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HeraldAlberich from Ohio Relationship Status: Gonna take a lot to drag me away from you
Jun 20th 2019 at 8:38:41 AM

[up] In the final mission, the Federation hires Samus to blow up a planet for them. A Landfill Beyond the Stars, or some such. Why not?, they reason, she's done it before.

Durazno Relationship Status: Drift compatible
Jun 20th 2019 at 8:40:38 AM

Such a premise would also let you perform daring escapes if you aren't careful enough placing explosives and the building starts collapsing around you.

Bocaj Funny, but not helpful from Here Relationship Status: Pining for the fjords
Funny, but not helpful
Jun 20th 2019 at 8:41:28 AM

Maybe this is how she gets rid of having 255 missiles at the end of missions

My original fictions and Essential Avengers liveblog
AceOfScarabs I am now a shiny stone~ from Singapore Relationship Status: Drift compatible
I am now a shiny stone~
Jun 21st 2019 at 8:13:44 AM

[up][up][up]How about a derelict planet-sized mining station? They've already stripped the most useful parts from it, so all she needs to do is break up the place for easier scrapping/recycling.

The three finest things in life are to splat your enemies, drive them from their turf, and hear their lamentations as their rank falls!
Durazno Relationship Status: Drift compatible
Jun 21st 2019 at 3:40:25 PM

[up][up], [up]: Reverse metroidvania mechanic where you go around leaving bundles of five missiles at key points of each sector.

Bocaj Funny, but not helpful from Here Relationship Status: Pining for the fjords
Funny, but not helpful
Jun 21st 2019 at 3:43:41 PM

That'd be an interesting puzzle! You have to leave powerups behind in such a way that you're still able to get to the next thing and leave the powerup behind.

My original fictions and Essential Avengers liveblog
Protagonist506 from 'MURICA Relationship Status: Chocolate!
Jun 21st 2019 at 4:20:21 PM

Well, to be fair, technically Samus's tendency to blow up planets is less something innate to her, and more that she somehow is always sent to planets that are made of explodium. The Space Pirates seem to like putting self-destruct buttons on all of their planets.

To be fair, I would call Samus a very extreme example of a Doom Magnet. Pretty much everyone around her dies. Her parents, the Chozo, the Baby Metroid, the Bouny Hunters, Adam, the list goes on. The fact that planets she visits tend to explode is almost certainly a symptom of this.

"Any campaign world where an orc samurai can leap off a landcruiser to fight a herd of Bulbasaurs will always have my vote of confidence"
Jun 21st 2019 at 4:26:41 PM

She definitely meant to blow up SR388 though. That one was 100% intentional. I'm not sure if Phaaze was intentional or not. I mean, she killed the planet's brain, and I feel that once she found out the planet blew up her reaction was, "Thank God. If I never hear the word Phazon again it'll be too soon."

Edited by WillKeaton on Jun 21st 2019 at 5:27:05 AM

PhiSat Planeswalker from Everywhere and Nowhere
Planeswalker
Jun 21st 2019 at 4:29:05 PM

SR-388 was intentional, but none of the others were. They were either Space Pirates seemingly being in love with explosives, the natural consequences of getting rid of Phazon stuff, or done on the Federation's orders.

Edited by PhiSat on Jun 21st 2019 at 5:29:32 AM

Oissu!
Jun 21st 2019 at 4:30:48 PM

It's like fate itself decided one day to make young Samus suffer by seeing all those around her die. And then by the time fate realized its mistake she'd been Chozo'd and was the source of death for those around her, and by that point it didn't have anything that could kill her.

Jun 21st 2019 at 5:20:34 PM

Dark Aether was also intentional.

AceOfScarabs I am now a shiny stone~ from Singapore Relationship Status: Drift compatible
I am now a shiny stone~
Jun 21st 2019 at 9:55:55 PM

She unplugged it from reality so it would cease to exist without damaging the real Aether.

The three finest things in life are to splat your enemies, drive them from their turf, and hear their lamentations as their rank falls!
Sterok Relationship Status: Showing feelings of an almost human nature
Jul 13th 2019 at 8:30:27 PM

Was feeling bored, so I decided to try out Super Metroid randomizer. Not super well-versed in SM compared to Fusion or Samus Returns, but apparently I am enough, because progress has been smooth since I figured out how to get to Kraid without high jump. Early Space Jump and lots of super missiles/power bombs are nice. Reserve tanks are the absolute worse though.

Did encounter what seemed to be a soft lock at the shinespark tutorial. I had no energy tanks, so I had no energy to spark out. At least I didn't lose much when I reset.

Your preferences are not everyone else's preferences.
NesClassic Meh-meh!? from Flyover Country Relationship Status: watch?v=dQw4w9WgXcQ
Meh-meh!?
Jul 14th 2019 at 9:12:07 AM

Isn't there an energy refill right behind Dachora, or is this an entrance randomizer too?

she/her
Sterok Relationship Status: Showing feelings of an almost human nature
Jul 14th 2019 at 9:55:53 AM

It's there, but 99 health simply isn't enough to get Samus to the top, and reserve tanks don't do anything to help.

Your preferences are not everyone else's preferences.
Sterok Relationship Status: Showing feelings of an almost human nature
Jul 14th 2019 at 4:05:51 PM

Beat it. Was pretty fun. Got all the major upgrades. Final upgrade was Wave Beam behind Ridley. Different from the norm, but aside from a few walljump shenanigans, needing to kill pink pirates with Ice Beam + Spin Jump in the normal Plasma room, and having more super missiles than missiles, it didn't feel that different from the normal game. One of the higher difficulties probably makes it crazier.

Your preferences are not everyone else's preferences.
PhiSat Planeswalker from Everywhere and Nowhere
Planeswalker
Jul 15th 2019 at 12:17:01 AM

You might want to try the A Link to the Past + Super Metroid combo randomizer. If you like ALTTP, anyways. It seems a lot harder due to the ability of both games' items being scattered.

Oissu!
ShirowShirow Play Langrisser from Land of maple syrup Relationship Status: Complex: I'm real, they are imaginary
Play Langrisser
Jul 15th 2019 at 12:19:47 AM

H-how does that work exactly. How do you smoosh those two game together.

Bleye knows Sabers.
Durazno Relationship Status: Drift compatible
Jul 15th 2019 at 12:28:56 AM

Take a look and see for yourself.

Basically, there are doors that will take you between the two games, and when you're in one game, you're finding items for the other.

AceOfScarabs I am now a shiny stone~ from Singapore Relationship Status: Drift compatible
I am now a shiny stone~
Jul 15th 2019 at 6:17:37 AM

SMZ 3 is harder on the Metroid side due to the RNG logic requiring some advanced techniques. Hard Mode RNG Logic is even tougher because you'd NEED the crazy suitless run skillz for real.

The three finest things in life are to splat your enemies, drive them from their turf, and hear their lamentations as their rank falls!
Sterok Relationship Status: Showing feelings of an almost human nature
Jul 15th 2019 at 8:10:44 AM

I considered it, but I don't like A Link to the Past, and even if I did I'm not familiar enough to handle its own randomizer.

Your preferences are not everyone else's preferences.
AceOfScarabs I am now a shiny stone~ from Singapore Relationship Status: Drift compatible
I am now a shiny stone~
Jul 15th 2019 at 8:29:04 AM

Based on the many SMZ 3 runs I've seen on speedgaming, the general initial pathing (starting from Super Metroid) is:

  1. Run straight to Hyrule via the first Map Room (optional: check the first few items in Old Tourian and Blue Brinstar)
  2. Check both Link's House and Sanctuary chest
  3. Head northwest to the Forest, check stump to see if logic requires Agahnim fight for progression
  4. Check Forest Mushroom and Stump items, then get some bombs before...
  5. Check everything possible in Kakariko village, then head south and check the library and the 15 second race (Remember to come back to check Sick Boi and activate Ocarina for fast travel)
  6. Check Escape from Hyrule Castle sequence, including Uncle (If you have light source and a key, go up thru the back of Escape to check the bombable wall and crevice with several chests)
  7. Head south from Link's House and check the reservoir chest, followed by the Mini-Moldorm cave, then wind around up to Ice Rod Cave. (Optional: swim or water-walk glitch to check the bridge hermit and wind around to Lake Hyrule via the warp, then check Waterfall cave and if you have 500 rupees, see whether Zora King has a love lesson, life lesson, or some actual item on sale)
  8. Head back to Eastern Palace and check behind Sahasrala as well. (Optional:may need to double dip Palace if either crystal or pedestal is required in logic by the seed)

By the time you have Morph ball you can shortcut around and use the Death Mountain portal to shortcut to upper Norfair (Business Center room), with a flute and gold gloves and moon pearl you can get to the desert and warp to swamp and use a portal there to get to the Screw Attack room behind Gold Torizo (Check to see if 1 item before GT requires Space Jump), and the fourth portal requires the Hammer and Moon Pearl and will take you to the back of Maridia (potentially skipping Botwoon).

There was also a lot of strategy behind following item logic to make progression (Get Morph Ball = go spelunking in Metroid in general, get Varia = dip into Norfair, get Gravity = dip Maridia, running out of chests in easy reach but have Grapple = Shack Tool visit in the back of Maridia, Flute = go to all the places you can fly to in Hyrule, get Book and Master Sword = check the pedestal and the tablets).

The three finest things in life are to splat your enemies, drive them from their turf, and hear their lamentations as their rank falls!
FrozenWolf2 Just an Old Mon from Stuck in Kanto
Just an Old Mon
Jul 22nd 2019 at 4:03:40 AM

So fans have been updating Am2r with the intent of adding in all the content that was planned

Playing Fusion mode right now in NG+

... I think people forget one aspect about Fusion Samus.. is Yes she's fragile even once you have all the energy tanks and suit upgrades, you still can't tank it out like Zero mission or super metroid Samus

but She makes up for it in overwhelming fire power since Her missile upgrades stack

Then again that would make the Metroids to easy if you could just barrage them with a stockpile of 100+ super missiles

"You ever breathe through more then one opening boy? Once I get better you be sure to let me know what its like."
Jaryl from Austria Relationship Status: You cannot grasp the true form
Jul 22nd 2019 at 8:03:24 AM

to be fair, Fusion Suit!Samus in Samus Returns' Fusion Mode also doesn't get the stacking Missiles, although she is much more fragile in that game, due to the mode being basically 'Very Hard' mode.

FrozenWolf2 Just an Old Mon from Stuck in Kanto
Just an Old Mon
Jul 22nd 2019 at 8:08:02 AM

Yeah Fusion has just become very hard mode 'pickups don't give as much, Everything has about 3 times more health 'including organic bosses having another form'

"You ever breathe through more then one opening boy? Once I get better you be sure to let me know what its like."

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