I do not have Mewtwo and already fought three of them.
One of them won, but the stage was 75m and nothing on that stage counts.
That is to imply that most people are bad with him, not that I'm good.
edited 15th Apr '15 4:36:58 PM by Kuroxeng
Moved handles because mehWily Castle seems disliked, but I like it.
Yes, Yellow Devil is huge and disruptive, but also extremely predictable. There's even warning buzzers going off when it is about to land. (And you can see it's pieces fly all the way from the castle in the background. Neat detail there.)
Pac Land is another largely disliked stage. Only part I really hate is the canyon. If there was ledges to grab to, it would be tolerable.
... Are we going to discuss least liked stages now?
Moved handles because meh![]()
Not sure if it was that, or if you just managed to escape before hiting the blast line.
Also, I don't play as Bowser much, but I still think it's horseshit that Bowsercide doesn't work anymore.
I also like Pyrosphere and Gaur Plain to an extent. Boss stages are cool. Though Gaur Plain could use less giant hole in the middle.
I don't seem to like stages where you fight with a giant hole in the middle, instead of a wide platform...
edited 15th Apr '15 5:00:36 PM by Kuroxeng
Moved handles because meh![]()
Metal Face is so helpful. When he destroys one of the larger arches on the topmost level of Gaur Plain, the layout feels so much better.
I'm so conflicted about him now that I'm more familiar with his source game. He's still a bit amusing there, but it's a lot more in a Love to Hate kinda way.
... A LOT more.
I enjoy about half of Gamer's layouts- 5-Volt creates a sort of king of the hill game out of it. The layouts that forms caves of life are a problem, though.
edited 15th Apr '15 4:56:37 PM by Pulse
I sure said that!Blitz: Indeed it has. I believe Kirbycide is the same way, since the bottom of the 'ciding character hits the blast line before the bottom of the victim, although sometimes there's a bit of disjoint. It's why Ganoncide always kills, and... well, Bowsercide is odd disjoint-wise as well.
Also, I hate Gaur Plain, Metal Face or no Metal Face. It's not a plain in the slightest. I love the visuals and I love Metal Face as an enemy, but dammit, it feels virtually unplayable.
edited 15th Apr '15 5:00:02 PM by Eskay64
Ah, thanks. I couldn't tell during the match because I was too busy mashing buttons.
Also I like 3DS Wiley's castle, wouldn't mind if the stage was a bit longer so Yellow Devil didn't take up a third of the stage, but I like the option to take him out and use the explosion to KO people. Admittedly, the nostalgia value is high too.
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Well, I mean, the way down bit is. But that's past the blast zone.
I like that we got a stage from Xenoblade that includes a shot of the Bionis from its leg, but I hate that we got a Xenoblade stage based on an extremely early and not particularly consequential area.
The long and short of it is, bosses are awesome in Smash and it's a pity they've been demoted from Brawl.
edited 15th Apr '15 5:01:22 PM by Pulse
I sure said that!What you're ideally supposed to do with "Inhale-cides" is catch recovering opponents on their second (or at least closest-to-last) jump, Inhale them, then drop off the stage and either spit them out an appropriately far distance away from the stage or just wait for them to break out manually and sucker themselves into even less recovery (though the latter may be harder to pull off with Dedede. Not entirely sure). All that's left is avoiding any last-second revenge kill attempts and proudly puffing your way back up the stage.
Note that this isn't going to work on pretty much anyone who laughs at being blown offstage with their recoveries alone (Villager, Lucario, etc.), but you may have already noticed that if you're going for full-fledged kill-cides.
edited 15th Apr '15 5:20:13 PM by Demonfly
"Tell them to shut up and have some faith in me." - dead flashback guyThere's not a whole lot of stages that bug me in Smash 4, though I will say that I really hate Pac-Land. It's such a pain to fight on, especially during the second half.
Icon by Civvi the Civilian!This update that came out today is a compatability patch, so yeah, you can face Mootoo online. Presumably all new fighters will come with compatability patches.
Anyway, the only stages I'm not that fond of are 75M and Palutena's Temple. The former isn't nearly as bad as it was in Brawl, though, and the latter's size is only ever really an issue if you deliberately run away and stall the fight.
I'm not a fan of how frequently the Yellow Devil shows up (Either he should stay dead when defeated, or show up much less frequently), but not enough as to dislike the stage. Ridley and Metal Face (And Nabbit, if you count him) are more fun and don't have that problem.
You cannot firmly grasp the true form of Squidward's technique!

Quick question while I download the patch: if you don't download Mewtwo and enter an online battle, is it possible to encounter someone using Mewtwo? Or would you always be matched up against someone who doesn't use a DLC character that you didn't download?
Switch FC code: SW-4420-1809-1805