Sonic Boom is just very comfy for me. I love it, with its flaws and all. Knuckles is especially a lovable himbo in this continuity.
I occasionally watch the episodes on Youtube when I'm bored.
I dunno if I could tell you what my favorite episodes are. I enjoy the Vector Detective episode, The Meteor, the puppy buddies, and Chef Amy. My least favorites are from the first season, Buster, and a couple of Knuckles focused episodes.
To win, you need to adapt, and to adapt, you need to be able to laugh away all the restraints. Everything holding you back.Yeah first season had some rough ones. I honestly didn't think I was going to stick with it after the first two, but I just had to know more about the post-Rise of Lyric world.
Came for the lore but stayed for the jokes.
Puppy Buddies and the Shadow episodes were my favorites. Those and the one with Tails trying to get a girlfriend.
I want a Sonic cartoon with a similar tone to Thundercats 2011
. A focus on adventure, action, character development, and a hunt for the Chaos Emeralds that takes our characters all over the world.
https://www.ign.com/articles/sonic-frontiers-super-sonic-details-bosses
Yeah, Sonic is getting a new form if the early bosses are so strong he needs to go super to stand a chance.
https://www.gameinformer.com/2022/07/14/what-players-should-expect-from-sonic-frontiers-story
Kishimoto: "I used the translation of Ian Flynn's story as a base and rewrote the Japanese to better suit the Japan market since Sonic is not as well-known as a character here in Japan when compared to how popular and known he is abroad," Kishimoto says. "Many Japanese children grow up reading manga, watching anime, watching the live-action suit-hero shows, or watching Japanese movies, so the whole culture and entertainment familiarity in Japan is different from the West. So we needed to make some adjustments for our audience."
Kishimoto thinks this is of particular importance because he sees Sonic Frontiers as a major opportunity to make some headway in the Japanese market. "With the implementation of the open-zone gameplay, we will hopefully expand our popularity in the Japan market and challenge a new audience of Japanese gamers to pick up a Sonic game and have a fun time," he says. "There may be some people out there who will play both the Japanese version as well as the other language versions of the game, and I hope they enjoy the differences they experience."

That's less surprising.
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