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Humblebrag harder
So, like I said, I main Robin, and play a decent amount of Ganon and Ike, mainly for fun. So I was planning on picking up Pit because he seemed interesting and well-rounded, but after getting used to the aforementioned characters, I was kinda surprised both at his speed and his attacks' lack of impact. A dair that doesn't spike just feels wrong.
I main the great WAAAAH-rio, while Mr. Game and Watch and Robin are my secondaries. My tertiaries are Lugi, Browser, Joshi, Expand Dong, Gorgonflarfadoofadorf, Zoot Suit Samus, Kingsonnnn Dededoo, Combat Amphibian, Captain Falcon, Shoolk, and our boy Roy. I'd like to get better as Iek, Lucari-O's, Ducktor Mario, and Killager.
Though in reality, I main Random. Truly it is the most noble of all fighters.
edited 23rd Sep '15 11:32:00 AM by Anomalocaris20
You cannot firmly grasp the true form of Squidward's technique!I often gravitate towards Robin, Ike, Shulk and Lucario the most.
I frequently also pick Lucimaroy or however you'd mash those three names together, Falcondorf (both of them, that is) and Charizard.
Huh, didn't realize I had technically 10 characters I favor. (or 7 if you're picky about clone issues)
Is that more than the average smasher?
Probably because Uprising gave Pit more to work with. SSB 4 was released before Hyrule Warriors, so it doesn't have the same reasoning for change.
The legend has returned.I'm just saying that she doesn't need two Lightning Kicks. If Zelda had one of those replaced with a similar move like Donkey Kong's back air or Bowser's forward air in terms of range, power, etc. you'd be closer to fixing her many problems.
I'm not even sure if Zelda has a defined, playstyle that people like.
edited 23rd Sep '15 1:07:04 PM by IceAnt573
Now that is something I am more agreeable with.
As far as Zelda goes, her playstyle is definitely kind of graceful, but it shines more in the kind of play that isn't of any note in competitive Smash.
In general, all the characters have playstyles that are more for dicking around with friends in FFAs, but can also be used in skillful 1-v-1 play. Some characters will inevitably suffer more from switching to the latter kind of play than the former.
Fantastic Supreme Überkaiser Emperor Folt of The Infinity and Beyond" ... "The First"!Re: Zelda changes.
Give her her rapier from TP/HW, change up her grounded normals with it for quicker, safer attacks, and maybe make her down air the "dive at the ground and stab to make a X shockwave" move from HW.
And change her back air to, I dunno. Something good. Big magic sweep? I dunno.
I would also make her down special the Command Rod, and give it 3 variants. 1 being Phantom Slash, as it is now. 2 being owl statue, as basically a quick uppercut. 3 being hammer statue, which deals big damage and buries.
And maybe change Din's Fire to explode on contact with enemy?
I'm trying to think of a good place in her moveset to have her use a trifloorce.
edited 23rd Sep '15 7:33:41 PM by Enlong
I have a message from another time...

shame and disappointment
"There's not a girl alive who wouldn't be happy being called cute." ~Tamamo-no-Mae