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Pity. It had a nice trailer and interesting premise, especially since many games don't really get the Bounty Hunter IN SPACE! aspect aspect right. Guess they felt it wasn't right either.
The game has been re-started, and featuring Chris Avellone
I feel like I'd be more interested in "Silent Hill on a spaceship" if they didn't try to graft the Prey name onto it because this has nothing in common with either Prey 1 or what we saw of Human Head's sequel. Admittedly their sequel didn't seem to have much to do with the first one on the surface but HH talked about how it tied in. Meanwhile, Arkane exact words were "this isn't a reboot, sequel, prequel, or remake, no it's an Arkane reimagining"
edited 14th Jun '16 2:10:21 AM by RoboZombie
The first one had a creepy horror vibe as well as shooter elements - the body horror side at least. I'm sure Arkane will do well with this but, yeah, not quite a Prey style game. Not sure why it needs that IP slapping on it.
The Noir-esque concept actually looked really interesting and I'm quite sad we won't be getting that universe. There was scope there for your bounty hunter gumshoe type to get embroiled in something bigger than bounties, maybe even tying to the sphere aliens from the first game.
It's a bit too early to call it a "Silent Hill in space", as it was just announced and we only got some lines from the developer. The game has the same basic premise of being hunted by alien in a ship from the first, and seems to be more of a System Shock than anything. I'd wait for more information.
It's most likely a combination of development complications with Prey 2, and the fact that the original was neither the commercial success nor the industry-changing revolution that had been hoped for.
edited 14th Jun '16 2:34:21 AM by YoKab
Thread name changed per request.
I could of swore that somewhere one of the devs said that this game was indeed inspired by System Shock (and that game inspired Dead Space and Bioshock). So far I am very curious about what this game will do.
If it picks up the old mantle that Dead Space and Bioshock left it and then improves upon them it'll definitely be a must buy for me
Chris Avellone? Neat.
It'd be nice if they'd rerelease the original, though. It's not on any of the digital distribution sites, as far as I'm aware.
Official gameplay trailer, everyone!
I remember saying to myself a while ago, "Huh, this E3 trailer reminds me of the Shock games. If this Prey reboot amounts to something like System Shock, but developed by Arkane, then sign me the fuck up!"
I'm glad to report that yes, that appears to be what this is. And I am fucking psyched!
Dishonored was great, Dishonored 2 looks similarly good, and Arkane is a studio with a fantastic reputation. Can't fuckin' wait!
Too spoopy for me.
But yeah, Arkane is great. I'm eagerly waiting for Dishonored 2, and I might pick up Prey after half/a year when it's on sale.
Apparently game is gonna use CryEngine this time. You'd almost think Arkane would either stick to Void (used for Dishonored 2) or return to Unreal.
Despair not, for Gamescom hath delivered! An interview with Pete Hines, with some gameplay footage of Prey sprinkled in. Looks like my previous assessment of the game as Arkane does System Shock wasn't far off the mark.
The goo gun reminded me of the Chemical Thrower from Bioshock, the environmental interaction and detail is just like Bioshock, the font is like Bioshock, the powers are like Bioshock...
Cotdammit, they're basically making Bioshock IN SPACE... which mean's it's SYSTEM SHOCK SANS THE NAME! W 00 T!!!!!
The fact that's its not a Metroidvania seems like a major missed opportunity to me. Hell, System Shock 1 itself was basically the ur-3D Metroidvania so it seems weird to not go in that direction considering the obvious System Shock influence in place.
Well Bioshock 1 and 2 did encourage a bit of level exploration and back-tracking, once you figured out the solution to their puzzles or obtain the correct plasmids. It's just that you couldn't revisit the levels once they were complete.
Cup Simulator 2035. All jokes aside, the game looks pretty, and it seems mimicking objects plays a role in solving puzzles. Can't speak much about the combat since we didn't see enough, but the game is overall promising.
... And of course a few people at the comment section is still salty about Prey 2 being cancelled and venting thier furstrations at this game.
edited 24th Aug '16 4:36:17 AM by YoKab
So it's an alternate timeline where President Kennedy survived his assassination attempt and continued pushing the space race, eh? Kinda explains how we managed to build such a huge space station by 2032, but it still feels somewhat like a stretch. And why even bother changing timeline, instead of just putting the setting further into the future?
It must mean that Kennedy's survival ties to the greater overall plot somehow.
To me this game looks like Bioshock in System Shock mixed with Dead Space.
And I personally would be very very happy to see another game take the reins of Dead Space. I did see one Gamescom game look like a contender but that game seemed to be more going for biotech along with biomoss and monsters.
Game Informer coverage
edited 2nd Dec '16 7:34:27 AM by UltraWanker
I was mildly interested before, but now I am definitely intrigued. They weren't kidding when they said System Shock - a grid inventory that can be filled with any hand-sized object in the game world, and a proper skill tree with limited resources to put into are more than any official "spiritual successor" ever had since the very first Deus Ex. And when you remember that Arkane Studios also made Arx Fatalis, which was a tribute to Ultima Underworld, then you'll realise that they have truly come full circle now.
edited 3rd Dec '16 1:54:17 AM by TAPETRVE
So we finally have a release date, then.
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