, make him stop stealing the cats.)

"HEY HEY IBBY INTRODUCE ME"

no yasuke. stop pretending to be real and go run your dumb nightclub, you cocky asshole.

"But I'm so cool sad"

anyway. it's usually deadly serious, that's true. but it's more like daily life in that it spins between oddly mundane, dumb, and very very serious.

edited 22nd May '11 3:41:52 PM by IBLiS

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thespacephantom Jamais vu from the smallest church in Saint-Saëns Since: Oct, 2009
Jamais vu
#16: May 22nd 2011 at 3:42:44 PM

  • Name: Private Jack Coulson
  • Age: 176
  • Gender: Male
  • Sexual Orientation: Straight
  • Alignment: Neutral Good
  • Human Race: Caucasian
  • Birthplace: Atlanta, Georgia
  • Race: Wraith
  • Infectee?: NO SIR
  • Appearance: a thin, tall-ish emanciated black haired caucasian wraith.
  • Skills: He can shoot guns and give orders. He's not too good with modern technology.
  • Personality: A friendly and gregarious fellow who likes reading.
  • Background: Jack was a soldier in the Confederacy during the American Civil War when he was killed in a small skirmish. He became a wraith because, as he put it, "Fuck dying, I'm gonna live some more!"
  • Thoughts on Other Races: He thinks they're all ok dudes.

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IBLiS arachnidsGrip from Alternia Since: May, 2011
arachnidsGrip
#17: May 22nd 2011 at 3:45:05 PM

not too bad, but you forgot two things.

one, you forgot his equipment which makes me assume he goes out there naked.

two, you forget about his wraith powers. like his incorporeal animal form + how good he is at being a asshole ghost (moving through walls, being balls of light, making humans think the table moved by itself, etc.). maybe i should mention that was part of skills? ehehehe.

do that, and i think we're all set.

edited 22nd May '11 4:08:13 PM by IBLiS

bluh bluh
thespacephantom Jamais vu from the smallest church in Saint-Saëns Since: Oct, 2009
Jamais vu
#18: May 22nd 2011 at 3:55:28 PM

  • Equipment: Jeans, a black vest, a white t-shirt, and a M1911 Pistol

  • Wraith powers: He turns into a SPOOOKY horse, and he's really good at turning into balls of light and moving through walls. Making tables move? Not so much.

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IBLiS arachnidsGrip from Alternia Since: May, 2011
arachnidsGrip
#19: May 22nd 2011 at 4:07:44 PM

Spooky Horse!

okay, you're accepted. just add that to your sign-up sheet and i'll save it away.

[down]and we're good. and i totally didn't edit this. nothing was here. it never happened.

and completely off topic but this entire time i've been getting vampire ads. amazing.

edited 22nd May '11 4:44:34 PM by IBLiS

bluh bluh
thespacephantom Jamais vu from the smallest church in Saint-Saëns Since: Oct, 2009
Jamais vu
#20: May 22nd 2011 at 4:11:43 PM

Equipment: Jeans, a black vest, a white t-shirt, and a M1911 Pistol

Wraith powers: He turns into a SPOOOKY horse, and he's really good at turning into balls of light and moving through walls. Making tables move? Not so much.

Name: Private Jack Coulson

Age: 176

Gender: Male

Sexual Orientation: Straight

Alignment: Neutral Good

Human Race: Caucasian

Birthplace: Atlanta, Georgia

Race: Wraith

Infectee?: NO SIR

Appearance: a thin, tall-ish emanciated black haired caucasian wraith.

Skills: He can shoot guns and give orders. He's not too good with modern technology.

Personality: A friendly and gregarious fellow who likes reading.

Background: Jack was a soldier in the Confederacy during the American Civil War when he was killed in a small skirmish. He became a wraith because, as he put it, "Fuck dying, I'm gonna live some more!"

Thoughts on Other Races: He thinks they're all ok dudes.

edited 22nd May '11 4:12:46 PM by thespacephantom

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slowzombie Platypus! from Way up North Since: Jan, 2001
Platypus!
#21: May 22nd 2011 at 4:17:26 PM

Alright, getting the character typed up took me shorter than I planned. So, here's my character.

Name: Jan Arcos. "Johnny" to his friends.
Age: 314 years old. He's been around for a while.
Gender: Male
Sexual Orientation: He loves to keep people guessing, but he most likely is a bisexual. Or is he?
Alignment: Chaotic Good
Human Race: Middle-European caucasian.
Birthplace: Rural Romania, although it wasn't called that back then.
Race: Nosferatu
Infectee: Nope.
Appearance: A tall, regal-looking man with definitely slavic facial features, he has medium-lenght curly black hair and a mustache and soul patch combo that looks very carefully groomed. He tends to dress in a wide veriety of outfits, from various kind of period dresses to what might pass for normal street clothing to a black leather trenchcoat. What he dresses in depends on how ridiculous he feels like looking in his big personal challenge to be the most stereotypical vampire possible.
Skills: His vampiric agility makes him naturally apt at acrobatics and free running, also, absurdly enough, tapdancing. He also practices fencing and small arms useage, but he finds little joy in it, as it feels more like a prerequisite for his job. It should also be noted that his English accent is impeccable and kind of difficult to place, but he can slip into an accent that's similar to that of a certain Mr. Lugosi if he feels like it. Vampire-wise, his transformations are limited to that of the Bat most of the time, although he can do the mist or wolf form, but not with quite as little effort. His charming ability is good for a Nosferatu, but he uses it fairly seldom, often claiming it to be used "strictly ironically," when not a result of neccessity.
Equipment: Will always bring one of two weapons, either a swordcane with a silver blade or a good old fashioned pistol. If he can get away with it, he will favor the sword, but he finds that even with his more ridiculous outfits, a gun in a shoulder-holster is more practical. Still, what's unlife without a little fun every now and then?
Personality: Jan is very keenly aware of the various ideas humans have about vampires, and he find them all fairly amusing. On his free time, he enjoys films, books and various other media about vampires, especially the overly cheesy ones. Whenever he thinks he can get away with it, he also tends to act in accordance with one of several vampire stereotypes. His favorites being "Angsty Brooder" or "Shadowy Seducer." When he's working, he's slightly more professional, although he will use the chances he gets to have fun with the human misconceptions about his kind. His somewhat loose grip on certain rules he considers less important have gotten him into problems more than once, but he doesn't really let it bother him. He does an important job, and so what if everything's not just right?
Background: Jan was a mere farm boy for most of his mortal life, until he was turned by a local vampire. In Jan's words, the man was "A Primordial Wannabe, and a right wanker for that matter," and he did not stay with his maker very long before leaving, trying to make his way in a society within a society, neither being famous for being accomodating for individuals with illusions of independence, such as himself. Needless to say, his quest for freedom and a life less plagued by unfortunate individuals did not go well, and he was on the brink of scampering back to his creator and master when the fall of The Impaler opened up some opportunities. He joined the BVI as soon as he could find himself a clean shirt, and have been protecting vampirekind ever since, only occasionally stepping accross a line or two when strictly neccesary.
Thoughts on Other Races: He considers Lamias to be a funny bunch, but not halfway as fun as they are to make fun of. The same goes double for Setites, towards who his japes occasionally have more than a slight edge. On the opposite end of the scale, he finds Alguls to be pleasant, even on occasion impressive.

edited 2nd Jun '11 2:53:55 PM by slowzombie

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IBLiS arachnidsGrip from Alternia Since: May, 2011
arachnidsGrip
#22: May 22nd 2011 at 4:20:34 PM

i take it back. we just had a misunderstanding. so i'm keeping it as skills. sorry, i'm fickle.

and that is so accepted. accepted to hell and back. i wish i could use it as a model.

edit: i should add, and i feel a little dumb that i didn't (despite the fact that from the looks of it, it changes nothing), something. this is present time. the revolution happened in 1944, but it's not actually 1944. although the guy who did is still unalive and kicking, and is in fact your commissioner.

edited 22nd May '11 4:58:13 PM by IBLiS

bluh bluh
slowzombie Platypus! from Way up North Since: Jan, 2001
Platypus!
#23: May 22nd 2011 at 4:56:37 PM

Changes nothing for me, anyway, Jan is supposed to have been in the BVI for a while. The part about Mr. Overthrower was interesting, though.

Also, Jan is in. Huzzah. Now to supress the mad itches I get to go out and play him right away. I'm like a kid with a new toy like that evil grin

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IBLiS arachnidsGrip from Alternia Since: May, 2011
arachnidsGrip
#24: May 22nd 2011 at 4:59:26 PM

don't worry, he's a nice guy. and, despite that totally being uncool and favoritism, has a soft spot for nosferatu like himself. he's also very pretty.

manly pretty.

i know how you feel, but i can't quite do it right now on account of being too busy. that, and i need gms so shit doesn't get boring when i'm gone. having only one gm is...silly, to say the least.

edit: an h, we have it. yes!

[down]beautiful, i'm on it.

edited 22nd May '11 7:09:53 PM by IBLiS

bluh bluh
daltar (4 Score & 7 Years Ago)
#25: May 22nd 2011 at 5:18:07 PM

You can PM a mod to change the title.


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