I'd starve to death because I wouldn't be able to figure how to open the goddamned pantry.
Never trust anyone who uses "degenerate" as an insult.@Noelemahc I was basing it off my skills, I can be very persuasive/sneaky when I feel so inclined. I'd be support team, as I said, I would be like...I don't know the quest giver's more informative best friend. You know, they say "go save Happy Town" and I'd say "Happy Town can be found four miles south east of The Forest of Doomy Doom, potions are on sale in the capital and the blacksmith in Sad Town is the best around. Have fun."
Or, if I didn't actually have to be heroic, like I said, marketing empire. This works in many types of games, I mean, people always have to buy stuff right? The only iffy thing would be balancing my empire with plot relevance. Too little and I become some poor sod on the Cerberus Network who got shot by Donavon Hock 2.0.
Also, I wouldn't take any apprentices and I'd always be sure to provide benefits to employees/keep a close eye on whoever was going to get the business should I expire. It's best to avoid The Starscream because you either end up dead or losing a useful and efficient employee.
The only issue with this plan is if the game mechanics mean that An Economy Is You because then I'd have to rely on the frontline Tropers. In which case I'd work hard to avert No Hero Discount and Adam Smith Hates Your Guts and Karl Marx Hates Your Guts, but I will lie and cheat to win if I have to.
If it were a tactical RPG we'd be safe, as long as we aren't in Fire Emblem or something. Even then we'd have better survival prospects than in an RTS.
"The world ends with you. If you want to enjoy life, expand your world. You gotta push your horizons out as far as they'll go."@dmboogie: Unless it's the Tiberium universe. That universe seems hell-bent on finding new ways to kill a person.
If I got sucked into a superhero game,based on my personality I would probably develop enhanced intelligence(super smart),but no huge brain. My pseudo-name would be the same name I use across the internet,The Proffesor. I would use my superior intellect to smite my foes and perhaps develop some nifty gadgets for myself.
Also, I wonder if I could offer to do Laharl's laundry for some pay, until I could afford some Hands to steal some decent equipment off enemies. That'd have to be the easiest job in the Netherworld; how many pairs of red shorts can he possibly have? :P
edited 7th Jan '11 1:21:24 PM by Poochy.EXE
Extra 1: Poochy Ain't StupidIf I got stuck in an RPG, I'd pray to god whoever created me rolled a ranger. Or a bard. Bard is always fun. If I'm in an RTS... I'm gonna put my head between my knees and kiss myself goodbye. If it were an FPS, I'd sigh and look forward to getting farmed by players looking to up their kill:death ratio. If it were an MMORPG, I'd be the worst questgiver ever. I'd make people go out and farm fifty bear spleens and give them a rusty dagger for it. And I'd make it repeatable. Just don't ask where I'm getting enough rusty daggers to equip a world superpower.
I've been through the desert, on the horse with no name, and it feels good to get out of the rain.Okay, say that this Video Game world is a Steampunk fantasy RPG. You are part of the Heroes. How about you give Ideas for our base/ship?
Obstacles are those frightful things you see when you take your eyes off the goal.Airships are classic.
But make sure the crew has more than enough engineers to keep it afloat, because the airship dramatically crashing near the climax is also classic.
My Tumblr. Currently side-by-side liveblogging Digimon Adventure, sub vs dub.
Noodle Implements FTW!
I know my way around a wrench and a hammer, so I can be marginally useful in keeping the thing in a somewhat decent state of repair. we'd still need someone who's actually an engineer and capable of maintaining AND building steam machines, though. Steampunk is also cool because then I can use not just a simple axe, but a spring-loaded axe that can shoot off its blade if need be! Which is Awesome, but Impractical, naturally.
Videogames do not make you a worse person... Than you already are.Spring-loaded decapitation device, eh? We need Winnifred Burkle.
My Tumblr. Currently side-by-side liveblogging Digimon Adventure, sub vs dub.I'd make a steam-powered set of Powered Armor the size of a car with chainsaws. As in, it's not equipped with chainsaws. It's made of chainsaws. Every single bit of it could shred anything it touched. Well, except the part where i am. I hope.
You are not alone.As for the kind of hero I'd be, I'd probably be that guy who helps out everyone else behind the scenes by fighting even bigger threats.
Hugging a Vanillite will give you frostbite.Not a bad idea, Longfellow. Everyone knows that unless the plot dictates otherwise (or it's one of those kind of sandbox games), NPCs are unkillable.
My Tumblr. Currently side-by-side liveblogging Digimon Adventure, sub vs dub.In an RPG, I'd try to become an Exposition Fairy to The Hero and advise him to do things like not fall victim to Stupidity Is the Only Option. I'd get a pass on being annoying and probably also have full Plot Armor. If that's not available I'd apply to the Big Bad for membership in the Quirky Miniboss Squad, because they usually survive and get the funniest lines, with the possibility of a Heel–Face Turn along the way. (If the Big Bad is prone to You Have Failed Me, then I'll quietly consider a career as a bartender.)
In an FPS, I'd try to be The Medic or a similar support type who stays behind the front lines. If a stealth class is available, I'd take it and just hide in a corner where nobody can find me. Throwing grenades into massed enemies is an optional bit of fun.
In a platformer, I'd try to become a flavor NPC. Those are usually immune to Everything Trying to Kill You unless there's a need for a Redshirt Army, in which case I'd try to be something like an innkeeper.
In an adventure game, I'd probably do the same as the platformer, although there's a greater likelihood that whatever Monster of the Week threatens all of Creation would eat me offscreen to provide drama.
In a fighting game, I'd try to be the Joke Character that nobody wants to play, so I remain relatively un-beaten up. However, these types of games usually have Non-Lethal K.O. (Mortal Kombat and its followers aside) so I might just enjoy myself a bit and try to develop some Ki Attacks.
In an RTS, yeah, everything is Cannon Fodder so it's hopeless.
edited 12th Jan '11 9:41:49 AM by Fighteer
"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"

This was actually a thought I'd had after way too much Legend Of Neil: imagine having to run through every game you'd ever played, in-person.
And don't think things would change around too much; no, game mechanics still fully intact. For example, the difference between getting shot in the face and having it be minorly irritating vs. having it scramble your brain is solely dependant on how much numerical damage the bullet is programmed to do.
My Tumblr. Currently side-by-side liveblogging Digimon Adventure, sub vs dub.