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Metroid Prime was my first. To this day, it's still one of my favorite games.
Anyway, I finally got Metroid: Other M, and to be honest, while the story is pretty average so far, the gameplay's actually pretty great. The only thing I would've wanted gameplay-wise would be the options to use the Nunchuk and the Classic Controller.
Anyone else think it's harder to get 100% completion on a Metroid game than to just beat it in three hours or less?
Yes, it is. I've beaten every hand held Metroid I ever played in less than three hours. Metroid games being what they are, knowing where to go in the maze shortens time to completion considerably. 100% means you have to go through every single part of that maze.
Who else was introduced to Samus via Smash Bros.?
Not I. I was introduce to her via the incredibly underrated Metroid II: Return of Samus for the Game Boy. Yeah, sure it took me 2 years to actually beat that game (half of it was due to being stuck and the other half was due to the Nightmare Fuel induced by the Metroid evolutions in the game), but it was fun nonetheless. When I beat it a second time, that's when I discovered Samus was a hot chick.
I thought Samus was a robot until I read her profile on the first Smash Bros game.
Ooh! A Metroid thread!
I've played all the 2D Metroid games, and about half of Prime.
Love the series, though it's often more difficult than I'd like. I remember as a kid being confused about how to play M1 (I'd been raised on linear platformers like Super Mario Bros., at that point), and later being scared by being locked into a room with the first Torizo boss. Then later I got stuck in the Brinstar jungle area.
And years later, Fusion gave me chills whenever the SA-X showed up. Though that was totally worth it. I'm serious.
I really love the ambience and music of the series. It just has so many tracks that are great to leave running while I go do something else. Among the best tracks are:
Wait, did someone mention Ridley before?
Holy shit Ridley is fuckin' awesome.
Conversation is now about Ridley.
By the way, The Great Pies Alt, you, me, and this other person with a Ridley facepalm avatar, and this other person with a Ridley Prime avatar with a greenish background could totally get together a Ridley avatar theme.
edited 25th Dec '10 8:14:46 PM by GlennMagusHarvey
Oh, Crowning Moment of Funny from our page on Metroid:
> when Ridley pirates the last metroid
/me imagines Ridley copying the metroid's biomolecular structure onto a data disc then escaping
Contains spoilers to the Prime games.
Guess he's NOT too big after all!
edited 25th Dec '10 9:52:12 PM by jtmmachine
Undead, I can't see your picture. :(
edited 25th Dec '10 9:48:23 PM by Scardoll
Hey, it's jtmmachine! You're the one with the green-background Ridley avatar!
I hereby declare Ridley avatar theme.
I also have kawaii Ridley.
I got a Wii and two games for Christmas. One was Super Mario Galaxy 2, the other was the Metroid Prime Trilogy. I never owned a Game Cube back in the day, so my most recent Metroid before now was Metroid Prime: Hunters on the DS, which I thought was pretty lousy. The real Prime games are rather badass, though. I thought switching to 3D would make Metroid go the way of the 3D Castlevania games, but they're actually very good.
My only regret is that we may never see another proper 2D Metroid. Fusion was alright, but diminished the gameplay in favour of telling a story. Not worth the trade-off, IMO. My initial hope for Other M was that the Wii was getting a classic platformer Metroid since it didn't have the "Prime" subtitle, but it was not to be. I still have to rent that and see if it's as silly as everyone says.
From what little I've played of Other M, the story is not so much bad as it is wonky in execution. My original expectations based on what people were saying was to be unimpressed, maybe even angered, but I'm pretty neutral to it as it stands. I do think it needs to be tweaked a bit so it's not so polarizing, however.
I'm still not used to the game's controls, but gameplay seems fun (though I'm still not used to Samus being so agile in her suit).
From what I've heard, it plays like Ninja Gaiden, but then I've only heard, not played first hand. I've really been looking for a copy of Metroid 2 if I get another Metroid game.
I hope they remake Metroid 2.
Considering it's on decades old hardware, they'd fucking better. :V
The problem is not that it's on decades-old hardware.
The problem is that it's hard to understand of a game. This includes the overlapping maps.
edited 26th Dec '10 11:09:33 PM by GlennMagusHarvey
Indeed. And then maybe people won't be confused whenever I mention evolving Metroids...
edited 26th Dec '10 11:11:05 PM by Customer
^^ It's still a problem. I mean, for younger players getting introduced to the series, there's basically a giant gap in the story and there's no (easy) way to play the game to fill it in. A pretty important part of the story, might I add.
This makes me wonder if there are people who think Samus just randomly found a baby Metroid before Super Metroid began.
And frankly, I kind of want Nintendo to release an updated GBA Metroid compilation (akin to the Megaman Zero Collection released earlier this year) for the DS or whatever, but add Metroid 2 and Super Metroid so just about all the games are available on current gen systems. At the moment, Fusion and Super are the only other Metroid games aside from the Prime series that I haven't played.
edited 27th Dec '10 12:36:17 AM by Customer
Repeat after me: Metamorphosis. Me-ta-mor-pho-sis. It's not a Pokémon.
...Although, a Pokémon based on a metroid would be awesome. Grass/Dragon, Ability: Levitate. Learns Giga Drain at level 5.
Zero Mission wasn't faithful?
It barely plays like the original. It's absurdly easy, even for modern Metroid standards, enemies are never a real threat they are just... there for you to kill while running from one point to another, every boss is disappointing except Mother Brain, where you actually need to dodge attacks. The game forces you to take a specific route by indicating your next objective all the time (although not as bad as it was in Fusion). The powerups seem to be there just to allow you to go through obstacles, whereas in the original they changed how the game was played almost entirely. The slightly bizarre stealth sequence at the end wasn't bad but it felt out of place in Metroid.
edited 27th Dec '10 7:01:06 AM by Ganel
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