So I just realized that you guys were being extremely considerate with how you were laying out encounters (enemy Parties with class levels, as opposed to Faceless Always Chaotic Evil Mooks.) This lets my character (the Reluctant Warrior of sorts) try to talk everyone down and avoid being constantly depressed like some hack job ripoff of Mega Man X
edited 18th Sep '11 4:41:45 AM by Lanceleoghauni
"Coffee! Coffeecoffeecoffee! Coffee! Not as strong as Meth-amphetamine, but it lets you keep your teeth!"Okay Ironeye, here's my page thing about Brackle:
So, right, I was born in Metrol, Cyre, in 942 YK to a painter and a carpenter. Only lived there for three years, though, so I only vaguely remember it. We moved to Seaside when I was three, and I lived there for most of my life. My childhood was perfectly fine and uneventful until I was thirteen. It was early Barrakas. Well, I already told you this story. All of a sudden voices, etc, etc. I found my ability as a psion then. Well, technically, you don't just wake up one day and you're a psion. Psions are like wizards, you need to study and train. If I didn't, I probably would have become a wilder like a lot of those who just spontaneously get psionic abilities. Glad I didn't, though. From what I've heard, the headaches are frequent and awful. I have also read that they do not get much in the way of variety in their powers. Yet another reason I am glad to be a psion instead. Wow, I sound like a wizard going on about sorcerers here. Okay, moving on.
So, yeah, psionic abilites. Went around for a few weeks trying them out, some Kalashtar found me, and offered to train me when they realised I was not a sleeper agent for the dreaming dark. Of course I accepted. I thought the whole mind-reading thing was so cool back then. Over time, I got better at it. I liked to freak out other kids at school by finishing their sentences, or saying them before they did, stuff like that. Of course, some of them really didn't like it, and tried to beat me up and such. My specialty is telepathy, but I learned how to manifest some inertial armour very quickly when it was offered to me. Yeah, there were only the three Kalashtar, but they all taught me, and they kept a nice little library of texts on psionics. Of course, to read most of it I had to learn Quori... Oh, and all of this was in addition to regular school. But yeah, all three were good people. Isthkhad is a little rough around the edges, and a bit of a taskmaster, but he made sure I did things right, and for that I thank him. Kazoshana is bubbly, friendly, and knows how to motivate people. Ashtari, well. She's very sarcastic, which I think comes from how observant she is, and how quick she is to point out things being done wrong.
So, right, life was fairly good for a while. Did stuff, made friends, took up painting, like my mother. I already told you about Gerren, right? Well, yeah, that stuff with him happened, twenty-something years ago. I wouldn't be surprised if he survived the Day of Mourning, somehow. Guilty, ashamed, unhappy, but not surprised. He could be wily when he deigned to actually use his brain. After that, well, things got nice and uneventful again for a while. More painting. And then, four years ago, I got invited to a Phiarlan-sponsored art show in Sharn by one Irdana Kaltoreth, to show a certain painting I had done. Right, already told you about this. So, yeah, the Day of Mourning happened before the art show. I let Irdana show the painting, but I declined to attend, and insisted the painting not be credited to myself, because I was too busy drowning my sorrows at a nifty little place I had found called the Fizzing Flask. And enter Kessa Burnwick. I became something of a regular patron of her tavern/apothecary over the next few weeks. She doesn't take well to people floating off into the ale sea. And well, then she slapped me, and we've been good friends ever since. I know that probably sounds weird, but believe me, I needed that.
So.. I stopped doing the whole painting thing, and starting doing odd jobs. Like that thing I told you about where I ended up in some sewers, chased by Lobrashk's guardsmen. I don't always go to the Cogs, but when I do, I go to Inferno's Respite. Wow, I just sounded like an advertisement or something. Anyways, uh, let's see, right, next big thing that happened to me was when I met Anila. I needed to hide, and she helped me out. As what little thanks I could give at the time, I bought her a drink at the Flask, and we became fast friends. And after a while we started going out on dates, too. It went well for a bit, but Anila was always off on work, so we rarely got to be together. One day, she just broke up with me because of it. It was pretty sudden, and well, there wasn't really time to think and talk about it. She was also pretty reticent about her family, never wanted to talk about them, whoever they are. She said that on top of us rarely being together, she didn't like having to keep that secret from me all the time. Well, the former has merit as a reason to break up, but the latter was kind of silly, I think. Aren't you supposed to be able to trust someone you're with? I know I did. Never went in her head, unless it was for conversation we didn't want anyone else hearing. Kinda funny, that. You'd think the intimacy would have lead to the whole mind-reading thing being not a problem at all, but I guess respect overrode it.
Now let's see. Right, the whole debaucle with that job for Deneith against Medani, where I fell off the tower, scratched up my hands on some pointy ornamental stonework, and got caught by a wizard before I could hit the ground. Good man, that Deran. That ring of feather falling has been quite the life saver, and will probably continue to be so. And now, here I am at Morgrave University for a job. I hope Deran's reccomendation can get me a good one.
Herka derka
I have this tendency to keep pieces of information in my mind separate and not think about the possible implications they could have on one another. So while I was cognizant of the fact that we were planning to start this Friday, and I was also cognizant of the fact that I'm going out of town to visit my parents starting on Friday, I didn't really connect these facts until now. So yeah, uh, I don't see any practical way for me to participate this weekend.
We could just have Ironeye run it by himself, although I would personally be a little disappointed to miss the campaign's seminal adventure. It may also be worth considering the fact that Ironeye will be unavailable on the two weekends following this coming one (one such absence will be a usual monthly thing, but the other is for a birthday and thus unlikely to repeated for, say, a year.)
So as I see it, our options are:
- Run with one GM for the first three weeks.
- Delay starting for one or more (up to three) weeks.
It's rather unfortunate timing, but them's the breaks. Thoughts?
Tag team DM sounds good for now. It'll let us get used to having two D Ms and figure which one of you to ask to let us borrow the car.
Also I decided "The Lord Of Blades Made Me" was kind of a bland aspect, and covered in the questions already, so why not "Morgrave Retainer"
edited 28th Sep '11 11:35:19 AM by Lanceleoghauni
"Coffee! Coffeecoffeecoffee! Coffee! Not as strong as Meth-amphetamine, but it lets you keep your teeth!"yeah... me too. haha, we're in the same boat!
Can we call shots? like when I did the force push mage hand to the helmet to make it punch the guy in the face?
edited 28th Sep '11 2:09:17 PM by Lanceleoghauni
"Coffee! Coffeecoffeecoffee! Coffee! Not as strong as Meth-amphetamine, but it lets you keep your teeth!"I'm in favor of doing 1-DM sessions for the first three weeks. After all, isn't stuff like this the reason you guys are double-G Ming in the first place?
Anyone who assigns themselves loads of character tropes is someone to be worried about.arim, I'm busy the two Saturdays and will be busy one Saturday a month. The only Friday I'll be busy for the foreseeable future is the day after Thanksgiving (since it's my mom's birthday). Besides, this Friday will be everyone explaining their character, me explaining how everyone got involved, and giving them the plot hook—we wouldn't even get to the main action. It wouldn't be a problem to run the three NPCs you'd be playing for the first session, since I think I'm more familiar with their characterization than you are.
@Kara: Do you mean the "tell us a story about how you got it" restriction for items that are set pieces or particularly expensive? That still leaves every possible item within your gp range.
edited 28th Sep '11 2:38:42 PM by Ironeye
I'm bad, and that's good. I will never be good, and that's not bad. There's no one I'd rather be than me.any number of potions or elixirs would work, there's the dust of tracelessness, the gogles of minute seeing could work.
if you need a money sink upgrade the generic goods. Make your thieves tools Adamantine and Masterwork or something. just look at my staff and Clothes.
edited 28th Sep '11 2:38:18 PM by Lanceleoghauni
"Coffee! Coffeecoffeecoffee! Coffee! Not as strong as Meth-amphetamine, but it lets you keep your teeth!"

I've added the rest of her Aspects to the character sheet. Explanations available upon request.