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Character Development Thread--Discussion

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CrystalGlacia from at least we're not detroit (Living Relic)
#2226: Jul 31st 2011 at 10:57:09 AM

Maybe when the players and Koboyashi split to their respective venues, We can cut over to wherever Daisuke's father is, because I mentioned that he was captured so that he doesn't expose the heist.

"Jack, you have debauched my sloth."
QQQQQ from Canada Since: Jul, 2011
#2227: Jul 31st 2011 at 11:09:17 AM

^ Good. (I think Kobayashi-san will make an exit stage left.)

QQQQQ from Canada Since: Jul, 2011
#2228: Jul 31st 2011 at 12:07:55 PM

Double post: What do you prefer reading in posts? Traditional past tense or cinematic present tense?

animemetalhead Runs on Awesomeness from Ashwood Landing, ME Since: Apr, 2010
Runs on Awesomeness
#2229: Jul 31st 2011 at 12:29:24 PM

^ Just from personal preference, I like past tense, but it doesn't bother me too much.

Also, my band has a concert, I'll be gone for a few hours.

No one believes me when I say angels can turn their panties into guns.
TeraChimera Since: Oct, 2010
chihuahua0 Since: Jul, 2010
#2231: Jul 31st 2011 at 1:04:14 PM

My preference is past tense, but I don't mind present tense. I have no idea why people have a problem with it.

Dvdmacyoshi Since: Jul, 2011
#2232: Jul 31st 2011 at 2:13:11 PM

I don't mind either way, though I usually write in past tense.

snowfoxofdeath Thou errant flap-dragon! from San Francisco Suburb Since: Apr, 2012
Thou errant flap-dragon!
#2233: Jul 31st 2011 at 2:15:17 PM

I have no preference in reading, but I am more accustomed to writing in the present, as you can see.

Warm hugs and morally questionable advice given here. Prosey Bitchfest
CrystalGlacia from at least we're not detroit (Living Relic)
#2234: Jul 31st 2011 at 2:21:26 PM

Okay, might not be on for a while. (this is why we need more than one computer) See ya guys later today.

"Jack, you have debauched my sloth."
PsychoFreaX Card-Carrying Villain >:D from Transcended Humanity Since: Jan, 2010
#2235: Jul 31st 2011 at 4:10:28 PM

Sigh it would take a while to catch up now. But I'll be able to post for the next 8 hours. Hey, so at the moment are we all going in some really big car that could fit everyone? Or is it a few separate cars or what?

edited 31st Jul '11 4:31:39 PM by PsychoFreaX

Help?.. please...
TeraChimera Since: Oct, 2010
#2236: Jul 31st 2011 at 4:45:43 PM

Double-decker bus. We've got about twelve people so far.

QQQQQ from Canada Since: Jul, 2011
#2237: Jul 31st 2011 at 7:49:17 PM

This page seems to have handy tips about improvisation, and scene advancement - which we can surely apply to the CDTs.

edited 31st Jul '11 7:50:44 PM by QQQQQ

Gault Laugh and grow dank! from beyond the kingdom Since: Feb, 2010 Relationship Status: P.S. I love you
Laugh and grow dank!
#2238: Jul 31st 2011 at 7:50:15 PM

Nice find QQQQQ. Also, I made a megapost.

yey
QQQQQ from Canada Since: Jul, 2011
#2239: Jul 31st 2011 at 7:51:23 PM

^ Megapost digesting in progress. You're quite fond of these.

edited 31st Jul '11 7:51:54 PM by QQQQQ

KillerClowns Since: Jan, 2001
#2240: Jul 31st 2011 at 7:57:57 PM

Been skimming QQQQQ's post. Been in pugnacious mood lately, so I can't help but comment on a few bits.

Firstly, this isn't a pure improv — it's character development. Ergo, you can and should ignore some of this advice. For instance, if your character would "refuse", then... refuse. Or, if you feel it's better for the tale as a whole, remove the opportunity of refusal. And, of course, actively changing personalities to provide contrast won't work either. Though actively choosing to stick near characters with opposite personalities will. Still, overall, good advice. Well, off I go to read me a megapost.

Gault Laugh and grow dank! from beyond the kingdom Since: Feb, 2010 Relationship Status: P.S. I love you
Laugh and grow dank!
#2241: Jul 31st 2011 at 8:10:43 PM

[up][up] Yes, I quite am. Is this bad?

[up] I agree whole-heartedly. I hold the belief that you should be forced to make absolutely no concessions on the part of the world (which includes the characters) for the sake of the narrative.

What do you think of my megapost?

yey
QQQQQ from Canada Since: Jul, 2011
#2242: Jul 31st 2011 at 8:17:21 PM

^ I like your habit of erring for more, instead of less.

The advice given I know it's meant for improv - I simply found that some principles of it, like the scene-building and "Yes, and" can easily be adapted for our sakes in CDT posting. I'm well-aware how bloody nonsensical it may seem to have personality shifting (inconsistant personae?) or the apparent idea you aren't allowed to say No.

It's not gospel.

You can flat-out say no, but that's just flat-out discouraging to the story movement, if what you're getting for your creative efforts is a tentative "Err.. Um.. I don't think so." It's more exciting (and it reinforces your character's integrity, actually) if your character can roll along with the idea - "Let's try making out in the W.C. and see how it goes." etc. etc.

If at last resort you feel it's contrary to your character, at least provide an explanation why not— i.e. "He isn't the romantic, daredevil sort, and he'd much rather kiss in a bedroom where it's more polite." That way, you keep the immersion and you get more of a sense why. Two-pronged reasons.

edited 31st Jul '11 8:19:10 PM by QQQQQ

PsychoFreaX Card-Carrying Villain >:D from Transcended Humanity Since: Jan, 2010
#2243: Jul 31st 2011 at 9:26:54 PM

Hey so is the safe house in the middle of a forest like I imagined?

Help?.. please...
KillerClowns Since: Jan, 2001
#2244: Jul 31st 2011 at 9:36:30 PM

[up]I'm guessing it's somewhere in the Nevada desert, since we'll be robbing a Vegas casino.

edited 31st Jul '11 9:38:43 PM by KillerClowns

PsychoFreaX Card-Carrying Villain >:D from Transcended Humanity Since: Jan, 2010
#2245: Jul 31st 2011 at 9:38:50 PM

[up]K thanks. Anyways this is moving so damn fast. Another post is made before I can finish reading a previous one sad.

Help?.. please...
Gault Laugh and grow dank! from beyond the kingdom Since: Feb, 2010 Relationship Status: P.S. I love you
Laugh and grow dank!
#2246: Jul 31st 2011 at 10:50:46 PM

Did you miss my post? It's in a lesser-known part of the city. A nondescript building with street access through an alley.

edited 31st Jul '11 10:50:53 PM by Gault

yey
PsychoFreaX Card-Carrying Villain >:D from Transcended Humanity Since: Jan, 2010
Chubert highly secure from California Since: Jan, 2010
highly secure
#2248: Jul 31st 2011 at 11:46:06 PM

@Morgulion and KSPAM — Victorian security has called the Trinity security to meet up (refer to my previous post), so whenever you guys want (not like our timelines need to match up), you guys can come over.

edited 31st Jul '11 11:46:27 PM by Chubert

Whatcha gonna do, little buckaroo? | i be pimpin' madoka fics
Morgulion An accurate depiction from Cornholes Since: May, 2009
An accurate depiction
#2249: Jul 31st 2011 at 11:48:22 PM

[up]Works for me.I do hope our happy little trio will be sent to investigate the mysterious actions of the other team, though. It'll add a fine note of action into the proceedings.

For instance, once all these arms transactions start happening.

edited 31st Jul '11 11:48:38 PM by Morgulion

This is this.
Chubert highly secure from California Since: Jan, 2010
highly secure
#2250: Jul 31st 2011 at 11:50:46 PM

That's what I was thinking too. Having a dozen people be arrested of car-jacking in the same freaking night is extremely suspicious. Security should prolly be able to add two and two together.

Whatcha gonna do, little buckaroo? | i be pimpin' madoka fics

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