Smash Wii U already has over 700 trophies—if the character already exists then there's a good chance that they have a trophy.
If they don't exist yet, then they can have any pose.
edited 6th Jan '15 1:23:53 PM by Keybreak
You gotta believe me when I scare you away, all that I wish for is that you would stayAh, control issues I can understand. 3DS controls haven't bothered me much, but sometimes the device feels a little too small for my hands for playing Smash with. But I've mostly adjusted and I don't know anyone nearby that has a Wii-U for me to try playing Smash to compare yet.
edited 6th Jan '15 2:21:39 PM by BlitzTrain
Circle pad only caused problems when it crapped out...not like broken, but it had a very bad problem delaying upwards and downwards movement when using vice-versa movements beforehand.
It also had a problem of going back to default in game causing the hand to slide, menu select to scroll for a little bit, and characters to crouch long than necessary even after I let go of the Circle pad for a short time.
It was Extremely annoying and anything that hampers my playing ability will be described as such including my own sweaty thumbs...which is no longer a problem due to me pulling the rubber cover off. I stopped playing for like three weeks and the pad is now fine again.
Rules of the Internet 45. Rule 45 is a lie. Check out my art if you notice.I really hate how in stock team matches the fighter who loses the least lives comes out in front, even when their score would put them way behind.
And the CPU's are always so Gang Up on the Human that they will literally walk through another CPU to get at you. It's so wrong.
You gotta believe me when I scare you away, all that I wish for is that you would stayNegative points from K.O.s...is a thing so that does factor in.
The Cpu goes after humans less, but its usually them going after whoever hits them.
edited 6th Jan '15 3:17:30 PM by randomness4
Rules of the Internet 45. Rule 45 is a lie. Check out my art if you notice.Just a little. First it's about how many lives you lose, then it factors in how many KO's you got against the other team.
And I dunno, maybe it's just because I'm always the one who does the attacking while my team just mucks around. ;p
edited 6th Jan '15 3:18:31 PM by Keybreak
You gotta believe me when I scare you away, all that I wish for is that you would stayYeah, the Control Pad is far from perfect.
As for rankings;
- 1: 3DS
- 2: 64
- 3: Melee
- 4: Brawl
I barely played any of Wii U enough to judge it(but I quite like it over Brawl at the moment, at least mechanics/multiplayer/balance-wise. Can't say for other Modes yet). So far having fun, though. I'm waiting for my adapter to arrive already. The Gamepad is too big for my hands, and my 3DS apparently can't be used outside of basic multiplayer options, so that's no good. Not wasting batteries on my Classic Controller either.
edited 6th Jan '15 3:24:07 PM by Irene
Shadow?![]()
It is annoying yeah, but at least they do it even less on the bigger stages.
edited 6th Jan '15 3:21:53 PM by randomness4
Rules of the Internet 45. Rule 45 is a lie. Check out my art if you notice.DK's definitely heavier than Samus, but yeah, Samus has good defense for how much smaller her frame is. I believe she's around R.O.B., Link and Captain Falcon as being in that group that sort of stands at the threshold between medium and heavyweight.
edited 6th Jan '15 3:54:55 PM by Pulse
I sure said that!Pretty sure?
The only competition she has is Link.
She's also has wall jumps...so in a good stage choice, advantage Samus.
edited 6th Jan '15 3:55:48 PM by randomness4
Rules of the Internet 45. Rule 45 is a lie. Check out my art if you notice.Well, I'm experimenting how long it takes for CP Us to lose 99 lives at 300%.
The legend has returned.

Holy shit I love Ganondorfs down-air