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Hungryguy I am a Rad Reptile. from inside a cheese wheel Since: Mar, 2013 Relationship Status: Having tea with Cthulhu
I am a Rad Reptile.
#71126: Mar 28th 2015 at 7:19:46 PM

[up][up][up] Well, any fat angry stereotypical Frenchman I've ever seen immediately reminds me of Wario, and in Mario Kart Double Dash, Waluigi (possibly) says "purple" in French. He could just be telling them to move though.

Call me butter, because I am on a roll! 3ds friend code: 5258-0885-3903 Wii U: Bowser Charizard
powerpuffbats The crabby fussbudget Since: Mar, 2014 Relationship Status: Anime is my true love
The crabby fussbudget
#71127: Mar 28th 2015 at 7:30:23 PM

I just curb-stomped Dark Pit as Lucina, to see who the superior clone is, on Final Destination...He couldn't even KO me once. The best he did was get me to 152%.

Viridi and Palutena are never gonna let Dark Pit live it down that he got owned by Lucina.

AAAAUUUUGGGHHHH!!!!
Ekimmak Since: Nov, 2010
#71128: Mar 28th 2015 at 8:11:28 PM

... is there anyone who has a good chance against the Hands? I just beat them for my first time, but... the fact that you have to jump to deal any sort of damage kind of hurts your hopes of avoiding their attacks.

Hungryguy I am a Rad Reptile. from inside a cheese wheel Since: Mar, 2013 Relationship Status: Having tea with Cthulhu
I am a Rad Reptile.
#71129: Mar 28th 2015 at 8:13:35 PM

Ganondorf does pretty good with his Up Smash. Over and over again.

Call me butter, because I am on a roll! 3ds friend code: 5258-0885-3903 Wii U: Bowser Charizard
Daydre That's just how it is on this bitch of an earth from in my house Since: Jun, 2014 Relationship Status: You cannot grasp the true form
That's just how it is on this bitch of an earth
#71130: Mar 28th 2015 at 8:16:20 PM

[up][up]Uh, anyone with a throwable projectile maybe?

Also, I usually just use an up aerial in the interim where they don't attack then dodge the rest of the time.

edited 28th Mar '15 8:16:52 PM by Daydre

we will survive.
Anomalocaris20 from Sagittarius A* Since: Sep, 2010 Relationship Status: Love blinded me (with science!)
#71131: Mar 28th 2015 at 8:18:36 PM

If you think the Hands are tough, wait until you fight Master Core.

You cannot firmly grasp the true form of Squidward's technique!
FullMoon feeling blue from Surface Since: Jul, 2012 Relationship Status: Shipping fictional characters
feeling blue
#71132: Mar 28th 2015 at 8:28:51 PM

That feel when you want to do a video with commentary but you suck at speaking English.

Enderspy (Experienced, Not Yet Jaded) Relationship Status: In bed with a green-skinned space babe
#71133: Mar 28th 2015 at 8:36:37 PM

Now accepting donations for the Teach Full Moon How to English so He Can Make Commentated Videos Foundation.

Ekimmak Since: Nov, 2010
#71134: Mar 28th 2015 at 8:40:13 PM

Yeah... I suck at fighting games. The reactions and planning six steps ahead of your opponent just isn't my forte.

I was already planning on giving Ganondorf a shot, so maybe I'll practice with him a bit.

edited 29th Mar '15 12:29:55 AM by Ekimmak

powerpuffbats The crabby fussbudget Since: Mar, 2014 Relationship Status: Anime is my true love
The crabby fussbudget
#71135: Mar 28th 2015 at 11:59:13 PM

[up] I find a character with good ground speed is good for avoiding the platforms that the Hands throw at you.

Question: Which newcomers already in the game were you guys expecting to appear?

The ones I was kinda expecting:

  • Mega Man
  • Little Mac
  • Shulk
  • Bowser Jr

I did not expect:

  • Villager (because AC didn't fit having a character in a fighting game to me)
  • Wii Fit Trainer (same reason as Villager)
  • Rosalina and Luma (Just didn't strike me as the most likely Mario series rep to be a newcomer in the game)
  • Greninja (as I had no idea who he was when he was revealed...I haven't played much of Gen VI)
  • Palutena (because I had only played the first two chapters of Uprising by that e3)
  • Dark Pit (a weird case...as I knew who he was by the time the leak occurred thanks to the Brain Scratch Comms playthrough of Uprising)
  • Pac Man (a third third-party character didn't seem likely to me)
  • Mii Fighter
  • Robin and Lucina (same as Greninja...except I had not even played Awakening by the time they were revealed...in fact, I started playing Awakening a month ago. My gender for Robin in that game was influenced by my Robin preference in Smash)
  • Duck Hunt (Same as Villager and Wii Fit Trainer)

edited 29th Mar '15 12:12:05 AM by powerpuffbats

AAAAUUUUGGGHHHH!!!!
Daydre That's just how it is on this bitch of an earth from in my house Since: Jun, 2014 Relationship Status: You cannot grasp the true form
That's just how it is on this bitch of an earth
#71136: Mar 29th 2015 at 12:03:20 AM

I had no expectations, as I am usually wrong about such things.

Who I wasn't expecting was Dark Pit, because as much as I like me some Dark Pit, I thought he was too similar to Pit.

we will survive.
Anomalocaris20 from Sagittarius A* Since: Sep, 2010 Relationship Status: Love blinded me (with science!)
#71137: Mar 29th 2015 at 12:08:54 AM

I was expecting Villager, Mega Man, Little Mac, Pac-Man, Palutena, Miis of some sort, and at least one more FE and Pokemon rep, though I didn't know enough about FE to make a prediction and I wasn't expecting Greninja at all.

You cannot firmly grasp the true form of Squidward's technique!
Irene (4 Score & 7 Years Ago) Relationship Status: Crazy Cat Lady
#71138: Mar 29th 2015 at 12:16:42 AM

To be fair, the Hands were pretty well improved in 4. They're no longer pushovers. Although they were also challenging in normal Classic during Brawl, but pushovers in Boss Battles/SSE. Like, seriously, they were "easy mode" even on Intense during Boss Battles. Jeez.

Master Hand was mediocre in Smash 64, slightly hard sometimes in Melee(Crazy Hand too). Their most difficult moment was during Event Mode, but even then, weren't that difficult in Melee. I'm glad they were made more challenging. The Hanafuda card move is probably the one that can get you easily. You can't simply push down to go through like some platforms. This means you have to be far more attentive. It's a small one that can catch some off guard. Even a perfect no lives lost run can be ruined by it. Although to be fair, Brawl's Classic has the enemies upped pretty well, so getting through without losing a life can be difficult sometimes. Moreso when you realize the mode is far far longer than the previous games and the A.I. will team up on you even when they're supposed to be fighting each other too, your teammates are often stupid, a bad course can screw you over, and less mini-games to take a breather in. Thankfully this isn't an issue in the other four games, as the rest of the Classic modes are vastly shorter and/or easier. Not counting moving the intensitivity up too high.

Shadow?
Ekimmak Since: Nov, 2010
#71139: Mar 29th 2015 at 12:30:06 AM

I just got the achievement for no lives lost on Classic Mode. With Yoshi. Who I've played perhaps twice before on the Wii U.

That's... unexpected.

Edit: Also, got my first intense difficulty Master Order ticket. I was originally going to switch off after the previous fight, but saw it had a CD for a reward, and thought "Why not?"

I was the first knockout, and feeling frustrated, but I just kept spamming B-Down, and eventually, got two K Os in one shot. Afterwards, it was just a matter of staying in the arena for the remaining 30 seconds. I have no idea how I did it ... but I did.

edited 29th Mar '15 1:45:21 AM by Ekimmak

Irene (4 Score & 7 Years Ago) Relationship Status: Crazy Cat Lady
#71140: Mar 29th 2015 at 12:35:06 AM

I remember obliterating 100 Man Smash with Bowser on the 3DS version and destroying Wario to unlock him.

I bring Bowser into the Wii U version and don't get very far. Those patches make a huge difference, that, and the Wii U's AI is way better anyway(which is good, cause they weren't very smart otherwise). That said, can I say 100 Man Smash is only actually tough due to Mii Swordsman and Mii Gunner since they have actual range? Mii Brawler is a pushover compared to the other 2.

Shadow?
Fawriel Since: Jan, 2001
#71141: Mar 29th 2015 at 3:49:46 AM

Seriously, Classic, All-Star, Special Orders, and Event Match don't have any real challenge, just some Fake Difficulty by putting you against team after team (Or pseudo-team, in Classic's case) that can exploit the increased hitstun to trap you in touch of death combos. One on one, they stand absolutely no chance even on the hardest settings.
Anything involving CPU opponents is inherently Fake Difficulty already because the AI is clearly designed to be perfect and all you get from lowering their level is the same AI but with an increased chance that they'll just stand around doing nothing. It's a complete coin toss if your opponents decide to perfect-shield everything you throw at them or to stand right next to you waiting for a punch in the face.

I wonder. If they wanted to, it shouldn't be hard to program an AI for Smash Bros that is literally impossible for a human to beat. It already knows the exact start-up, effective attack frames and cooldown of any move you perform, so all it would have to do is dodge everything and wear you down with safe attacks and... yeah. The only way to beat a level 50 Amiibo is to punish any mistakes they make, so just program it not to do anything punishable and only react to punishable moves you do, and bam.

Ekimmak Since: Nov, 2010
#71142: Mar 29th 2015 at 3:54:09 AM

You do realize this is a game, and supposed to be fun.

What's fun about a perfect play AI beating you every time you pick up a controller?

[down]My bad. And probably, yes.

edited 29th Mar '15 4:42:12 AM by Ekimmak

Fawriel Since: Jan, 2001
#71143: Mar 29th 2015 at 4:20:27 AM

Hm? I never said it would be fun. I was just wondering if it's possible. Like that chess computer that has only been beaten a handful of times.

TroPartner Since: Nov, 2014
#71144: Mar 29th 2015 at 4:55:31 AM

[up]x4 You didn't even fight the Hands in Subspace.

It was Tabuu up the wazoo.

edited 29th Mar '15 4:56:46 AM by TroPartner

Irene (4 Score & 7 Years Ago) Relationship Status: Crazy Cat Lady
#71145: Mar 29th 2015 at 5:08:34 AM

I forgot what the entire list of Bosses was in the Great Maze. Regardless, they are still crap easy in Boss Battles. They are a legit challenge in Event Mode and Classic, though. They feel more tedious in 4, though. But as I said, that card trick is really annoying at times. Especially if you simply forgot they aren't platforms you can simply drop through. And if you've got your mind on anything else, that will happen a lot. Otherwise, not that hard in general.

Shadow?
Ekimmak Since: Nov, 2010
#71146: Mar 29th 2015 at 5:11:36 AM

Only fell for it once. After that, the worst combo is Crazy Hand knocking you into the ground while Master Hand tosses a card under you.

Numbuh1234 Since: Apr, 2014
#71147: Mar 29th 2015 at 5:34:48 AM

I vanquished the True Final Battle.

Now I never have to go through that nightmare again.

TroPartner Since: Nov, 2014
#71148: Mar 29th 2015 at 5:50:01 AM

[up][up]I never had trouble with Master's card tricks. If you ask me, the most infuriating attack award goes to Crazy's black hole. You can't even avoid it, it's a cheap shot.

Ekimmak Since: Nov, 2010
#71149: Mar 29th 2015 at 5:54:02 AM

[up]Wait, so it wasn't just me being bad?

Elbruno Mummy Woomy from Chile: Not As Dry As Space! Since: Nov, 2011 Relationship Status: Having tea with Cthulhu
Mummy Woomy
#71150: Mar 29th 2015 at 6:00:21 AM

[up][up]When in doubt, roll spam.

"Yeah, it's a shame. Here we are in an underground cave with all these lasers, and instead of having a rave we're using it for evil."

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