(3) Well there's a couple of reasons for that:
- I am lazy as heck and don't have the energy to really learn games these days. The passion I had as a teen for games like Devil May Cry 3 is long since gone.
- I'm not really a fan of "style communities," or hardcore/technique masters/combo videos in general.
- While I like the deeper combat/Sonic actually using his speed to do things I'm not really pressed for the game to play like Devil May Cry. If I wanted Devil May Cry I would play Devil May Cry. There are enough Devil May Cry-lite games out there.
- I also really really hate the addition of "style points/grading" in video games. Sonic is fine because its about your collection/overall time at the end of a stage, but if each combat encounter is graded based on how versatile you were with Sonic's moveset - blegh. I can get a C or a B in a Sonic game and not feel frustrated. Getting graded on basically everything I do in Bayonetta or Final Fantasy 13 makes the game less fun.
If this became "Sonic Devil May Cry" I don't know if I'd enjoy that much.
Edited by FOFD on Sep 24th 2022 at 6:13:39 AM
Sonic may never cry, that's against his characterization.
To win, you need to adapt, and to adapt, you need to be able to laugh away all the restraints. Everything holding you back.
Forces definitely had a demo, though I'm not sure how its availability was. It might have been region specific or pulled from the digital distributors before the game launched?
I wonder if, should this game be a success (and it's certainly looking that way), Open World is just going to be the future of the Sonic franchise
Insert semi-wary joke about Sonic Team eventually scrapping the entire concept a few years later for no good reason here. But seriously, it's interesting to think what other kinds of adventures could be interpreted in this style in the future.
Can you imagine an open world map that's just - like - a huge sprawling Eggman base? Or if we get a map of Angel Island that's actually gigantic and gives whole regions to Ice Cap, Mushroom Hill, Lava Reef, etc?
I'd have said the same thing about Rise of Lyric but that ended up being a failure.
Sonic Adventure was the beginning of 3D Sonic but that became hit and miss.
Sonic Mania was well-received but we haven't seen a Sonic Mania 2 or any new Sonic Rush/Advance/whatevers. Granted they tried to capture lightning again with Sonic Forces.
Mania almost certainly had to do with issues between the devs and Sega of Japan. Nothing is confirmed but there’s a lot of smoke there and the devs even took to twitter to air out their frustration on Origins development. You would think Sega would prioritize making them happy after Mania was such a success, but go figure.
I feel like this might be different because it’s Sonic Team and the game is looking to be a massive hit in Japan, which came out of nowhere. Sega might just decide to focus on their home market then moving forward. Which tbh might work out for Western fans in the long run if it means we get better games (assuming Frontiers is actually good).
Edited by ElementX on Sep 25th 2022 at 2:23:59 PM
True as it can be. Barely even friends, then somebody bends (hires Flynn), unexpectedly.
Edited by GlitterCat on Sep 25th 2022 at 12:22:41 PM
see my completed Tangled (Varian) fanfic collection! https://archiveofourown.org/works/24467056/chapters/59049532I've been meaning to say this for a while now - your avatar signature is bugged every time I see it, and it causes my screen to expand on every one of your posts.
That is wiggity wiggity wack. What is up with that?
Oh god, does mine look like that to somebody.
Edited by FOFD on Sep 25th 2022 at 5:01:35 AM
Sega of Japan must be resentful, Mania was critically successful compared with Forces. Forces is among the favorite works of the staff alongside Unleashed, the two Adventures, and the movie. Shikeshi, Forces ended up being the profitable darling, and that's what the Sega higherups care more.
Regarding Flynn, maybe Takashi Iizuka recommended him.
Edited by Tomodachi on Sep 25th 2022 at 2:49:42 AM
To win, you need to adapt, and to adapt, you need to be able to laugh away all the restraints. Everything holding you back.So… how many Sonic games are there that have other playable characters than Sonic?
(I know the Rush games for the DS and the Advance and Battle games for the GBA had other playable characters, along with Sonic Riders, but that's about it.)
The lack of Tails anything in the trailers or early looks or anything is curious, given that we've seen or know of the presence of several other of Sonic's pals by now. We know what's going on with Big before we know what's going on with Tails.
So I've been predicting Tails is either the last of the friends to be rescued, or something close to it. Like a reverse Generations - where Tails was #1 and then you moved on to everyone else.
![]()
![]()
If we're including spin-offs then the number of games with other character probably outnumbers those with only Sonic. There's all the racing games (Drift 1 & 2, Sonic R, all three Riders, and Team Racing), the SegaSonic arcade game, Fighters, Shuffle, Battle, and all the Olympics games. There's also Tails Adventure and Tails' Skypatrol which don't have Sonic.

Probably sicne Sonic's speed would lend itself to button mashing while DMC type games are more about style, precision, timing and maintaining flow.
Are explosions science?