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Irene (4 Score & 7 Years Ago) Relationship Status: Crazy Cat Lady
#75051: Jun 1st 2015 at 9:39:06 AM

Fox has a delay before he can stop spamming his Laser. He also isn't that powerful attack-wise, so if you can tank his hits, just rush him constantly. Last Fox I fought I destroyed with Ganondorf because he had no power to KO with. It probably has changed since then, and Fox isn't nearly as weak power-wise.

I don't know any of Marth's other combos besides his Dancing Blade(which is an a combo input regardless. He also does normal combo damage by default). It's pretty easy to pull off due to being simplified for Brawl/4. Which is a godsend during online and input lag.

Shadow?
LinkToTheFuture A real bad hombre from somewhere completely different Since: Apr, 2015 Relationship Status: What's love got to do with it?
A real bad hombre
#75052: Jun 1st 2015 at 9:42:18 AM

Thanks.

What about grabbing? When should I do that?

"I have not failed. I've just found 10,000 ways that won't work." -Thomas Edison
strawberryflavored Since: Sep, 2010
#75053: Jun 1st 2015 at 9:48:47 AM

Depends on the character. Some characters have awful throws that aren't much help, others like Ness have amazing throws. Marth has one of the weaker ones, but it's still somewhat useful for grabbing people out of shields, counter stance, etc.

LinkToTheFuture A real bad hombre from somewhere completely different Since: Apr, 2015 Relationship Status: What's love got to do with it?
A real bad hombre
#75054: Jun 1st 2015 at 9:51:26 AM

I used to main Toon Link. I spammed the Dair all the time, and it worked every time against my brother and my friends in Brawl.

And then I began playing For Glory.

I changed my main in less than a day.

"I have not failed. I've just found 10,000 ways that won't work." -Thomas Edison
Folt Warlock Necromancer from Hollow Bastion! >=D Since: Jun, 2010
Warlock Necromancer
#75055: Jun 1st 2015 at 9:53:01 AM

In Brawl, it was generally that people who's portrayed as being adept with supernatural powers (like Ness/Lucas) had the best throws, while swordsmen (Marth) had the worst.

Fantastic Supreme Überkaiser Emperor Folt of The Infinity and Beyond" ... "The First"!
LinkToTheFuture A real bad hombre from somewhere completely different Since: Apr, 2015 Relationship Status: What's love got to do with it?
A real bad hombre
#75056: Jun 1st 2015 at 9:55:15 AM

I get grabbed like every other second. I don't really know how to avoid it.

"I have not failed. I've just found 10,000 ways that won't work." -Thomas Edison
strawberryflavored Since: Sep, 2010
#75057: Jun 1st 2015 at 10:01:59 AM

Proper spacing is pretty much the only way to avoid being grabbed.

FullMoon feeling blue from Surface Since: Jul, 2012 Relationship Status: Shipping fictional characters
feeling blue
#75058: Jun 1st 2015 at 10:08:52 AM

Toon Link actually has one of the best back-throws in the game losing only to Ness now that Sonic's was nerfed.

LinkToTheFuture A real bad hombre from somewhere completely different Since: Apr, 2015 Relationship Status: What's love got to do with it?
A real bad hombre
#75059: Jun 1st 2015 at 10:12:33 AM

I just don't like using T.Link outside of casual anymore because I would go through a long Cycle of Hurting (super telegraphed Dair->Dodged or shielded->Grabbed or comboed during the infinte landing lag->Repeat forever).

"I have not failed. I've just found 10,000 ways that won't work." -Thomas Edison
Enderspy (Experienced, Not Yet Jaded) Relationship Status: In bed with a green-skinned space babe
#75060: Jun 1st 2015 at 10:16:17 AM

Well there's your problem. Toon's dair(and really all stall-and-fall moves) isn't all that useful except as a follow up to a footstool.

LinkToTheFuture A real bad hombre from somewhere completely different Since: Apr, 2015 Relationship Status: What's love got to do with it?
A real bad hombre
#75061: Jun 1st 2015 at 10:17:28 AM

I realized that that was my problem, and so I stopped doing it.

"I have not failed. I've just found 10,000 ways that won't work." -Thomas Edison
BurntMario Oh hai TV Tropes from Your nightmares Since: Sep, 2014 Relationship Status: YOU'RE TEARING ME APART LISA
Oh hai TV Tropes
#75062: Jun 1st 2015 at 10:38:10 AM

Toon Link's range may not be as good as regular Link's, but the increased mobility gives you plenty of options when it comes to approaching your opponent.

His d-air, meanwhile, is a bit situational. I'm also guilty of using it all the time, but it seems to work best when the person you're fighting is below you at near point-blank range.

Also, d-airing over a bottomless pit to meteor someone is suicide about 99.99 percent of the time.

edited 1st Jun '15 10:40:01 AM by BurntMario

Call me Willy Whistle 'cause I can't speak, baby. Something in TV Tropes really drove me crazy.
LinkToTheFuture A real bad hombre from somewhere completely different Since: Apr, 2015 Relationship Status: What's love got to do with it?
A real bad hombre
#75063: Jun 1st 2015 at 10:45:14 AM

[up]I found that out the hard way. ugh.

Even against the CPU it is so much fun to use the Counter as a CO-CO-CO-COMBO BREAKER!

I actually beat a lvl. 9 for once.

"I have not failed. I've just found 10,000 ways that won't work." -Thomas Edison
Kuroxeng Moved accounts because meh from error 040 Since: Mar, 2015
Moved accounts because meh
#75064: Jun 1st 2015 at 11:07:10 AM

I see a lot of Links (both of them) tossing bombs and shooting arrows all the time.

Oh, and apart from smash attacks, either backward or downward aerials and backward throws tend to be most KO potent moves on a lot of characters. Or any meteor move.

But yeah, smash attacks are great if you can land any. And the A+B to smash should work on an old 3DS without causing tilt attacks instead. Heck, just pressing A+B makes you smash forward without even needing to move the stick!

And Lv 9's aren't that tough.

But in all seriousness, Lv 9 are a kind of a bad training choice. All they do is literally read your inputs and punish them. Sounds good for players at first, but players don't act like that. They can't know what button you're pressing, only take a guess.

edited 1st Jun '15 11:09:34 AM by Kuroxeng

Moved handles because meh
LinkToTheFuture A real bad hombre from somewhere completely different Since: Apr, 2015 Relationship Status: What's love got to do with it?
A real bad hombre
#75065: Jun 1st 2015 at 11:10:07 AM

Does it work for A+B+Up or Down?

Also, that one time in For Fun when you see an opponent trying to aerial you after recovering at high percent and then KO him with the Counter.

Counter is just great for all those SURPRISE MOTHERFUCKER! moments.

"I have not failed. I've just found 10,000 ways that won't work." -Thomas Edison
Kuroxeng Moved accounts because meh from error 040 Since: Mar, 2015
Moved accounts because meh
#75066: Jun 1st 2015 at 11:11:15 AM

Yes, it does.

You could be crouching and it should still do a d-smash.

Moved handles because meh
FullMoon feeling blue from Surface Since: Jul, 2012 Relationship Status: Shipping fictional characters
feeling blue
#75067: Jun 1st 2015 at 11:12:12 AM

Toon Link's D-Air is best used when someone is trying to get back to the ledge and you use it right at the edge of the stage so that you won't kill yourself but the opponent will still be spiked to death.

I would know since I've been victim to that twice now.

BurntMario Oh hai TV Tropes from Your nightmares Since: Sep, 2014 Relationship Status: YOU'RE TEARING ME APART LISA
Oh hai TV Tropes
#75068: Jun 1st 2015 at 11:28:55 AM

[up][up][up] Hold on, you had an actual fight on For Fun? Is that even possible?

For all the 3DS players, how common are taunt/roll parties?

While level 9s are able to determine your input, they still aren't perfect. They're still easy to punish with a good forward or down smash after they recover from the ledge. Heck, it was their flaws that caused me to main Duck Hunt from the first place, because it was easy to spam Trick Shot at the edge while they were trying to recover and they never thought to air dodge the cans. Trick Shot is still great for edgeguarding, but it's not usually broken like it is against CP Us and you still have to change up your game by being more active in the air.

Also, level 9 Diddys and Pac-Men can't recover for shit.

Call me Willy Whistle 'cause I can't speak, baby. Something in TV Tropes really drove me crazy.
LinkToTheFuture A real bad hombre from somewhere completely different Since: Apr, 2015 Relationship Status: What's love got to do with it?
A real bad hombre
#75069: Jun 1st 2015 at 11:29:12 AM

Thanks for telling me about the A+B. It helped a lot. (I actually connected with a smash attack out of more than just luck!)

I need to work on edge guarding now.

"I have not failed. I've just found 10,000 ways that won't work." -Thomas Edison
Pulse The Fool from Yadayadaville Since: May, 2011 Relationship Status: Maxing my social links
The Fool
#75070: Jun 1st 2015 at 11:35:54 AM

Marth has a relatively easy time edgeguarding- Most of his best launchers shoot the target off at a 45 degree angle upwards, and his Forward Smash can accommodate someone approaching from that angle because of how wide the arc is. Landing a tipper might be tricky, but if they're already off the stage their damage could well be high enough for it not to matter much.

I sure said that!
LinkToTheFuture A real bad hombre from somewhere completely different Since: Apr, 2015 Relationship Status: What's love got to do with it?
A real bad hombre
#75071: Jun 1st 2015 at 11:39:35 AM

The thing is that I stand on the edge and charge the smash attack but my opponent either gets the literal drop on me for no particular reason or he grabs the ledge, making it useless.

"I have not failed. I've just found 10,000 ways that won't work." -Thomas Edison
Demonfly birdie fairy Since: Jul, 2012
birdie fairy
#75072: Jun 1st 2015 at 11:44:22 AM

In what situations do I grab?

Well for one, Marth's Up-throw can actually kill at surprisingly decent percents.

Meanwhile at base percents, I vaguely recall that his D-throw can link into one of his aerials. If nothing else, though, it should definitely leave your opponent vulnerable and limited for a bit.

"Tell them to shut up and have some faith in me." - dead flashback guy
FullMoon feeling blue from Surface Since: Jul, 2012 Relationship Status: Shipping fictional characters
feeling blue
#75073: Jun 1st 2015 at 11:45:52 AM

Marth's edgeguarding is okay, but it's pretty one-dimensional for the most part and considering the lag Marth has in his aerials, pretty easy to get through unless you're caught offguard by it.

As far as I know, the best edgeguarders in the game are Pikachu, Sheik, Jigglypuff, Meta Knight and Greninja.

It helps that all of them have nearly ungimpable recoveries that allow them to go very far or deep to edgeguard someone.

Hitting people offstage with Shadow Sneak is one of the biggest joys of tplaying Greninja and it works more often than not if you time it just right.

edited 1st Jun '15 11:47:44 AM by FullMoon

GreatT HOT DOG Since: May, 2010 Relationship Status: [TOP SECRET]
HOT DOG
#75074: Jun 1st 2015 at 12:37:57 PM

Look at what's been announced for Mii Costume DLC at the top of the list. That is hilarious, and as a Gunner, no less.

When you wish upon a side of beef, soon will come an end to all your grief
NesClassic Meh-meh!? from Flyover Country Since: Dec, 2012 Relationship Status: In another castle
Meh-meh!?
#75075: Jun 1st 2015 at 12:40:37 PM

On my quest to make sure all my DLC gets some use, I will ensure that becomes a Kazumi Totaka fighter.tongue

🏳️‍⚧️she/her | Vio Rhyse Alberia

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