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Apr 24th 2012 at 9:27:53 PM

Well for one, there's a reason there's a huge scar going down your chest in the character creator.

QuestionMarc from Down-town Canada Relationship Status: Having tea with Cthulhu
Apr 25th 2012 at 11:34:17 AM

What do you guys think of the moniker system?

I think it's kind of a good idea, save for the fact that people will still be able to swear and all, but at least the children won't see people named "8181Horsec0ck1818" or things like that.

Also, I was sold when I saw the nickname I give to my dog in the list. It surprised me because "pupuce" is very french. When a list includes things like "pupuce", you know there's some choice.

I cannot pinpoint a moment where I stopped not existing and started existing: Ergo, I have always existed.
CorrTerek The Permanently Confused from The Bland Line
The Permanently Confused
Apr 25th 2012 at 12:29:07 PM

I was greatly amused to find M. Bison in the list. [lol]

Apr 25th 2012 at 1:23:35 PM

My real name is on there.

I don't remember what moniker I gave my main character, but my pawn's moniker is "Lady". Then again, names mean nothing when a steroid-laden midget with a Mohawk is giving you the business.

Why would someone with parental controls on be playing an M-rated game anyway? I mean I guess I know why but still... why?

theLibrarian That all you got? from his own little world
That all you got?
Apr 25th 2012 at 8:57:32 PM

Because some people are just stupid.

Then again I was playing Halo in (I think) junior high, so meh.

That is the face of a man who just ate a kitten. Raw.
TheGunheart Some nights I rule the world... from on the street.
Some nights I rule the world...
Apr 25th 2012 at 10:26:37 PM

I always thought it was weird how Halo was rated M. Content-wise, it's no worse than Star Trek. At least Halo never featured a graphic exploding head...

On-topic, I can't wait to get one suit of armor I saw during character creation. It was that bright red outfit with the full-mask helmet and cape...

edited 25th Apr '12 10:27:02 PM by TheGunheart

"If you're out here why do I miss you so much?"
Apr 26th 2012 at 12:13:20 AM

I just want to dig into the class system. It reminds me a bit of Final Fantasy XI, with each class having its own level.

I'm also interested in magic classes in general. Magic was sorely lacking in the two demo quests, which is a damn shame. Dual daggers seem neat though, so I might look into that when I pick up the full game.

What day is it? 26th of April? Damn.

Ryuhza Alligator Season from San Diego, California
Alligator Season
Apr 27th 2012 at 12:23:25 PM

Got to say, I'd never heard of this game before playing the demo. I only downloaded it 'cause it was recently added on PS 3 and I felt like trying a demo for the heck of it.

I'm usually very frugal about buying games, but SOLD SOLD SOLD.

I absolutely love everything about the 20-ish minutes of gameplay the demo provides. The freedom to do whatever, it's so great. In the prologue quest I lifted Salde (or whatever his name is) onto my shoulder and threw him off a cliff. Then I continued alone, perfectly fine (except that I died). WHAT KIND OF GAME LETS YOU DO THAT MAN??

However, the AI in this game is one of the FEW in games that I wouldn't want to throw off a cliff.

Lighten up, squirt
Apr 27th 2012 at 10:44:14 PM

[up]Yeah, the Pawn AI is absolutely stellar. I love that they learn about the world and it's creatures as you play, and that the experience carries to and from other people's experiences with your pawn. Being able to show people that "yeah, Thrillho may be a generic midget warrior, but if you're planning on fighting a Hydra he'll immediately start busting out weakness-targeting strikes" is a really enticing system.

Honestly, the last time I've been this excited for a game was when Demon's Souls was announced to be coming out in the US.

Demongodofchaos2 Relationship Status: 700 wives and 300 concubines
Apr 27th 2012 at 10:47:00 PM

Tried the Demo.

Meh, it's alright.

I'll probably rent it at best, though.

Firebert That One Guy from Somewhere in Illinois
Apr 27th 2012 at 10:58:43 PM

It was the game that made me realize owning a PS 3 might be a good idea.

Firebert That One Guy from Somewhere in Illinois
That One Guy
Apr 27th 2012 at 10:59:35 PM

I was one of those people who just waited jealously until Dark Souls came out. [lol]

Support Gravitaz on Kickstarter!
CorrTerek The Permanently Confused from The Bland Line
The Permanently Confused
Apr 28th 2012 at 5:14:19 AM

[up][up][up][up]Not enough QT Es for you? tongue

Demongodofchaos2 Relationship Status: 700 wives and 300 concubines
Apr 28th 2012 at 12:17:09 PM

[up] No. It was just boring outside of grappling, and the character chatter tends to clutter up too much.

That isn't funny, either. Stop doing that, it annoys me.

CorrTerek The Permanently Confused from The Bland Line
The Permanently Confused
Apr 28th 2012 at 2:20:13 PM

[up]The only reason I do it is because you spent months working Asura's Wrath into every thread you could. Still do, kinda. It annoys me.

But if you can stop doing that, I'll stop teasing you about it. Fair? wink

Demongodofchaos2 Relationship Status: 700 wives and 300 concubines
Apr 28th 2012 at 10:30:14 PM

I already said that it's probably my favorite game of this Console Gen, anyhow, so there's no point in teasing.

Anyhow, I really want to like this, but I just can't, yet I really loved Demon Souls and really want to play Dark souls.

And while it might be a cave and Dungeon area, the lighting was just awful, as I could barely see any enemies on the ground that wasn't the Chimera.

CorrTerek The Permanently Confused from The Bland Line
The Permanently Confused
Apr 28th 2012 at 10:43:32 PM

If it really bugs you, I'll stop.

As far as lighting goes, I think that might be intentional. The videos and previews I've seen suggest that it's supposed to be pretty dark/creepy at night.

Apr 28th 2012 at 10:50:30 PM

Yeah, lighting isn't a bug, it's a feature. Enemies are suppose to be hiding in the shadows waiting to ambush you when you let your guard down.

Granted, I think the darkness is a little bit to heavy, but it's not a major problem with me.

QuestionMarc from Down-town Canada Relationship Status: Having tea with Cthulhu
Apr 28th 2012 at 11:00:25 PM

You guys have been using lantern right? Cause I dunno for you, but I didn't feel oppressed by the darkness or anything.

I cannot pinpoint a moment where I stopped not existing and started existing: Ergo, I have always existed.
Apr 28th 2012 at 11:15:52 PM

No no, I have. But the lantern, true to life, only illuminates so far.

Again, I don't think it's bad at all, I just think the darkness is a big exaggerated.

QuestionMarc from Down-town Canada Relationship Status: Having tea with Cthulhu
Apr 28th 2012 at 11:21:38 PM

Well, I don't know if you've ever went into ruins, but I did, and holy shit is it dark in there (it was in broad day light btw). So perso I don't think it's too stretched.

But honestly, I don't even remember if there was a roof. And I think the chimera part was set in night. Haven't seen much other gameplay, so I can't judge for the whole game.

I cannot pinpoint a moment where I stopped not existing and started existing: Ergo, I have always existed.
Apr 29th 2012 at 12:47:21 AM

I mean more the visibility in the forests and stuff.

Apr 29th 2012 at 2:06:37 AM

I do know that the Magick Archer gets a sort of flare that can be shot at objects to light a place up temporarily.But I don't know if there are any other abilities which allow you to see in the dark better, I suppose you could just burn everything you see as a mage/sorcerer, though that would probably use up quite a bit of stamina.

Deathonabun Bunny from the bedroom
Bunny
Apr 29th 2012 at 4:27:06 AM

Hopefully the Mystic Knight will have some sort of "enchant your sword with FIRE" spell.

Then I'll be able to see! grin

One of my few regrets about being born female is the inability to grow a handlebar mustache. -Landstander

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