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Mendoza? What now?
Oh, speaking of SoA - the Space Pirates are what would happen if the Valuans and Black Pirates had angry hate sex.
Simpsons reference. Mendoza is the guy who killed Mc Bain's partner one day away from retirement, as well as creating the drug Swank, "ten times more addictive than marijuana".
edited 23rd Dec '10 10:40:20 PM by punchy
Another 2D Metroid would be nice, but I'd like a sequel to Metroid Prime Hunters. Give all the hunters their own primary and secondary weapons. Maybe separate secondary is too much to ask, but that game had some interesting multiplayer modes. Like Prime Hunter. I wouldn't mind seeing a single player mode done right either?
Maybe a separate bounty hunting mission mode that uses the individual hunter's skills in addition to the main story mode? Even the story could go places, that really couldn't have been all there was to ultimate power right? That was just the first piece of the puzzle.
edited 24th Dec '10 2:03:26 AM by Cider
It's a livin'!
A sequel to Metroid Prime Hunters? God no. The story of the first game was literally "Metroid Prime, only not Metroid Prime", and the gameplay was shallow and not-very-Metroid-like.
Oh, there were elements worth keeping, but just small elements.
Then again, I'm of the "No multiplayer in Metroid" camp, so I'm definitely going to be biased in that issue.
edited 24th Dec '10 2:11:48 AM by Scardoll
I dunno, I'd like another Hunters title. I enjoyed the first despite its flaws (short, repetitive, broken multiplayer, etc.), and I think it had some real potential. =d
The story of Metroid Prime Hunters is: "There was an ancient civilization who was getting along quite well before a meteor crashed and released a strange substance. They attempted to fight the threat, but were overwhelmed and forced into spirit form. They were only able to contain the evil in a specific location, and wait for a future savior. Meanwhile, Samus finds their ruins and, in her attempts to stop the schemes of those who want to harness the evil force, eventually confronts the ancient villain. With a special weapon unlocked at the last second, she destroys it, and is acknowledged by the ghosts of the civilization."
The story of Metroid Prime is: "There was an ancient civilization who was getting along quite well before a meteor crashed and released a strange substance. They attempted to fight the threat, but were overwhelmed and forced into spirit form. They were only able to contain the evil in a specific location, and wait for a future savior. Meanwhile, Samus finds their ruins and, in her attempts to stop the schemes of those who want to harness the evil force, eventually confronts the ancient villain. With a special weapon unlocked at the last second, she destroys it, and is acknowledged by the ghosts of the civilization."
Hell, Gorea fights like Metroid Prime in the second battle.
Eh. I don't play Metroid for the story, anyways.
True, and neither do I, so I guess this kinda falls under Complaining Just For The Sake Of Complaining, which really should be a trope.
BUt I thought In the first Prime The Chozo were just dead... she didn't get any acknowledgment from them other than beating the boss.
The Chozo were not dead.
The logs said they were forced into spirit form, and the Chozo ghosts you fight in the game confirm this (They're the crazy ones who got hit HARD by Phazon).
edited 24th Dec '10 3:45:40 AM by Scardoll
The bare bones of the plot are the same for Hunters as they are for the first prime, but there are key differences.
Not to mention I like the multiplayer. I had no trouble with the controls. Even if you don't get them at first, the early game eases you into them and if you still don't get it, you can always play against low level bots. I understand online is filled with hackers, and people who like to cheat, but that can be fixed by playing with your friends and keeping it fresh by using all the different rules, modes and stages.
And really, you wouldn't want a mode where the individual hunters took bounties related to their specialties? Don't you think it would be hilarious to hunt down treasonous Space Pirates as Weavile raid settlements as Trace or sabotage Federation operations as Sylux?
I'd say play them even if you're not an FPS player. They're not really designed with FPS players in mind, simply playing a Metroid game from a first-person perspective.
Oh, and the final bosses are Nintendo Hard.
I still haven't defeated Metroid Prime yet, and I've had the game for years,
Fuck the Flamethrower. That shit is useless. :V
I love messing around with the Ice Spreader, though. I've always been a huge fan of ice attacks like that.
I have yet to beat Prime 2. Maybe the updated controls in the Collection will help, but hot damn - putting a timed boss after the sheer marathony tedium that is Emperor Ing is just dickish.
So! Who else was introduced to Samus via Smash Bros.? I had my big Samus Is a Girl revelation poking through the character profiles in the original.
Are the controls in the GCN versions that awful? I've only played the Trilogy collection.
I actually really like the controls in the GCN version, but with how fiddly aiming at Emperor Ing's weak point is in it, I figure a pointer can only help with him. Plus I've heard the difficulty was toned down in general, though I do need to actually play Trilogy one of these years.
Ridley is pure awesome, yes.
Oh wait, we aren't talking about that aren't we?
I missed the NES and SNES eras, so Smash Bros. was my first time seeing her. I forget how I figured out she was a girl, though. =d
Whenever someone mentions Ridley, he becomes the new topic.
SSB basically introduced me to a lot of Nintendo's pantheon.
Super Metroid was the first Metroid game I played. Best impulse buy ever.
Fusion was mine, then Prime. They are my two favorites. I still need to beat Super.
I only played Super via emulator a few months ago. Very fun.
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