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windleopard from Nigeria Since: Nov, 2014 Relationship Status: Non-Canon
#2276: Apr 28th 2019 at 4:08:49 AM

I've heard of some fighting game fandom rivalries (Mortal Kombat vs Street Fighter being the most notable) but are there any fighting game friendly fandoms anyone else knows about?

vicarious vicarious from NC, USA Since: Feb, 2013
vicarious
Hashil Since: Aug, 2010
#2278: Apr 28th 2019 at 1:31:38 PM

Most are friendly. Outside a few outliers like Smash and to a lesser degree the Nether Realm games and anime fighters like Guilty Gear or Blazblue most fighting game fandoms seem to get along, which is why the Fighting Game Community is considered a monolith by some.

vicarious vicarious from NC, USA Since: Feb, 2013
vicarious
#2279: Apr 28th 2019 at 1:52:28 PM

oh yeah, it's really Smash vs everyone else in a meme way

tms_forever1 Since: Apr, 2017 Relationship Status: You cannot grasp the true form
#2281: May 1st 2019 at 11:03:11 AM

Why did DBFZ drop as hard as it did? I haven’t really kept up with its competitive scene but it’s suprised me how hard it’s dropped in a year

Also it’s cool to see UNIST doing so well. ^^ it showing up was the reason I ended up buying the game (found like the one Game Stop in my state that had a physical copy), it’s always kind of cool to see a more niche game take a big stage.

Edited by tms_forever1 on May 1st 2019 at 2:04:20 PM

RAlexa21th Brenner's Wolves Fight Again from California Since: Oct, 2016 Relationship Status: I <3 love!
Brenner's Wolves Fight Again
#2282: May 1st 2019 at 11:17:48 AM

This is the first time (a) Smash get on top.

Where there's life, there's hope.
Hashil Since: Aug, 2010
#2283: May 1st 2019 at 11:32:40 AM

I think a bunch of factors played into it falling off, the biggest one being people were mostly into it because it's a Dragon Ball fighting game and not necessarily because it's all that great.

vicarious vicarious from NC, USA Since: Feb, 2013
vicarious
#2284: May 1st 2019 at 11:33:54 AM

By now I’d expect you have the core top players and scene

There was that kerfluffle about whomever was trying to restrict streaming access to tourneys

RAlexa21th Brenner's Wolves Fight Again from California Since: Oct, 2016 Relationship Status: I <3 love!
Brenner's Wolves Fight Again
#2285: May 1st 2019 at 11:37:55 AM

From what I've seen people like DBFZ, or is it only DBZ fans that are attached to the game?

Where there's life, there's hope.
Hashil Since: Aug, 2010
#2286: May 1st 2019 at 11:46:02 AM

It made enough noise in and of itself to attract people who weren't early on, but I don't think anyone who isn't either invested in DBZ or the game itself care about it any more.

That's not necessarily a reflection of the game's quality (though I do think some of their accessibility decisions played into it), that's just what happens to pretty much any fighting game that isn't Tekken, Smash, Street Fighter, or Marvel.

Nap1100 Since: Mar, 2012 Relationship Status: Dancing with myself
#2287: May 1st 2019 at 11:54:56 AM

There is a bit of a backlash growing regarding its gameplay from personal anecdotes at least. Matches tend to drag on more than they usually do for high-paced games like this and the lack of defensive options like a real pushblock makes the game focused more on taking turns than anything dynamic like what Marvel used to have.

For Those who Seek the Thrill of Death: A Dramatic SMT3 Hard Playthrough
HandsomeRob Leader of the Holey Brotherhood from The land of broken records Since: Jan, 2015
Leader of the Holey Brotherhood
#2288: Jul 7th 2019 at 11:04:32 AM

Just came across this game called Martial Masters:

Seems pretty fun, and I don't know many games where a housewife calls on two men to beat the snot out of her opponent and then take a picture of it.

This one seems to have 100% slipped under the radar.

One Strip! One Strip!
Hashil Since: Aug, 2010
#2289: Jul 7th 2019 at 11:07:04 AM

Woolie Madden's fighting game intro made me search for that one not too long ago, incidentally.

It's got really good animation and some nice ideas but I can kind of see why people didn't pay it too much attention - it's pretty generic after those two things.

ShirowShirow Down with the Privileged🪓 from Land of maple syrup Since: Nov, 2009
Down with the Privileged🪓
#2290: Jul 7th 2019 at 11:45:05 AM

One the guys in Martial Masters uses "Scorpion Style" which involves keeping one leg in the air to strike at your opponent over your shoulder. My muscles get sore just thinking about it.

Calling it generic is pretty on the nose. Most of the characters have names like "Crane" or "Monk".

There's a secret character that only unlocks when the machine has been on for a month straight and 99 credits have been used. I have so far been unable to unlock her using the completely legal means I use to play it.

How about that Million Arthur.

Bleye knows Sabers.
vicarious vicarious from NC, USA Since: Feb, 2013
vicarious
#2291: Jul 7th 2019 at 11:46:33 AM

They censored chin chin

Hashil Since: Aug, 2010
#2292: Jul 7th 2019 at 4:18:56 PM

speaking of generic games

agent-trunks IHE from Every-where, but there Since: Apr, 2015
IHE
#2293: Jul 7th 2019 at 7:04:38 PM

Fighter's Generation doesn't even have that in his archive. That's impressive.

Vertigo_High Touch The Sky Since: May, 2010
Touch The Sky
#2294: Jul 11th 2019 at 11:51:34 AM

THIS IZA KINGDUM JUNCTION

PLEAZ TELL ME YOUR SELECT

That, iori, and the chick with the golemn are the only things I remember about that game.

CrestHolder Theorist Edgemaster from Where I am needed. Since: Jul, 2019 Relationship Status: Love blinded me (with science!)
Theorist Edgemaster
#2296: Jul 14th 2019 at 9:49:52 PM

I'm just happy SC 6 is a main game at EVO. My favorite fighting game series.

A hero is made when you make a choice.
Vertigo_High Touch The Sky Since: May, 2010
Touch The Sky
#2297: Jul 14th 2019 at 10:25:55 PM

The low entrants stings but I'm glad SC is back.

Freecom the "Risky Click Pub" asshole from probably offending whales somewhere Since: Aug, 2011 Relationship Status: RelationshipOutOfBoundsException: 1
the "Risky Click Pub" asshole
#2298: Sep 5th 2019 at 1:03:57 AM

hope nobody minds the bump.

so Maximilian relatively recently put up another Real Talk episode, which i always put aside some time to watch:

interestingly, he doesn't pin bad netcode on ethnocentrism or greed, but simply because it's "a pain in the ass" to even attempt doing.

weaponizing Dungeon Fighter Online elitism since 2018
Vertigo_High Touch The Sky Since: May, 2010
Touch The Sky
#2299: Oct 6th 2019 at 8:16:08 PM

I got samurai shodown V special , as I had forgotten it's on pS4 now.

I'm enjoying it a lot, but man, some of the AI is absolutely brutal. Thankfully if you lose to a character and continue you'll draw a different one, because while some are manageable(haohmaru, yoshitora who is usually easier IMO) others are near SNK Boss level in themselves. Enja for example, despite being bottom tier competitively(supposedly) can kill you with two of his DM strings which he will land everytime. I've only beaten him once and usually drawing him results in me getting obliterated, I daresay he's harder than any of the final bosses(though zankuro is TOUGH, he took me like 17 tries with haohmaru). Suija is another tough CPU and Kusaragedo as well if only because of his command throw which is hard to avoid and deals a lot of damage. If there's only one thing I don't like about this game is how they don't have stages/themes for each character, just the bosses. In fighting games I prefer music and stages tied to specific characters.

Also the english translation, in true SNK fashion is of questionable quality and riddled with spelling errors, but Gaira telling the opponent to FXXK Off is absolutely hilarious. Totally caught me off guard.

I'm actually really glad samsho's made a comeback. It's still very unique for a fighter even today and has some of the best character designs in the genre.

Nap1100 Since: Mar, 2012 Relationship Status: Dancing with myself
#2300: Oct 9th 2019 at 7:49:45 AM

GGPO, the most highly regarded rollback netcode system, was just made open source today. Not sure how many developers will use it for fighting games already out/far into development since you still need to program engines to support it, but hopefully this leads to better overall netcode going forward.

For Those who Seek the Thrill of Death: A Dramatic SMT3 Hard Playthrough

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