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How to avoid Recycled In Space conundrums?

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Ookamikun This is going to be so much fun. (4 Score & 7 Years Ago)
This is going to be so much fun.
#1: Feb 20th 2011 at 9:59:25 PM

So yeah, I have this idea for the Wolf Verse (as seen in another topic), but the thing is... it really sounds like Star Fox... After the End or Power Rangers RPM... In Space!

The basic premise is that Earth has already been taken over by a malicious program, turning organic beings into robots. The remaining people have evacuated to an abandoned but hidden space colony. They planned to do a single do-or-die mission by sending a ship of five crew to upload a counter-virus, but it fails and the four crew were only saved by a ghost ship.

Yej (4 Score & 7 Years Ago) Relationship Status: They can't hide forever. We've got satellites.
#2: Feb 21st 2011 at 5:07:12 AM

Do something new. The underlying point of Recycled In Space is that you could take one work, rearrange it, and get the recycled work. If you change something major, it wouldn't be recycled anymore. (Or at least, recycled to a lesser degree)

edited 21st Feb '11 5:07:22 AM by Yej

Ookamikun This is going to be so much fun. (4 Score & 7 Years Ago)
This is going to be so much fun.
#3: Feb 21st 2011 at 8:36:14 AM

Up to what though? Since the basic premise still is mostly similar.

Borkless from 112365365321 Since: Jan, 2011
#4: Feb 23rd 2011 at 3:29:34 PM

What I like to do is only recycle the essence. For example: having killer robots given orders by a rebellions Ai is fine. Having Silver endoskeletons that speak in Austrian accents and dress like bikers is not.
Hope that helps (or even makes sence.)

edited 23rd Feb '11 3:30:01 PM by Borkless

I don't always comment, but when I do, expect me to edit the crap outta it.
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