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I Just Changed Into My Jammies: The D&D Game Discussion

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CyganAngel Away on the wind~ from Arcadia Since: Oct, 2010
Away on the wind~
#901: Mar 9th 2011 at 8:04:37 PM

OK cool. Rogue first level, then 2 sorcerors, 1 rogue etc etc

There are too many toasters in my chimney!
CyganAngel Away on the wind~ from Arcadia Since: Oct, 2010
Lunatix Since: Mar, 2011
#903: Mar 9th 2011 at 9:47:57 PM

Taking a closer look (as well as at the party itself), and I think I'll go for a Ninja. You did mention the need for more melee classes, but I don't really want to run a stock build, and like I said earlier, I'm not comfortable running my shield build until I look into it a bit more.

I figure, with a high enough Dex and Wis, any Ninja should have close to 20AC, and if I can work out using sudden strike effectively, it should work pretty well I think.

I'll try to get a character sheet finished finished for tomorrow afternoon. If any of you have any suggestions, I'd love to hear them.

INUH Since: Jul, 2009
#904: Mar 10th 2011 at 5:42:58 AM

[up][up]Pathfinder RPG is an entirely separate system. It's intended to make conversion easy, but it's important to note that it puts everything at a power level averaging 1 level higher than 3.5, with the originally-stronger classes improving less than the originally-weaker ones.

It also has a few major rule changes.

edited 10th Mar '11 5:45:02 AM by INUH

Infinite Tree: an experimental story
CyganAngel Away on the wind~ from Arcadia Since: Oct, 2010
Away on the wind~
#905: Mar 10th 2011 at 5:45:09 AM

I just like that Paladin.

There are too many toasters in my chimney!
INUH Since: Jul, 2009
#906: Mar 10th 2011 at 5:47:07 AM

Well, yeah, it's pretty good. My point is just that it's not exactly intended for use in a 3.5 game.

Infinite Tree: an experimental story
CyganAngel Away on the wind~ from Arcadia Since: Oct, 2010
Away on the wind~
#907: Mar 10th 2011 at 5:50:21 AM

It should be.

There are too many toasters in my chimney!
INUH Since: Jul, 2009
#908: Mar 10th 2011 at 5:53:38 AM

Hm. Maybe when I get around to running that oneshot, I'll do it in Pathfinder.

Infinite Tree: an experimental story
CyganAngel Away on the wind~ from Arcadia Since: Oct, 2010
Away on the wind~
#909: Mar 10th 2011 at 5:54:31 AM

excellent

There are too many toasters in my chimney!
Meophist from Toronto, Canada Since: May, 2010
#910: Mar 10th 2011 at 9:51:22 AM

I was looking through a bunch of the Pathfinder stuff, and was wondering if it were alright if we get some of the mundane items there. Specifically, I like the Masterwork Backpack(50gp, 4lb, gives wearer +1 STR for the purpose of carrying stuff). Could be useful for me as I'll need to keep a light load for when I become a Scout.

Helpful Scripts and Stylesheets here.
Everest Since: Sep, 2011
#911: Mar 10th 2011 at 10:37:57 AM

A Masterwork Backpack would be fine. It's a neat idea and not exactly game-breaking.

INUH Since: Jul, 2009
#912: Mar 10th 2011 at 1:18:08 PM

I think Pathfinder's mundane items are intended to be about on par with 3.5's.

Infinite Tree: an experimental story
Everest Since: Sep, 2011
#913: Mar 10th 2011 at 2:24:36 PM

Just a reminder that we have a game in two and a half hours. Consider this message to be role call as usual.

Meophist from Toronto, Canada Since: May, 2010
#914: Mar 10th 2011 at 2:39:32 PM

I'll be there. My brother's almost done with his character.

Helpful Scripts and Stylesheets here.
Lunatix Since: Mar, 2011
#915: Mar 10th 2011 at 2:46:36 PM

Hey, I finished my character. I believe I have all the main parts worked out. Here it is: http://www.myth-weavers.com/sheetview.php?sheetid=282158

CyganAngel Away on the wind~ from Arcadia Since: Oct, 2010
Away on the wind~
#916: Mar 10th 2011 at 2:46:53 PM

I won't... ::<

There are too many toasters in my chimney!
CyganAngel Away on the wind~ from Arcadia Since: Oct, 2010
Away on the wind~
#918: Mar 10th 2011 at 3:24:10 PM

I'll make it about an hour after game start.

There are too many toasters in my chimney!
Everest Since: Sep, 2011
#919: Mar 10th 2011 at 3:27:54 PM

@ Cygan: Okay. I knew that you have shopping today, so being able to make it for any portion of the game works for me.

@ Lunatix: That's a pretty awesome set of rolls, and the character looks solid and ready to go, except for three things.

1. The feat Weapon Finesse has a requirement of Base Attack Bonus +1, which Ninjas do not have at first level. They have Base Attack Bonus +1 at second level, though, so you could take it when we get another feat at third level, but for now Shiina will have to use another feat.

2. The bonus to AC that comes from a ninja's Wisdom modifier is not natural armor, but a seemingly untyped bonus that applies to both your touch defense and your flat-footed defense as well as your regular AC. That will bump your Touch AC up to 17.

3. This one might be a little inconsequential, but Shiina does not have a backpack. She might want one, though I could just rule out a need for it, like I did with trail rations and a waterskin.

Aside from those small details, it looks great.

edited 10th Mar '11 3:30:59 PM by Everest

Lunatix Since: Mar, 2011
#920: Mar 10th 2011 at 3:53:35 PM

I made the initial changes to my character. The backpack, feat, and wisdom modifier for AC.

I forgot to ask. I'm planning on getting some of the skill tricks in the future, but only if you okay it. I'm only asking now since it'll affect the feats I grab.

Everest Since: Sep, 2011
#921: Mar 10th 2011 at 3:56:15 PM

Skill tricks are fine. In fact, they look pretty neat, from a cursory glance. Also, which feat did you take?

edited 10th Mar '11 3:58:18 PM by Everest

LoniJay from Australia Since: Dec, 2009 Relationship Status: Pining for the fjords
#922: Mar 10th 2011 at 4:06:52 PM

I will be there an hour late.

Be not afraid...
Lunatix Since: Mar, 2011
#923: Mar 10th 2011 at 4:25:41 PM

Haven't yet, actually. I'm still not sure what I want, since I can't take weapon finesse yet.

Though I think I'll simply take two weapon fighting. I need to know though. Can I use my sudden strike bonus on each hit if I strike with two weapons?

Everest Since: Sep, 2011
#924: Mar 10th 2011 at 4:29:06 PM

For the feat, I would suggest either Two-Weapon Fighting or Improved Initiative, which would often guarantee that you can use Sudden Strike on at least one opponent. Since feat gain is normal for a ninja, though, I would suggest taking both feats pretty soon, though the order is up to you.

And you can apply the extra damage from Sudden Strike to any attack that is made while the conditions are met, so yes, both weapons would get that bonus.

edited 10th Mar '11 4:31:45 PM by Everest

Everest Since: Sep, 2011
#925: Mar 10th 2011 at 4:48:53 PM

So, since Zersk hasn't posted in three days, I've gone beyond hoping he'll make it and am mostly hoping he's all right at this point. Hopefully it's something relatively minor like computer problems.

But hopefully everyone else shows up at some point in the game.


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