Supposedly, but I assume that requires reporting the players in question, and you can only submit one report a day. I unfortunately didn't think to block the three of them either.
EDIT: I'm curious how Moon lost his second stock in that last match. It looked like he should have landed on the platform, but next thing I know he's on his last stock.
Curious to see that write-up, by the way.
edited 5th Mar '15 6:44:18 AM by Dragon_Ranger
What happened was pretty much that since both Sheik and I were in the air, I couldn't see the stage, I tried to fast fall after my attack and I just barely missed the stage. You can't grab a ledge if you fast fall either.
As for the write-up.
It's not exactly the most informative thing since I made it in a bit of a hurry but I think it does a good enough job at explaining just how silly this custom is.
Moon rarely plays anyone else.
Call me butter, because I am on a roll! 3ds friend code: 5258-0885-3903 Wii U: Bowser CharizardLet me elaborate.
It was a complete Curb-Stomp Battle. I got smashed once, near the end of the match, and only because Meta Knight was moving too fast for me to react in time.
I beat a character I hear is specifically known for being OP. With the cute princess girl.
Beware the Nice Ones, indeed.
edited 5th Mar '15 8:08:52 AM by TooManyIdeas
At first Meta Knight felt kinda floppy to me. Like they took his sword and gave him a foam replacement.
Call me butter, because I am on a roll! 3ds friend code: 5258-0885-3903 Wii U: Bowser CharizardAlso, the Villager cheats.
My dad smashed him over and over, and the little guy just wouldn't leave. He completely blasted everything.
I can't believe I didn't notice this until now, but both Mario and Dr. Mario can aim their Super Jump Punches. Assuming they're facing right, you can either press right after the attack to gain more horizontal direction or press left to gain more vertical direction.
By pressing left, vanilla!Mario reaches about as high as Luigi when he's performing his Super Jump Punch. As for Dr. Mario, he still sucks at recovering.
Call me Willy Whistle 'cause I can't speak, baby. Something in TV Tropes really drove me crazy.That's why I have Super Jump on my custom Dr. Mario.
Call me butter, because I am on a roll! 3ds friend code: 5258-0885-3903 Wii U: Bowser CharizardMy friend can destroy you if he's on the Gamer stage since we're talking about characters who can destroy others. Last time I played him on that stage, he was Ike.
I can actually destroy people with Mega Man now that I found out how to perfectly counter spam attacks.
I've never really noticed how bad Dr. Mario's recovery is in this game. Is it as bad as Link's recovery in the original game?
edited 5th Mar '15 2:20:02 PM by powerpuffbats
AAAAUUUUGGGHHHH!!!!
It's basically like vanilla!Mario's Super Jump Punch except with much less distance. You'll notice it when you're launched off the stage and you're below the screen as you're about to lose a life.
I am furious. I might just be done with Smash until Mewtwo is released. If I play it again I'm certainly not playing online until they fix the gotdang matchmaking system.
Call me butter, because I am on a roll! 3ds friend code: 5258-0885-3903 Wii U: Bowser Charizard

Also, page topper.
edited 5th Mar '15 5:59:05 AM by powerpuffbats
AAAAUUUUGGGHHHH!!!!