Master Fortress is challenging but fair the first couple times you face it. Once you memorize where the enemies spawn, though, it becomes an absolute joke since it's very predictable. Fun, though.
The only enemies that are really problematic are the Stalfos since they can't be killed easily and attack quickly. The Lethiniums should be your top priority and can't defend themselves if you rush them first, the Plasma Wisps are rare, fragile, and easy to kill, the Zoomers can be ignored.
You cannot firmly grasp the true form of Squidward's technique!I really, REALLY don't get why new Hats just suddenly stop dropping once you get to 40 in both versions of the game. This is really bad RNG, and it needs to be fixed in a patch or completing this game will be impossible.
EDIT: ...And after I bitch about this, I get two new Hats.
edited 6th Dec '14 1:59:37 AM by TheMageofFire
@Customer: I guess? I dunno, the assertion that people would rather have Lucariootwo than a Mewtwo that can Mega-Evolve just rubs me the wrong way somehow. I'm sure there are some people who can't stand mega evolutions and whatnot, but almost everyone who likes Mewtwo would have a reason to be pissed off if they got lazy with its moveset like that. I know I would be!
I honestly can't see Mewtwo having anything but Y as a final smash. It's just so recognizable.
And the people complaining about Movie 16 (Yes, 16) made the mistake of still actually caring about what's been a Franchise Zombie for over a decade now. Though I'm not complaining about Lady Mewtwo's portrayal there, either — I'm happy there's canonically more than one, so I don't have to feel guilty about having one.
How would it be lazy? Not even the two pokémon that already have Megas function the same. Charizard X is a semitransformation, and Mega Lucario is... Not even a full transformation like Giga Bowser/Wario Man/Giga Mac, it doesn't change his moves, it just pumps up his aura mechanic to his upper limits. That's all it does. If Y was a complete transformation, it would still be distinct from the other two Megas.
edited 6th Dec '14 5:08:20 AM by BaffleBlend
"It's liberating, realizing you never need to be competent." — UltimatepheerMeanwhile, in apartments across Japan, this is happening.
Link is totally boned, by the way.
edited 6th Dec '14 5:24:16 AM by edvedd
Visit my Tumblr! I may say things. The Bureau Project![]()
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He was talking about his moveset, not the FS.
Huh, I finally have seen video of Master Core off waves
And huh, if you survive it, it eventually explodes with you winning
So I guess its "I'M GONNA TAKE YOU WITH MEEEE" but bit delayed
edited 6th Dec '14 7:21:50 AM by SpookyMask
edited 6th Dec '14 7:25:40 AM by Customer
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That was pretty slick. And with Ganondorf no less (then again, ol' Ganon would be the one to taunt the heart of an Eldritch Abomination and then dodge all of its final attempts to hit him
).
Also, that JP commercial was hilarious
EDIT:By the way, the mom is playing as Ness. Nice subtle Mother reference, Nintendo.
edited 6th Dec '14 7:45:00 AM by Customer
From Sakurai's Twitter Account
This image makes me happy knowing how hard they worked on this game!
edited 6th Dec '14 9:06:01 AM by brb1006
Well now someone has to find out who Sakurai mains. It's probably Kirby.
Souleye - PPPPPP - Potential for Anything 3DS FC: 2621-3105-8671That's why I loved Ganondorf in Melee. He was a Captain Falcon who didn't slide all over the place and had a Forward-Air I could land more than one out of ten times.
"What's out there? What's waiting for me?"That moveset is an original Smash moveset anyway, and Divergent Character Evolution has settled in; Ganondorf nowadays plays quite differently from Falcon, and Smash 4 Ganon is quite decent now that hitstun is a thing.
As for Mewtwo, there's Psystrike as a Final Smash. Which is a Sphere of Destruction and a signature move that wouldn't be done justice as a regular special.
Sakurai's on the far left. He picked Random.
Also, the Falcon/Ganon moveset... I'd mind if it was explicitly from F-Zero, but it's not. Captain Falcon even being a playable character in the first place is because his body type was the same as the characters in Dragon King: The Fighting Game, so they could easily etexture it without changing its moveset.
As for Psystrike; it's his FS in P:M, and... I don't really like it.
edited 6th Dec '14 3:00:44 PM by BaffleBlend
"It's liberating, realizing you never need to be competent." — UltimatepheerEven by that logic it fails- Why is it so damn important to placate old hands at Ganondorf, but perfectly alright to shout screw-yous to anyone who liked to play Lucas, Wolf or Ice Climbers?
Seriously, why's Falcon-but-slow-and-barely-mobile so great to everyone else? Why did it capture everyone's hearts and minds in a way Marth-but-with-inverted-hit-properties-and-fire didn't? Why is everyone so quick to settle for an exceedingly poor design choice in a game ostensibly about being a retrospective?
edited 6th Dec '14 4:53:26 PM by Pulse
I sure said that!

How...really really lame.