If he's going to talk, I'm gonna need something more than terrifying and hateful from him. If you're going to the trouble of giving a voice to an unvoiced character then it needs to bring something new to their portrayal that isn't already being conveyed in their present unvoiced state.
I already know that Metal's a mean, violent piece of shit. His character design alone conveys that he wants to stab people. The benefit of giving him a voice is that it allows him to express himself emotionally and converse with other characters. If all he has to express is "I want to stab people" then you might as well leave him as ominously, professionally silent.
There's something to be said for mute characters who express themselves solely through actions, after all. Having him screech "SONIC I WILL DESTROY YOU" could actually wind up less interesting than him being stoically aggressive.
In the right contexts, silence is terrifying. A voice is only worth doing if it brings new dimensions. If you just want him to be scary, leave him voiceless.
Edited by TobiasDrake on Feb 26th 2024 at 7:09:28 AM
My Tumblr. Currently side-by-side liveblogging Digimon Adventure, sub vs dub.I gotta say, that moment where Metal risks himself to help Shadow out of Ifrit's dimension at the end of Rivals 2 still is one of my favorite scenes in the entire series.
Yeah, he doesn't talk but there's just so much being conveyed there. It's hard to explain.
"The Black Rage makes us strong, because we must resist its temptations every day of our lives or be forever damned!"The Sonic OVA probably has the best version of a Metal Sonic that's blow-for-blow a match for Sonic. In that version, Robotnik copied Sonic's brainwaves (or something like that) to make his intelligence, so he thinks just like Sonic. Actually, they can even feel each other's thoughts.
"You may know everything I'm going to do, but that won't help you, because I know everything YOU'RE going to do! Strange, isn't it?"
@Tobias: I disagree. I have links that show my point that those two are excellent choices.
https://m.youtube.com/watch?v=glgkOseniK0&pp=ygUQb2RpbyBsaXZlIGEgbGl2ZQ%3D%3D
In the Live A Live remake, Odio (demon that is “hate that transcends time”) was the most important charcter for
the dub (widely considered to be good) to do proper justice too.
Not only did Dario Coates succeed, he stole the show and is recognized as the best part of the entire dub.
You can feel the hate and venom in every word he speaks.
https://m.youtube.com/watch?v=Vy6vX9SJR48&pp=ygUgc3dlZXQgdG9vdGggdHdpc3RlZCBtZXRhbCBibGFjayA%3D
https://m.youtube.com/watch?v=pIdD8wdUGpE&pp=ygUZc3dlZXQgdG9vdGggdHdpc3RlZCBtZXRhbA%3D%3D
Needles Kane. The voice manages to take the blood thirsty Serial Killer and elevate how terrifying he is. It perfectly conveys his sadism and the joy he takes in murder.
The problem with the Metal Sonic should be silent argument is that he doesn’t actually do anything on screen to adequtely SHOW his hateful murderous nature. Nothing to show you need to be afraid of him.
Omega did a much better job of showing all these things with very little speech. His signature act being butchering 60% of humanity.
Omega doesn’t talk much, but when he does, he’s screaming and charging at you like a blood crazed Ax-Crazy berserker.
Omega is what happens when Khorne makes a robot….and is widely considered one of the best boss fights of the 2000’s. Best Boss Ever and oft considered the Magnum Opus boss fight of the entire Mega Man franchise. Not to say Metal Overlord is a bad fight. Quite the opposite. The sheer showmanship and spectacle make up for the pathetic difficulty.
All of this in an E rated game.
Edited by magnum12 on Feb 27th 2024 at 1:04:21 AM
It became a borderline Informed Attribute for a long while, but they brought it back for Frontiers.
"That we continue to persist at all is a testament to our faith in one another."Come to think of it, Metal being completely silent is relatively recent.
In Heroes he was voiced. Sonic Free Riders I think was the start of modern Metal Sonic communicating silently, but for most of that game he was in disguise as a character who had lines. And recently as Sonic Generations, just a year later, Classic Metal Sonic had (text) dialogue. Fairly generic text dialogue, but still.
Mania Adventures has silent Metal, but everyone is silent in that series: Sonic Team's current stylistic choice for Classic media in games and animation seems to be that that's a silent cartoon-homage cartoon in general. Rise of the Wisps is the first thing to just have a completely silent Metal with no caveats. It's probably intended as a callback way back to the OVA.
Edited by KnownUnknown on Feb 27th 2024 at 4:56:02 AM
Metal Sonic was always silent.
In the OVA he was just Suddenly Voiced at the end for no reason.
In Heroes he could speak as Neo Metal, but as soon as he reverted he was quiet.
In Sonic Rivals 2, Eggman is speaking through him...but he never says anything.
—-
However most of his appearances otherwise are classic related.
Rarely modern stuff, outside of the animated short for the Sonic Colors remaster.
Rules of the Internet 45. Rule 45 is a lie. Check out my art if you notice.No, see, this is Neo Metal Sonic,
◊ the form he had for the duration of the game, then he turns into his Metal Overlord form
◊ which is the final boss, then after that, he turns back into "regular" Metal Sonic upon defeat, though it is true that he is unconscious at that point.
Edited by WillKeaton on Feb 27th 2024 at 7:32:17 AM
He's not unconscious until Sonic leaves.
Rules of the Internet 45. Rule 45 is a lie. Check out my art if you notice.Mephiles didn't either but he got plenty of character.
"That we continue to persist at all is a testament to our faith in one another."So, there is this interview
about how Sonic Team was dealing with making Sonic Frontiers and how the process went.
It kind of makes me wonder about what would have happened if Sonic Frontiers had failed. Would that mean that the people working at Sonic Team would have been replaced or would SEGA have stopped making Sonic games for a few years?
I love animation, TV, movies, YOU NAME IT!Sonic would have been dead.
Zip, boom, gone. He would go the same way as Banjo and Kazooie, Megaman, and Spyro and essentially become a relic of the past whose company barely acknowledges.
I imagine is a happier timeline, since with the IP dead, the fanbase would eventually dissapear, leaving behind a minority. But just because is a happier timeline for me doesn't mean is a optimistic timeline for everyone else, and is good Sonic survived this. And with a story and new character I personally love.
Edited by Tomodachi on Feb 29th 2024 at 8:19:55 AM
To win, you need to adapt, and to adapt, you need to be able to laugh away all the restraints. Everything holding you back.![]()
Sonic Stadium has translated the article
in English. They are basically covering what the article said about Sonic Team and the development of Sonic Frontiers and how this game was such a big deal for them.
Edited by Rabbitearsblog on Feb 29th 2024 at 9:02:36 AM
I love animation, TV, movies, YOU NAME IT!Sega has come to the conclusion that releasing Superstars the same week as Mario Wonder may have been a mistake.
Who would have thought?
My fear is that this might cause Sega to pivot from classic sonic entirely. Particularly as they say it got good reception, which is...kinda true, I guess. The reception from the fanbase is far more mixed than reviews indicate. I'd love for them to try to get Evening Star back on board, but assuming they'd even want to, Sega may figure the developer has nothing to do with it and that classic sonic is just not popular.
There's also the fact that SEGA released Sonic Superstars out of nowhere and didn't really give it any proper advertising to make people know that this game is coming. Also, the biggest complaint I heard about this game was the $60 price tag. Because this game wasn't really being advertised as being the next big game for the Sonic the Hedgehog franchise, many people felt that the $60 price tag was too much and it really hurt the game.
Also, SEGA has a long way to go to make Sonic compete against Mario again. The Mario franchise has consistently been putting out good games, whereas the Sonic franchise still struggles with putting out good games from time to time. If SEGA focuses on improving the Sonic games in the near future, then there is a chance for Sonic to compete with Mario again. It's just that now is not the time for the Sonic franchise to compete with Mario again.
I love animation, TV, movies, YOU NAME IT!

For Metal Sonic, I believe either the VA for Sweet Tooth or Dario Coates would be a good way to bring back the hateful cold blooded killer depiction back.
He needs to have a terrifying presence. Take some cues from Omega (Mega Man Zero) and the way he made his presence known during the big reveal.
Gotta due something to match Omega’s impressive scary resume.