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Parable Since: Aug, 2009
#26: Apr 28th 2011 at 10:24:57 PM

Hydrall said it was a frontier world, so in relation to those two I am guessing its as far as can be from both.

If anyone wants to contribute a short summary of any world of their choice, I'll be happy to put them up.

Hydrall Since: Jun, 2009
#27: Apr 29th 2011 at 2:54:13 AM

Jeez, I need more free time. :| I'm constantly getting ideas for stuff to post here, but...

And when did I make that planet...? I really don't remember, and the only frontier worlds that I was going to include in my plot haven't been mentioned yet (I think)...

edited 29th Apr '11 2:55:23 AM by Hydrall

lockonlockon Game Master from In a dream Since: Jan, 2001
Game Master
#28: Apr 29th 2011 at 6:40:16 AM

It's spelled "Cerulean", by the by.

Also,

Erika- Celadon, Kasumi- Cerulean, Machisu- Vermillion, Natsumi- Saffron, Lavender

I see what you did here, and don't think I didn't notice the "Game Corner" either.

edited 29th Apr '11 6:40:30 AM by lockonlockon

TVTropes Nuzlocke Thread. - Arceus Help Us All.
Parable Since: Aug, 2009
#29: Apr 29th 2011 at 7:25:34 AM

[up][up] You made it when I was asking for planets that hadn't been named yet.

[up]I changed it to Ceruleon to match the "-on" ending all the other ones had going on.

darksidevoid Anti-Gnosis Weapon from The Frontiers (Time Abyss) Relationship Status: Robosexual
Anti-Gnosis Weapon
#30: Apr 29th 2011 at 1:40:01 PM

So, I'm mentally planning out some stuff regarding Harbor's Light and the religious sect that populates it. Also, if anyone could give me the established canon on FTL Travel/Hyperspace/The Flow thus far, it'd be greatly appreciated.

GM: AGOG S4 & F/WC RP; Co-GM: TABA, SOTR, UUA RP; Sub-GM: TTS RP. I have brought peace, freedom, justice, and security to my new Empire.
Hydrall Since: Jun, 2009
#31: Apr 29th 2011 at 2:11:41 PM

So far, all that's really been determined is that it gets you places faster and uses Mythril. I have it as being a 'bend' and the ship flows around the edge (kinda weird looking too), but that's not really decided. If I recall, we had an argument on the subject since no one could decide whether we wanted Hyperspace, Teleportation, actual FTL, Warp Speed, etc.

lockonlockon Game Master from In a dream Since: Jan, 2001
Game Master
#32: Apr 29th 2011 at 3:33:43 PM

Just so you know, Christianity is the main religion in Centauri.

Say, should I repost the profile I made for Ubekon up here?

TVTropes Nuzlocke Thread. - Arceus Help Us All.
Parable Since: Aug, 2009
#33: Apr 29th 2011 at 8:26:44 PM

That is what this thread is for. And if you can get a brief paragraph version I can add it to the Big List.

Fauxlosophe Since: Aug, 2010
#34: Apr 29th 2011 at 11:26:13 PM

Reposted, The Order of Battle:

Soldiers: Greatly Marginizaled but serve a role similar to what they do in Blitzkrieg and present day modern warfare. Transports take them where they need to be and they secure the location against the garrison trying to hold it. They are cheap and can be deployed in great number. Canon.

Light Surgical Engagement Mail: Strength Enhancing Armour, fairly lightweight and protective. Gives a huge advantage in close range Infantry to Infantry combat. Capable of ambushing and damaging Frames. Expensive as all hell, basically a Combat Shell with a person inside. Mail is Cent exclusive. Canon.

Combat Shells: Robotic AI units, similar to what Sen used on our stay at Yokolit but obviously modded for combat. Expensive but disposable. This means that they tend to be sent in on high risk suicide missions that require great precision or in environments considered too dangerous for human deployment but are too expensive and high maintenance to be used in place of good ol' grunts.

Exo-Frames: Fed Tech. Light Frames, significant strength enhancement but the pilot is vulnerable. Serves a similar role as the Cent's Mail but is considered closer to Armour. Over all it is considered inferior to Mail but is significantly cheaper. Think the suit thing from Alien.

Bikes: Motorcycles have not totally fallen out of usage and still are deployed for scouting at times.

Tanks/Mobile Artillery: Main combat units in plains. They have since fallen out of favour for more flexible units, like Frames but they are cheaper to fuel, produce and hit so they still find usage. Pretty variable, not too different from what we have today; low lying armour with a flexible turret.

Fixed Artillery: Long range artillery has fallen out of favour as Jamming techniques and lighting war became central to war. Typically large scale defensive positions will either receive orbital bombardment or be seized by raids, fixed artillery is all but obsolete.

Mobile-Tanks: Essentially Spider Tanks modified for increased mobility to compete with ATM Cs and AM Fs on more difficult terrain with varying success. Spider Tank, overall fairly variable in appearance.

All-Terrain Mobile Chasis: Precursor to Frames, heavy, slow and often requiring multiple person crews. Powerful and Heavy, in the right conditions most can still down Medium Frames but are too slow to be considered effective offensive weapons. Think Panthers from Overman King Gainer or the MSER-04 Anf from Gundam 00.

Armoured Mobile Frames: Duh. Rolewise they are basically Future Tanks with flying capabilities; they dominate the field and make up the focal point of an assault but, unlike tanks they remain too expensive to really make up the bulk of an attack. Canon, obviously.

VTOL Craft: Light Flying Vehicles, varying from scouting and anti-infantry to being essentially flying tanks. Heavier models take up a lot of Mythril and so are used sparingly. Hovercraft, essentially, beyond that fairly variable.

Fighters/Bombers: More or less unchanged from present day. Canon.

Navy: Not too far from WWII usage. Jamming measures once more put the focus on to Aircraft carriers, submarines and anti-submersible measures. Frames don't really fit into the equation much while missle boats are used for artillery against ground targets.

Nukes&Other Fun Stuff: Some planets have seen Nuclear Weapons used, but it's generally considered counter-productive. They are not officially banned by any agreement, but treaties established to protect citizens and the desire by both sides to capture enemy resources rather than simply destroy them usually mean that their usage is fairly limited.


I'd like to do Languages, but with English no longer being the defacto, I'm a bit scared of stepping on toes and figuring out the history of it.

edited 29th Apr '11 11:40:01 PM by Fauxlosophe

SpainSun Laugh it off, everybody from Somewhere Beyond Here Since: Jan, 2010
Laugh it off, everybody
#35: Apr 30th 2011 at 10:59:50 AM

Dhukra Music

Dhukra Music is a form of either traditional or music popular in the Centauri system of Ossetia. Its roots are difficult to determine, having largely been lost to the mists of time, but some paleomusicologists suggest descent from ancient Dub and Folk musics.

There are two kinds of Dhukra music, traditional and popular. Traditional is ritual music, and played mostly with acoustic instruments, such as the hollow guitar, sitar, and murat horn. Popular Dhurka (or Dukan) is played with those same instruments, as well as electronic instruments such as the light piano, keyboard, and synthesizer.

Both forms of music are largely amelodic and Traditional Dhukra is also almost uniformly arhythmic. The emphasis being on sonic texture rather than song progression. If there is a rhythm in Traditional Dhukra, it is a drone rhythm intended to expand the consciousness of participants in whatever ritual it accompanies.

Despite what the term "Popular Dhukra" may imply, Dukan is much the same, being something of a throwback made by Ossetian youth who enjoy their ancestors' music enough to want to replicate it. The only real differences being the increased presence of a rhythm, and the use of electronic instruments.

Dukan Music

Unlike Dhukra, which is a long-storied folk music, Dukan has definitive origins. The first Dukan artist was Johnathan "John of The Mountain" du Gagier, formerly known for his involvement in the revival of downtempo electronic music. He took an interest in the Dhukra music a local ensemble played, intrigued, he called upon seven of his friends to form The Gagier Ensemble, later known as The Ossetian Holy Orchestra, initially intending to play straight Dhukra music, the band's drummer, Ian Marjent, suggested adding post production effects and electronic elements. It was with this in mind that the first Dukan single "A Song From Mount Collait" was released by the newly rechristened Orchestra. The song's spatial nature was intended to convey a portrait of the titular mountain near where John had grown up. With this single song he began two Dukan conventions; one was musical, the use of a traditional Dhukra percussion line, called a bakriddim, which are so heavily stuttered and processed as to be incapable of being a rhythm. The other was the naming of many Dukan songs after Ossetian locales. However, "Song From Mount Collait" did have a rhythm, making it somewhat atypical of the very genre The Orchestra founded with it.

OHO would continue to release albums in the genre until their breakup in 2991, by then, Dukan was a fixture.

Common Features of Dukan Music

  • Bakriddims; heavily stuttered and distorted percussion, either with the use of post production effects, or a difficult drumming technique. If a standard rhythm is present, it and the bakriddim are almost always in sync, or complementary to each other.
  • Tone Washes; a repeated, sustained playing (or "wash") of a particular musical element, usually brass, windwood, or synthesizer instruments. Though string is not unheard of.
  • Frequent Use of Wahwah and Echo effects.
  • Emphasis on Spatiality; Dukan music generally is meant to convey a place or time.

Notable Dukan Artists

  • The Ossetian Holy Orchestra
  • Ghaster vin Baast and Lomin Tang
  • Whitemetal
  • The Maast Ensemble featuring Memex and Thinkdifferent*
  • Pro Temporal
  • Ghosts of Eden (Spiritual Dukan)
  • 100,000 Miles High/The Transit Authority

*The Maast Ensemble is a Traditional Dhukra Group, Memex and Thinkdifferent is a remixing team. Maast Ensemble by themselves are not Dukan.

Thoughts? I want to record a Dukan collection now.

edited 30th Apr '11 1:52:03 PM by SpainSun

I spread my wings and I learn how to fly....
Parable Since: Aug, 2009
#36: May 1st 2011 at 12:55:31 PM

"Born on the planet of Ascalon"

Where is this now?

SpainSun Laugh it off, everybody from Somewhere Beyond Here Since: Jan, 2010
Laugh it off, everybody
#37: May 1st 2011 at 2:37:43 PM

  • ROZUM-IX-Sh0-NE/ROZUM-V-LXIX "Shokanju"
    • Height: 13m
    • Weight: 29t
    • Armaments:
      • midrange, rapidfire beam rifle
      • Twin beam saber claws on each wrist.
      • Core Bomb
    • Top Speed: 350 mpm
    • Armor Grade: Super Light-class (note: 3 standard movement points only)
    • Additional Equipment: Flow Jump Reactor (requires one movement point to enter, and another to exit. Must be entered and exited on the same turn, or chance of destruction of frame rises to 70% from 10%)
    • Info: The Shokanju is an experimental ROZUM model, not currently seeing mass production. It is outfitted with a highly unstable mini-Flow Jump Engine. This allows the Frame to jump in and out of The Flow over short distances, making it ideal for infiltration and missions that require fast movement. However, due to ROZUM's covert nature, The Shokanju sees very limited deployment. Mostly restricted to ROZUM's "shadow raids" and facility defense, for the latter, it is oft equipped with a sniper rifle rather than the midrange beam rifle. However, the Shokanju Jumper is unstable, there is a 10% chance at the tail end of any jump that the Shokanju will either simply fail to come out, or will "get stuck" and explode. The fate of those stuck permanently in the Flow is not known. In addition, like all ROZUM designs, it is outfitted with a remote-activated bomb should it ever be captured. Designs outfitted with miniature nukes are pending testing.
    • Produced by ROZUM, Circle 5: R&D + Manufacture

edited 15th May '11 8:40:07 AM by SpainSun

I spread my wings and I learn how to fly....
Dragon573 Sanity not included from Sitting at a bonfire Since: Jun, 2016 Relationship Status: Wishfully thinking
Sanity not included
#38: May 1st 2011 at 2:39:55 PM

Wow... cool, but I wouldn't risk that 10%...

It's kind of funny. Sufficiently advanced stupidity is like sufficiently advanced science; eventually, you find something you can't solve.
SpainSun Laugh it off, everybody from Somewhere Beyond Here Since: Jan, 2010
Laugh it off, everybody
#39: May 1st 2011 at 2:40:53 PM

Oh, hi. Have we met?

It's for a game.

I spread my wings and I learn how to fly....
Dragon573 Sanity not included from Sitting at a bonfire Since: Jun, 2016 Relationship Status: Wishfully thinking
Sanity not included
#40: May 1st 2011 at 2:43:50 PM

Oh, I'm in the Mythril Aces Areis Gaiden RP. The GM linked this page at the sign-up thread if I recall correctly.

edited 1st May '11 3:31:45 PM by Dragon573

It's kind of funny. Sufficiently advanced stupidity is like sufficiently advanced science; eventually, you find something you can't solve.
SpainSun Laugh it off, everybody from Somewhere Beyond Here Since: Jan, 2010
Laugh it off, everybody
#41: May 1st 2011 at 2:59:30 PM

Huh? I'm in Mythril Aces, you're not there. :|

I spread my wings and I learn how to fly....
GIG Forever livid from Where I want to be Since: Feb, 2010
Forever livid
#42: May 1st 2011 at 3:02:07 PM

He means Aeris Gaiden.

Dragon573 Sanity not included from Sitting at a bonfire Since: Jun, 2016 Relationship Status: Wishfully thinking
Sanity not included
#43: May 1st 2011 at 3:05:06 PM

Thank you. That's what I meant to say. It gets confusing when there are several RP's with similar names... god help me when "A game of chance season two" comes along.

It's kind of funny. Sufficiently advanced stupidity is like sufficiently advanced science; eventually, you find something you can't solve.
SpainSun Laugh it off, everybody from Somewhere Beyond Here Since: Jan, 2010
Laugh it off, everybody
#44: May 1st 2011 at 3:13:24 PM

^oic.

edited 1st May '11 3:19:12 PM by SpainSun

I spread my wings and I learn how to fly....
Hydrall Since: Jun, 2009
#45: May 1st 2011 at 4:16:00 PM

That frame... Will actually fit really well in the plot. Nice!

And heya, Dragon. I'm the Feddie GM of the original game, nice ta meetcha.

Dragon573 Sanity not included from Sitting at a bonfire Since: Jun, 2016 Relationship Status: Wishfully thinking
Sanity not included
#46: May 1st 2011 at 4:16:24 PM

Pleased to meet you as well.

It's kind of funny. Sufficiently advanced stupidity is like sufficiently advanced science; eventually, you find something you can't solve.
SpainSun Laugh it off, everybody from Somewhere Beyond Here Since: Jan, 2010
Laugh it off, everybody
#47: May 1st 2011 at 4:18:01 PM

Hydrall is one of the three original writers (of which, I am the third)

Don't let him intimidate you, he only bites when provoked.

I spread my wings and I learn how to fly....
GIG Forever livid from Where I want to be Since: Feb, 2010
Forever livid
#48: May 1st 2011 at 4:19:11 PM

What about me? I'm new too.sad

Dragon573 Sanity not included from Sitting at a bonfire Since: Jun, 2016 Relationship Status: Wishfully thinking
Sanity not included
#49: May 1st 2011 at 4:20:51 PM

I like this universe thus far. That might have something to do with my actions leading directly to the destruction of a Cent commander, but...evil grin

It's kind of funny. Sufficiently advanced stupidity is like sufficiently advanced science; eventually, you find something you can't solve.
GIG Forever livid from Where I want to be Since: Feb, 2010
Forever livid
#50: May 1st 2011 at 4:24:00 PM

Hey! I helped too, 'ya know!

edited 1st May '11 4:24:13 PM by GIG


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