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Hm. I might get Animal Parade, then.
That's the newest non-Rune Factory one, right? The one where you can use every animal as a mount?
Oh, man, Guide Dangit moments are horrible in this series. I remember playing Island of Happiness, and have all my crops die on me * Well, not all. Just the eggplants, at first, which is still more then frustrating enough. Eventually, I looked up a guide, and learned about sun and water points.
My reaction: "Well, that's a pretty neat idea. I bit overly complicated perhaps, but still a nice touch. Now if only someone actually told me about it IN GAME so I didn't have to waste fucking hours watering those plants like I have been doing for the past 5 other games."
Seriously, heart events and other such stuff is bad enough, but you actually have to look up the farming system, the most basic feature of the game? That's just....just....I honestly can't find a word that can describe the stupidity involved in this matter.
I love Harvest Moon! Currently addicted to Animal Parade and Grand Bazaar, though I also have Wonderful Life, Friends of Mineral Town, DS, DS Cute, Tree of Tranquility, and Island of Happiness.
I do get a bit annoyed by how plagued by glitches some of the games seem to be though. I remember once when my game froze in Harvest Moon DS and I lost an entire season of playtime. (though that was partially my fault for not saving that entire time)
Island of Happiness just kept freezing on me once I got too many animals grazing outside.
Basic game design tip: If either the hardware or the game can't support too much action at once, then don't allow for too much action.
Another glitch to be found in Wonderful Life: Enter the mines, and it will never rain for the entire day. If it was raining upon entrance, then it will immediately stop. Of course, since I'm the kind of guy who likes rain and mines, this was a big hindrance.
I'm curious, does anyone actually figure out what gifts NPCs like without cheating? That seems like it would be pretty bad Trial-and-Error Gameplay; I've always used a cheat sheet. Granted, there are always select characters with obvious preferences, and you can usually get away with giving low-level gifts that no one really hates.
Ah, right. Gifts. Yet another reason why FA Qs are mandatory for many of these games.
You know, they REALLY should change this whole Guide Dangit they got going on. The games are still fun, but it would probably more fun if you didn't need to cheat to keep yourself from blowing things up all the time.
@Mukora: The newest console one, yes. The newest game period (at least in the US) is Grand Bazaar.
I've been debating on whether or not to get into the Sunshine Islands; on one hand, I think Shea's adorable in his "wild boy"-ness, but the new cooking system and crops system is kinda off-putting. Grand Bazaar intrigues me, especially since you can jump and swim (yes, I consider those selling points), but no more shipping bin and a sort of "meh" pool of bachelors means... Naaah.
That's why I always sort of wished the series would change the way talking to bachelors/ettes works.
My idea: As it starts out, they'll just say simple things like "How are you?". Every heart level or so, however, they'll occasionally mention useful facts about themselves (what they like/love, where they go at different times of day, etc.). Just something to ease away the Guide Dang It! and Trial-and-Error Gameplay. Actually, I think some games do something similar, but I want that to be a series staple.
HM 64, at least, didn't seem to have much of an issue with Guide Dang It! gifting as I recall. Most of their favorites are either pretty intuitive or get mentioned somewhere (eg, Karen liking grapes and berries makes since given she works at a vineyard, and she mentions liking tomatoes at the vegetable festival), and at the very least they give you a different reaction for a favorite gift than for a regular one. Most of the recipies are completely out of the blue (barring the handful of folks that give you a recipe for their favorite food), though. That would be ridiculously frustrating without a guide. You'd basically have to give one of every item to every damn character in the game.
In More Friends of Mineral Town, I remember it being very easy to woo Rick (my chosen bachelor in that game) because he tells you in his very first heart event that his favorite food is Spa-Boiled Egg. Bingo—instant Love Point farm!
Animal Parade is also pretty easy, since every person has a lot of "favorites." You can throw stuff at them and see what sticks easy-peasy.
This can be done in pretty much every HM game. The problem is that many of these objects can be quite valuable, so it would be nice to get at the very least a few hints.
edited 27th Jan '11 1:03:35 PM by Kayeka
Animal Parade seems to offer up a large variety of cheap stuff as gifts, though. If you buy the Aging Pot to make cocktails, you've got most of the town in the palm of your hand.
I remember playing A Wonderful Life. It was such a zen game...so peaceful and relaxing. The villagers were interesting and the changing of seasons was beautiful. Magical Melody didn't really do it for me. Friends from Mineral Town was so frustrating. No matter how much I tried to raise money I was always poor.
Haven't played since then, but I might get back into the series now.
Try Tree Of Tranquility.
I think that's the main redeeming quality of AWL. It is, by far, the most relaxing Harvest Moon game there is. The other games are great and have much more to do, but they tend to make the player feel rushed.
Friends/More Friends actually has what's probably the single easiest way in any game in the series to make money in it:
The easiest way to make money in the series, though? I would say that's just growing leveled-up turnips in DS. Even better if you make them seeds, and then sell the seeds to Van!
As much as I like Harvest Moon:A Wonderful Life, I still haven't played it long enough for the son to grow up (and I played it for quite a while). I hate that there are no town festivals in that version. I liked the festivals in Harvest Moon 64.
I was looking at Harvest Moon titles on amazon and I was wondering what the best one for the DS is (or GBA or PS 2). Reviews for Grand Bazaar state that it has a slow and easy pace, which is what I am looking for. Should I get that one? It would be nice if the games you recommend have a girl option because it would be more fun to date the gender I'm actually attracted to. However, that is not necessarily a requirement. Thanks for the help.
Although it's not as popular as other games in the series, I quite like DS Cute. Especially if you can unlock the Mineral Town boys (well, the ones who aren't Kai, anyway, as he shows up regardless) with a GBA cart. It's definitely more even-paced a lot of the time (Hey, it took me three in-game years to get married, and I don't regret it!), but there's plenty to do. The only problem is those blasted Touch Glove games, which is sad, 'cuz without them, the game's pretty good.
The bachelor selection is pretty Love It or Hate It too. Marlin's got his share of fangirls, Griffin is a major Ensemble Dark Horse, and Skye is as blatant as Mr. Fanservice gets, but Rock's often hated for being a meathead, Gustafa's got that hippie vibe (though IMO, he's quite Adorkable) and people find Carter too old (even though fan-favorite Griffin is older). So yeah and all that.
I'm interested in what Grand Bazaar is like myself. Still don't know who I'd pick, but I'm vaguely leaning toward Amir.
Okay, so this takes place in the same village as A Wonderful Life? Cool. Maybe I'll get this game first and then try Bazaar. The bachelors (aesthetically) aren't too bad except Carter, Griffin, and Gustafa. Mineral Town boys are the cutest. Gray, Kai, Dr. Trent, and Skye are nice to look at. Too bad most of the girls look so much nicer. :/ Ah well, as long as it has the same pace to it.
Edit: Well I bought it! Can't wait to play it.
edited 29th Jan '11 4:03:11 PM by snailbait
I hope you have screen protectors, because the Touch Glove is an unkind accessory.
Also, I highly recommend buying the Maker Shed and getting the Seed Maker ASAP. Otherwise, go forth, young farmer! And plugging in your copy of M Fo MT, if you have one, is still worth it because you can unlock other goodies besides bachelors. Only has to be done once, thankfully!
Awesome, I still have my copy of Mineral Town. It'll take a little while to ship but it'll be worth it I hope. Thanks also for the advice.
I also might buy A Wonderful Life again and save up money till I can buy a Wii. I'm having such nostalgia for it. :P
edited 29th Jan '11 6:32:09 PM by snailbait
If you had AWL too, and linked it with M Fo T, there's one additional thing that gets unlocked, I think.
I think Animal Parade is my all time favorite Harvest Moon game, if you count Rune Factory as a separate series(which I do).
If you could combine some of the stuff in Animal Parade with some of the stuff from MFOMT and DS Cute, you'd end up with my perfect HM Game.
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