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FullMoon feeling blue from Surface Since: Jul, 2012 Relationship Status: Shipping fictional characters
feeling blue
#66776: Dec 30th 2014 at 10:08:47 PM

This made my day.

edited 30th Dec '14 10:08:53 PM by FullMoon

Keybreak (Long Runner)
#66777: Dec 30th 2014 at 10:15:29 PM

I think Mario actually got a little bit stronger.

Heh, Scooby Miis.

You gotta believe me when I scare you away, all that I wish for is that you would stay
Demonfly birdie fairy Since: Jul, 2012
birdie fairy
#66778: Dec 30th 2014 at 10:17:30 PM

[up][up]Duck = Scrappy?

"Tell them to shut up and have some faith in me." - dead flashback guy
DoctrainAUM White Hindu from New Jersey Since: Aug, 2010
White Hindu
#66779: Dec 30th 2014 at 10:18:42 PM

Who's Ganondorf supposed to be?

"What's out there? What's waiting for me?"
BurntMario Oh hai TV Tropes from Your nightmares Since: Sep, 2014 Relationship Status: YOU'RE TEARING ME APART LISA
Oh hai TV Tropes
#66780: Dec 30th 2014 at 10:19:10 PM

[up][up] That'd be ironic considering the dog is generally considered to be The Scrappy of his home series.

edited 30th Dec '14 10:19:23 PM by BurntMario

Call me Willy Whistle 'cause I can't speak, baby. Something in TV Tropes really drove me crazy.
BlitzTrain Since: Apr, 2014
#66781: Dec 30th 2014 at 10:19:21 PM

[up][up] Probably the spooky villain.

edited 30th Dec '14 10:19:47 PM by BlitzTrain

Ekimmak Since: Nov, 2010
#66782: Dec 30th 2014 at 10:21:49 PM

[up][nja]'d in advance

[up][up]The monster of the week, I'd have thought.

edited 30th Dec '14 10:22:27 PM by Ekimmak

Irene (4 Score & 7 Years Ago) Relationship Status: Crazy Cat Lady
#66783: Dec 30th 2014 at 10:23:02 PM

Mario is definitely better in Smash 4. Although he wasn't tweaked much, the game engine was revamped to allowed combos, which he excels at pretty well.

Then again, everybody feels fairly good to me. Meta Knight and Wii Fit Trainer I can't get much out of due to MK being a bit too weak for my tastes and WFT having a very weird moveset. I'll get used to them eventually, and I do find them more interesting than originally. MK due to my lackluster usage of him in Brawl, and WFT due to my initial WTF response at her joining. That said, she's cool as is, and I do like all the playable characters in the series overall anyway.

Shadow?
BurntMario Oh hai TV Tropes from Your nightmares Since: Sep, 2014 Relationship Status: YOU'RE TEARING ME APART LISA
Oh hai TV Tropes
#66784: Dec 30th 2014 at 10:27:25 PM

I don't really use Mario much, but from what I heard his F.L.U.D.D. became much more useful than it was before.

Call me Willy Whistle 'cause I can't speak, baby. Something in TV Tropes really drove me crazy.
randomness4 Ghost '11 from The Land of Inconvenience Since: Sep, 2011
Ghost '11
#66785: Dec 30th 2014 at 10:44:28 PM

Not really...it serves the same use. If you made use of it in Brawl, you'll make use of it here...gimping recoveries is the only thing its reliable for.

Rules of the Internet 45. Rule 45 is a lie. Check out my art if you notice.
Irene (4 Score & 7 Years Ago) Relationship Status: Crazy Cat Lady
#66786: Dec 30th 2014 at 11:00:08 PM

It's still far better overall. The pushback was increased just to make it more useful in the end. It was always best at edgeguarding, but now it's not somewhat bad at that anymore.

That's not his only overall buff, though. http://www.ssbwiki.com/Mario_(SSB4) In fact, I suggest you read just how heavily buffed he overall was. He got a few nerfs and a few unchanged or irrelevant changes too.

Really, Mario was changed up quite a bit and is superior to his Brawl self in many ways, where he was just plain awful. And part of that was the gameplay engine working against him. Brawl made combos next to impossible outside of a few quick multi-hits. Mario could combo fine among the other games, and is excellent for it in 4. He's pretty good now overall due to both the better engine and general buffing.

Shadow?
Keybreak (Long Runner)
#66787: Dec 30th 2014 at 11:11:28 PM

Mario was, like everything in Brawl, just soft and light. Everything in 4 is harder and heavier, but in a better way. Melee was harder and heavier, but uncomfortably slower...

And 64 was as choppy as all 3D pre-2000 was. tongue

You gotta believe me when I scare you away, all that I wish for is that you would stay
mrsunshinesprinkles Forever Gorgeous from Somewhere, crying Since: Jan, 2012
Forever Gorgeous
#66788: Dec 30th 2014 at 11:30:54 PM

It's just a lot easier to keep the pace up with the Itallian fat ass this time around, and I'm loving it.

edited 30th Dec '14 11:31:10 PM by mrsunshinesprinkles

"Curry killed the pussy hoping that I could kill the hate in you" - Curry, D. "TABOO | TA13OO." TA13OO, PH, 2018
DrFurball Since: Jan, 2001
#66789: Dec 31st 2014 at 12:46:28 AM

FINALLY got the Wii U version. And I rejoin the thread during a conversation about my main man, Mario. How appropriate.

Only played for about two hours, but I can't get over how much better it is than the 3DS version (despite being the same game, essentially).

And I'll admit, my jaw dropped when I was looking through the Music list and found a song from Wario Land Shake It. Definitely was NOT expecting that.

Keybreak (Long Runner)
#66790: Dec 31st 2014 at 12:49:32 AM

Smash 3DS is Super Smash Bros 4 Lite. It's only maybe...60% of Smash on Wii U? And it doesn't have as much variability in its stages, its music or its game modes.

But I'm still glad I got both.

You gotta believe me when I scare you away, all that I wish for is that you would stay
Pulse The Fool from Yadayadaville Since: May, 2011 Relationship Status: Maxing my social links
The Fool
#66791: Dec 31st 2014 at 1:19:12 AM

Though Smash Run is at least 400% better than Smash Tour.

I sure said that!
Keybreak (Long Runner)
#66792: Dec 31st 2014 at 1:22:15 AM

...yes, it is. I'd rather run a hundred Smash Runs than a Smash Tour.

But I wish both modes were as customizable as regular Smash. You could choose what kinds of battles you'd have, what items would appear, and what difficulty your opponents were...

City Trial in Kirby Air Ride was that customizable.

edited 31st Dec '14 1:25:27 AM by Keybreak

You gotta believe me when I scare you away, all that I wish for is that you would stay
Ekimmak Since: Nov, 2010
#66793: Dec 31st 2014 at 1:53:43 AM

Yeah. Lack of difficulty control really kills my interest in those modes.

LordofLore Since: Jun, 2012 Relationship Status: Consider his love an honor
Ninety Absolutely no relation to NLK from Land of Quakes and Hills Since: Nov, 2012 Relationship Status: In Spades with myself
Absolutely no relation to NLK
#66795: Dec 31st 2014 at 6:44:58 AM

Dr Mario is just Mario but better, right? And where's ROB from?

Dopants: He meant what he said and he said what he meant, a Ninety is faithful 100%.
Pulse The Fool from Yadayadaville Since: May, 2011 Relationship Status: Maxing my social links
The Fool
#66796: Dec 31st 2014 at 6:57:42 AM

Doc is slower than Mario and has many different move properties- He can't combo as well and his Forward Air attack can't Meteor Smash, for example.

R.O.B.'s a bit of an odd case- He was originally a peripheral compatible with a pair of games for the Famicom/NES, but even those games regarded him as the creation of Professor Hector, the playable character in both Gyromite and Stack-Up.

He later became something of a go-to cameo character for Nintendo's works, appearing as a background element in several games, most notably including being the last secret character in Mario Kart DS.

However, R.O.B. as he is depicted in Smash Bros is virtually an Original Generation character, having a surprisingly bleak story attached to him as a pivotal character in Brawl's Subspace Emissary mode.

edited 31st Dec '14 6:59:56 AM by Pulse

I sure said that!
FullMoon feeling blue from Surface Since: Jul, 2012 Relationship Status: Shipping fictional characters
feeling blue
#66797: Dec 31st 2014 at 7:58:31 AM

If you play Smash Brothers seriously as a competitive game, the game itself has no future.

Oh boy, the backlash that will come from this statement.

edvedd Darling. from At the boutique, dear. Since: Jan, 2001 Relationship Status: We finish each other's sandwiches
Darling.
#66798: Dec 31st 2014 at 8:21:48 AM

Context!

Q: So, then, this is good... Sakurai: Mmm. Personally, I feel that if you want to play a fighting game seriously, there are other competitive fight games that are more suited to that, and people like that could have fun playing those. If you play Smash Brothers seriously as a competitive game, the game itself has no future. If I wanted to, I'm sure I could make a more hardcore Smash Brothers game. I could make the game speed much faster, increase the number of inputs...but then, beginners would no longer be able to play the game. When the game becomes more like a sport, a tool that more strictly rewards the player with more skill, the game tapers off more, like a mountain. Just like how a mountain tapers off into its peak, that area becomes more and more narrow.

yeah, if no one reads the whole thing, I don't feel bad if they misunderstand that.

Visit my Tumblr! I may say things. The Bureau Project
IrishZombie Since: Dec, 2009
#66799: Dec 31st 2014 at 8:24:55 AM

Yeah, that seems to be a common problem with fighting games. I commend Sakurai on trying to avoid it.

edvedd Darling. from At the boutique, dear. Since: Jan, 2001 Relationship Status: We finish each other's sandwiches
Darling.
#66800: Dec 31st 2014 at 8:27:45 AM

It's clear at this point that Sakurai's main focus is never going to be the competitive aspect, really.

And earlier in the interview he said that you can play the game however you want, so... yeah.

Visit my Tumblr! I may say things. The Bureau Project

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