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Lord of the Rings-The Silmaril Crusade RPG Signup

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Drace Requiescat in Pace from Maybe behind you... Since: Apr, 2010
Requiescat in Pace
#1: May 20th 2011 at 8:05:07 AM

The Age of Sauron has past, the malignant spirit destroyed by the Fellowship of the Ring. Saurons allies have withdrawn back to their lands, the Haradrim to Harad, the Goblins to Moria and the Orcs back to the place that they call home. Gondor once more prospers, aided in battle against the Dark Kindreds by their allies, the Rohirrim who are led by their King Eomer the Valiant, the courageous Horse Masters of the Plains. They have reached a temporary peace with the Haradrim and those that they call Easterlings. However, this peace was never designed to last and a great evil once more sweeps over Middle Earth, the place the Ancient Elves, a race long past into folklore, called Ea. It is Morgoth, the Master of Sins, creator of Evil and despoiler of Yvanna`s tears. He came back to Ea in secret, gathering the Wardens his loyal servants, fell creatures called Balrogs by the human race or Durins Bane as they are referred to in the Dwarfish language. He set forth from Kazad-Dum, the darkness that is Moria, in a corrupted quest to reclaim the Silmarils, ancient gems stolen by the creature Ungoliant before his banishment at the hands of Illuvatars children. Manwe and his kind are imprisoned in the chains that they had Thengal forge in a bid to bind the evil that is Morgoth. However, as they lie helplessly in the prison, they can only do one thing. They pool their powers and send a message across the seas, calling to the Elves to return and fight for their beloved Ea.

The Noldor, sons of Fingulfin and daughters of Mirkwood, have stayed behind yet they are wary of stepping outside of the protection of their halls. As the race of Man stands alone with few allies, they must find the Silmarils and hope for aid in the form of the Elves. Each Kingdom sends forth men in an attempt to find the lair of Ungoliant and save Middle Earth from Saurons evil master. The Silmarils would make Morgoth`s conquest complete and therefore all have sent their very best warriors to aid in the fight. They gather in the white city beneath the blooming from of the White Tree, representatives from every faction, some even repenting of their sins in the service of Sauron and joining the light in an attempt to undo their shame and save Ea. With the elves far away, their only representatives outside Varlinor being the elves of the malicious forest that is Mirkwood Middle Earth`s greatest yet darkest hour is fast approaching. The hour of sundered shields and splintered spears that Aragorn, Dunedain King of Gondor, had prophesised. While the elves make all due haste to Middle Earth, the orders of light ready themselves for war. A crusade that will go down in the annals of human history one way or another.

The Silmaril Crusade, has begun.

In this RPG you play as a character that has joined the cause of Gondor in a bid to save Middle Earth. Aragorn and Eomer have called a crusade to recover the Silmarils and destroy Morgoth once and for all. They have little knowledge, whatever they know has been recovered from ancient scrolls left behind in the caverns of the White City by Feanor and his kin. As the war against Morgoths servants rages, King Aragorn calls a small group of the most experience fighters to him, for it is them that will recover the Silmarils and destroy the master of darkness. In mankinds gravest hour, there is still hope.

You can play a character from the following factions (as long as they are not mentioned in any of the Middle Earth trilogy):

  • Harad/Easterlings
  • Gondor (includes the fiefdoms Dol Amroth, Blackroot Vale, Farnor and Lossamarch)
  • Rohan
  • Dwarves
  • Arnor (home of the Dunedain and ancient sub-realm of Gondor)
  • The Shire
  • Council of Wizards
  • Mirkwood
  • The Misty Mountains (the living versions of the Warriors of the Dead as featured in the Lord of the Rings return of the King)

Please note that I am not a student of Tolkien, simply an admirer of his work and that the above opening was written from memory. Even with research, mistakes may apply so if you spot one please PM me.

  • Name: (Obvious)
  • Description: (Self explanatory)
  • History: (This is not compulsory but it helps to develop the character early on)
  • Powers/Magic: (If any)
  • Equipment: (Please keep your chosen faction in mind when writing this, also note that items will be found during the quest ad that our character is only permitted two magical artefacts which do`t have to be weapons)
  • Personality: (Whatever you want as long as it`s reasonable)
  • Faction: (Harad ect. as listed above)
  • Time: (This is for you so that we know your average posting time)

And here is my signup post:

  • Name: Lord Algair, Son of Haldred, Captain of Dol Amroth
  • Description: He has a pale, oval face as well as elfish ears that point at his Numenorean heritage. He is tall and elegant (very elf like) and wears shining silver armour, trimmed in blue with fluttering white tabards. His eyes are Green and he has long black hair that reaches a bit farther than his shoulders and upon his head sits a helm of blue with an engraved Swan that trails a white tabard behind it, the tree of Gondor etched on it.
  • History: As a young boy, his school was visited by Prince Imrahil during the Age of Sauron. Ever since then, he has wished to join the elites that are the Swan Knights of Doil Amroth. Over the years he has risen in rank until he became a Captain of the Swan City and proud friend of Imrahil. When the call came by the mightiest individual in Middle Earth to go to war, he could not refuse. He made his way to Minas Tirith at the behest of Aragorn.
  • Powers/Magic: (He has none)
  • Equipment: He wears silver armour with the Swan imprinted upon his heraldry. At his side is a magical sword that burns with eldritch fire and can cut through armour with ease. He also carries a gracefully curved bow as well as a full quiver of arrows. Although he prefers lance he is still a very good shot. He also carries a dagger and a shield (which can deflect vile magicks and is slung across his quiver when it is not needed) upon which is engraved the Swan of Dol Amroth flying above the White Tree of Gondor.
  • Personality: He is a proud stoic individual who is fully prepared to martyr himself for his Prince. He is proud yet has a sense of humour although his vengeance is great when roused. He is a clever individual and knows that Middle Earth can be a cruel place. He is a true Knight and takes his Chivalrous code very seriously.
  • Faction: Gondor
  • Time: GMT

Edit: The discussion is now up.

edited 22nd May '11 11:56:06 AM by Drace

Note to Self- "Change Cathphrase URGENTLY."
bamack1 Since: Mar, 2010
#2: May 20th 2011 at 10:29:02 AM

I'm gonna signup for this, looks awesome.

  • Name: Falvir Toromir.
  • Description: He owns a normal coloured face, and hosts a thick moustache. Tall for a Gondorian, he owns a smooth, handsome face, although his eyes betray him as having years combat experience, and not just in training. (Crap, but I'm hard-pressed at the minute.)
  • Powers/Magic: Apart from an iron will...none.
  • Equipment: The high, most famous armour of the gondorian white tree guard. He also owns a long spear, a sword in a sceathe at his hip and a Gondorian horn. His armoured chest is covered by the tabard of the white-tree.
  • Personality: He mostly keeps to himself and can seem depressed at times, but when he opens up he is rather sarcastic and happy, wise-cracking.
  • Faction: Gondorian, he is of the high tree guard of Gondor, one of the small regiments captains.
  • Time:GMT.

Hope it's okay...

Drace Requiescat in Pace from Maybe behind you... Since: Apr, 2010
Requiescat in Pace
#3: May 20th 2011 at 12:19:14 PM

[up]Yep that`s fine although you may want to add at least one magic item since we will be fighting some powerful creatures. Something minor though since you will be getting some extra equipment but it might not be for a while. I`ll start the RP once we`ve got a few more members.

Note to Self- "Change Cathphrase URGENTLY."
rabbitRider The Sword of the Morning from Shurima Since: Mar, 2011 Relationship Status: I'm just a poor boy, nobody loves me
The Sword of the Morning
#4: May 20th 2011 at 4:41:54 PM

Just posting interest for now, but I really like your idea. I'm split between a Mirkwood elf and an Easterling. Easterling seems more interesting, but we have little info on them, so is their culture sort of up to us?

Your legacy shall drift away, blown into eternity, like the sands of the desert.
Drace Requiescat in Pace from Maybe behind you... Since: Apr, 2010
Requiescat in Pace
#5: May 21st 2011 at 1:41:26 AM

[up]Yes it is although there are a few things you have to stick to. Easterlings wear heavy armour (as seen in the movie) and are very good fighters. However, they are not cut out to be scouts. The rest is up to you pretty much since there are different tribes with different behaviour.

Note to Self- "Change Cathphrase URGENTLY."
Domination Ash Ketchum. Since: Mar, 2011
Ash Ketchum.
#6: May 21st 2011 at 5:57:14 AM

I'm interested:

•Name: Gunthor

•Description: Short like all the dwarven race. Has a long, but short for his race, beard that is black in colour, he has spent most of his life working as a blacksmith so he is short tempered and is VERY muscular. He is always making stupid and somethimes pointless jokes but he is always serious when it come to battle. He doesn't like people being better at him at fighting or stronger than him.

•History: (Sorry for how short this one is.) He has spent all - or most - of his life as a blacksmith so he is an expert at the art, he was one of the best blacksmiths of his people.

•Powers/Magic: He hasn't got any powers, exept for being an ABSOLUTELY amazing fighter.

•Equipment: He has full, runed plate armour that can block most attacks in battle, it has sharp spikes all over it so that hardly anybody can go near it without getting pricked, the armour makes him very slow. He also has a runed warhammer that is the size of himself. The runes on the armour only reinforces it as well as the warhammer, they also make it so that they give of a greeny vapour that, if touching skin, burns and spreads throught out the victim slowly, causing alot of pain.

•Personality: Read discription.

•Faction: Dwarf.

•Time: UK: England, Ireland, Scotland, Wales.

edited 21st May '11 5:57:43 AM by Domination

He's gonna catch 'em all.
Drace Requiescat in Pace from Maybe behind you... Since: Apr, 2010
Requiescat in Pace
#7: May 21st 2011 at 9:28:14 AM

[up]Yep that`s fine. I hope that the RP will start soon once we`ve got a few more people. I`ll PM everyone once that happens.

Note to Self- "Change Cathphrase URGENTLY."
daltar (4 Score & 7 Years Ago)
#8: May 21st 2011 at 11:43:45 AM

  • Name: Andoreas "Rea" of Esgaroth
  • Description: A woman of the Dale possessing long black hair and clear blue eyes. Rea is a tall woman, as the race of Dale tend to be, with a height of around 179 cm, long legs and an athletic build. She tends to wear tunics and trousers of men, though when she arrives at the white city she'll be wearing a dress designed and cut not to obstruct her mobility in battle.
  • History: Andoreas is a peculiar figure in the Dale and it's surroundings. Few remember her as a small girl raised by the old crone who took care of some thrushes on a little corner of Esgaroth. At some time during her childhood the crone passed away and not long after Andoreas leaved the city. Then the sightings began, of an odd girl followed by thrush, wandering the outskirts of town and appearing from time to time to talk and learn from those who walked alone, the shy thing never showing up to a pair or more. She stole crops from farms, helped out lone fishermen for some of their catch and helped hunters to find prey. Still, no matter the age, the lonely roads are dangerous and because of this the girl had to learn how to flee, how to hide and how to fight. As time went by she was spotted further away from her city of Esgaroth... up in Vale to over be caught a couple of times wandering in the dwarven mines where she befriended the bearded folk of the Lonely Mountain. As the years went by, Rea the wandering child of Esgaroth started to hone her skills, to grow out of her shyness... and to look out for greater horizons. For more than five years she went missing from the Town by the Lake. She is said to have traveled west, to meet the elves of Mirkwood, to taste the honey-cakes of the Beorning and to see the giants play during a thunderstorm. Andoreas marched west as a child and came back to the Dale as a woman, her wanderlust sated for the moment. She settled down on the outskirts of Dale to visit her old acquittance... and to hone her skills in battle, training with the soldiers of the Dale. That is until the day word reached the Dale of King Aragorn's quest and need. After years living peacefully in Dale Andoreas had her wanderlust awakened, and in no time she decided to travel south to join this crusade.
  • Powers/Magic: None.
  • Equipment: Andoreas arms and armor are the work of her dwarven friends of the Lonely Mountain. She wears a helmet, gauntlets and a chain mail shirt. As for her weapons she carries a spear, a medium sized round shield with one of her black birds painted in the center, a short curved blade and a dagger. She also brought from her travels to the West a pair of black boots decorated with a couple of thrush feathers. Nobody knows why, but when she wears these boots she's able to move very quickly, giving her incredible footwork in battle and a running speed to rival stallions.
  • Personality: An adventurous and at times irreverent woman, with a great amount of pride and confidence in herself. She can be reckless when diving into new situations or dangers... though when facing them she can be as patient as a hunter waiting for the right moment to strike.
  • Faction: The Dale
  • Time: -4.30

edited 21st May '11 11:44:03 AM by daltar

Drace Requiescat in Pace from Maybe behind you... Since: Apr, 2010
Requiescat in Pace
#9: May 21st 2011 at 12:02:34 PM

@Daltar: Yep that`s brilliant. I`ll wait to see if anybody else wants to signup otherwise I`ll start the RP soon.

Note to Self- "Change Cathphrase URGENTLY."
Dragon573 Sanity not included from Sitting at a bonfire Since: Jun, 2016 Relationship Status: Wishfully thinking
Sanity not included
#10: May 22nd 2011 at 12:02:51 PM

I'm interested... but it's difficult to decide what to play as, because ordinarily I'd play as a certain character that I insert into almost every universe... but he's a wizard, so I can't really do that here since the wizards were spirits and all either died or went back to the Undying lands...

It's kind of funny. Sufficiently advanced stupidity is like sufficiently advanced science; eventually, you find something you can't solve.
Drace Requiescat in Pace from Maybe behind you... Since: Apr, 2010
Requiescat in Pace
#11: May 22nd 2011 at 12:27:30 PM

@Dragon: On the fact about the wizards, it doesn`t matter that they went to the Undying Lands as long as you can piece together a reasonable solution why your charcter has suddenly resurfaced. You could always play as an apprentice, whose training was never finished and was left behind when his master died. Use your imagination, it is Middle Earth after all.

Note to Self- "Change Cathphrase URGENTLY."
Dragon573 Sanity not included from Sitting at a bonfire Since: Jun, 2016 Relationship Status: Wishfully thinking
Sanity not included
#12: May 22nd 2011 at 12:45:37 PM

Yeah, but my character isn't really an apprentice... most of the time, he comes in as one of th powerful villains, basically the guy who curbstomps the heroes at the beginning, and then is revealed to have good intentions, Heel–Face Turn, etc (usually to do with fighting to liberate the oppressed people no one thinks about)... yeah, he wasn't written with middle earth in mind

Just give me a minute. I'll think of something...

It's kind of funny. Sufficiently advanced stupidity is like sufficiently advanced science; eventually, you find something you can't solve.
Drace Requiescat in Pace from Maybe behind you... Since: Apr, 2010
Requiescat in Pace
#13: May 22nd 2011 at 1:10:05 PM

Good. Sorry about that but we can`t really change Tolkien`s work THAT much. Limitations must be imposed.

Note to Self- "Change Cathphrase URGENTLY."
Dragon573 Sanity not included from Sitting at a bonfire Since: Jun, 2016 Relationship Status: Wishfully thinking
Sanity not included
#14: May 22nd 2011 at 1:18:17 PM

Exactly why I didn't. I respect him far too much to butcher his work like that.

I'm almost done. Just putting some finishing touches on it.

edited 22nd May '11 1:18:34 PM by Dragon573

It's kind of funny. Sufficiently advanced stupidity is like sufficiently advanced science; eventually, you find something you can't solve.
Kristoffski The Doctor... Mk2 from The Tardis Since: Jun, 2011
The Doctor... Mk2
#15: May 28th 2011 at 12:07:09 AM

Name: Vaskar

Description: He was one of the two Wizards who went off into the east, as featured in unfinished tales, he hid among the Easterlings for many years with the other wizard, until the other wizard was corrupted and revealed him to the bloodthirsty Easterlings, around the time of the end of the return of the King, he finally made it to Gondor, pursued by a company of orcs, he went into the city as the archers shot the orcs down. On Gandalf's return from the gates of Mordor, he was welcomed to Gondor as a friend and ally, and has become the king's advisor. He will never turn down the chance to fight the Easterlings, but realizes that at some point he may have to fight alongside them.

History: After fleeing from the East, he spent some time in dwarf holds warding off the enemy for them, he was gifted Orcist for his efforts, along with one of the seven rings. On finding what the ring was, he has made it his personal quest to place it in the fires of mount doom.

Magic: Can communicate with Ravens and other birds, He has the ability to channel light through his hands, and he can also kill anything that was tainted by the rings by touching them with his ring. The taint extends to things like Sauron, Gollum, Morgoth, Frodo, The Black Riders,etc,etc. Obvously Morgoth's status as a Valar would mean the ring would only wound him.

Equipment: Orcist, the twin of Gandalf's sword Glamdring, the fifth of the seven Dwarf rings, and a light mithril vest.

Personality: Trusts all elves, hates Easterlings, but not so much as not being able to work with them, he is also determined to bring the ring to Mount Doom.

Faction: Wizards

Time: GMT

If we all die in 2012, I'm blaming YOU!
Drace Requiescat in Pace from Maybe behind you... Since: Apr, 2010
Requiescat in Pace
#16: May 28th 2011 at 5:12:28 AM

[up]Yep that seems like a very reasonable character. Feel free to post.

Note to Self- "Change Cathphrase URGENTLY."
desdendelle Hooded Crow from Land of Milk and Honey (Sergeant) Relationship Status: Hiding
Hooded Crow
#17: Jun 1st 2011 at 4:56:51 PM

Well, this sound fun.

  • Name: Aerith of the Deepingvale
  • Description: Aerith is a gruff Galadhrim Elf. He is tall, his short hair is black, and so are his eyes. He is lean, but wiry. He wears a long, green, hooded cloak, with brown breeches and tunic.
  • History: Aerith is one of the wandering elves; never staying more than one night in any place, he goes where his feet and heart take him. He fought in the war of the Ring, defending Caras Galadhon from Orcish attacks. After the war, he continued to wander, eventually coming to Gondor.
  • Powers: he's an Elf, so mostly affinity to wildlife, keen eyesight, and a rather strong will.
  • Equipment: a an Elvish longbow; two white knives; an enchanted quiver.
  • Personality; gruff and stoic.
  • Faction: Mirkwood (actually a Galdhrim, but it's complicated).
  • Time: GMT +2; sometimes stays up at night.

On empty crossroads, seek the eclipse -- for when Sol and Lua align, the lost shall find their way home.
AwayLaughing Away from North of Broadway (Seven Years' War) Relationship Status: Not caught up in your love affair
Away
#18: Jun 3rd 2011 at 5:37:45 PM

If you're still accepting I'm interested.

Name: Inca Ðyhtigdohtor

Description: For a woman she's quite tall, standing at a full 180cm as is befitting of her stature as a decedent of Eorl. Her hair is fair but holds a reddish hue though it remains indubitably blonde. Her eyes are a light blue-grey and over all she has a boyish figure, not being notable busty. She has an athletic build and favours male garb, but does concede to wearing a longer overcoat which can be closed to create a resemblance to the more customary female choice of a gown.

History: She was born in Edoras among her mother's kin in Meduseld, but relocated to a small farming village along the Limlight some scant miles away from Fangorn when she was still young. Her parents, and in fact most of her village, perished when she was six to a raiders from Dunland and she was left to fend more or less for herself, cut off as she was from her more influential family. She wandered the Limlight for several weeks, scrounging fish and edible plants before being taken in by one of the families in the Wold. Like most of the Rohirrim Inca has always shown an uncanny ability to handle horses of any size or temperament, and is also well versed in horse medicines. At the age of thirteen she departed from the farming villages of the Wold, working as a horsemaster for settlements all along the Aduin, travelling as far north as Gladden Fields and as far south as the Ent Wash. She does not always travel alone, and for several years kept the company of a pair twins called Hago and Týhð until Hago's death from an illness and Týhð's joining of King Eomer's Army. She remains in contact with Týhð as often as possible, though her nomadic lifestyle makes it difficult, and she has in part joined the crusade in hopes to see him again for the first time in almost five years.

Powers: While not exactly a power, she is an extremely talented horse master and is very adept at reading and communicating with them as well as treating them despite having no formal education.

Equipment: For the sake of flexibility she opts to wear chain mail over the usual scale-armour of the Rohirrim. She wears her armour as a long tunic, one with slits up the side to allow for riding. She also wears a leather jerkin and leather remembrances to go with her leather riding pants. In the style of most riding pants they lace up along the side. Over all this she wears a long, hooded jacket of wool to protect from the rain. The leather is in natural colours and the wool is dyed a simple green, while her chain mail is of simple galvanized steel, cost effective and durable as it is. She fights using, preferably, her glaive, though she is proficient with a bow as well, and if her polearm is rendered useless somehow she can fight using knives.

Personality; she's very introverted, not in that she's shy but in that she is not expressive. She boarders on monotone when speaking and rarely shows emotion. That being said, she is compassionate and can be prone to hubris. She's also hesitant to ask for help, a result of spending so long working and travelling alone. She's incredibly independent and does not accept charity, and looks down on those who pity themselves. She is also a horrible musician and an only passable cook, though she makes up for that by being an excellent seamstress.

Faction: Rohirrim

Time: UTC -4, also known as AST.

edited 3rd Jun '11 5:39:01 PM by AwayLaughing

bamack1 Since: Mar, 2010
#19: Jun 4th 2011 at 1:02:29 AM

Don't worry, your not being ignored guys, Drace is just absent until Monday. Just thought I'd let y'all know. tongue

AwayLaughing Away from North of Broadway (Seven Years' War) Relationship Status: Not caught up in your love affair
Away
#20: Jun 4th 2011 at 7:46:12 AM

Thanks bamack, I sent him a PM to see if he was still accepting but I didn't want to rush him.

bamack1 Since: Mar, 2010
#21: Jun 4th 2011 at 9:30:32 AM

Don't worry, I think he's glad for new members, just have to wait 'till Monday. tongue

Drace Requiescat in Pace from Maybe behind you... Since: Apr, 2010
Requiescat in Pace
#22: Jun 5th 2011 at 5:11:27 AM

@bamack1: Thanks for telling them.

@Desdendelle: You`re accepted. Feel free to post. One question though, what does the enchanted quiver do?

@Away Laughing: That`s fine. Your accepted.

@Everybody: I`ve made a Discussion for this RPG. Sorry that it took so long.

Note to Self- "Change Cathphrase URGENTLY."
desdendelle Hooded Crow from Land of Milk and Honey (Sergeant) Relationship Status: Hiding
Drace Requiescat in Pace from Maybe behind you... Since: Apr, 2010
Requiescat in Pace
#24: Jun 5th 2011 at 5:19:36 AM

[up]That`s fine as long as you keep in mind that the quiver can be nullified by other magical abillities.

Note to Self- "Change Cathphrase URGENTLY."
desdendelle Hooded Crow from Land of Milk and Honey (Sergeant) Relationship Status: Hiding
Hooded Crow
#25: Jun 5th 2011 at 5:23:32 AM

Sure thing. To quote Legolas, "It has been knife-work up here".
EDIT: BTW, it's 'desdendelle', with a lowercase d.

edited 5th Jun '11 5:34:15 AM by desdendelle

On empty crossroads, seek the eclipse -- for when Sol and Lua align, the lost shall find their way home.

Total posts: 37
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