TVTropes Now available in the app store!
Open

Follow TV Tropes

Following

Super Smash Bros.

Go To

KnownUnknown Since: Jan, 2001
#65351: Dec 3rd 2014 at 2:01:54 PM

I'm doing the Galactic Avenger mission now and holy crap does Ridley have a lot of hit points. Every time I think I've knocked him out he just gets right back up again or flies back onto the stage.

RainingMetal (Handed A Sword) Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
#65352: Dec 3rd 2014 at 2:04:47 PM

Seriously, whoever came up with A to attack, B as special, ZL/ZR as Grab and L/R as shield has never used a classic controller/gamepad in his life. Nor has he ever played an SNES game where B was A and Y was B.

This sums it all: http://brawlinthefamily.keenspot.com/2014/05/09/564-the-most-comfortable-way-to-hold-a-3ds/

edited 3rd Dec '14 2:05:52 PM by RainingMetal

ASAB: All Sponsors Are Bad.
Nap1100 Since: Mar, 2012
#65353: Dec 3rd 2014 at 2:07:17 PM

...Except that's the exact layout for the classic controller in Brawl? The difference is that this time the Z buttons are behind the regular shoulder buttons as opposed to in front or on the inside. Blame that on whoever decided to swap the directions on the Wii U gamepad more than anyone.

KnownUnknown Since: Jan, 2001
#65354: Dec 3rd 2014 at 2:09:55 PM

Isn't that the Gamecube controller layout? It's what I use for my Wii-U Etch'n'sketch too.

IMO the 3DS is way too small for the kind of controls it uses for Smash anyway (a major reason why I didn't bother with the 3DS version).

edited 3rd Dec '14 2:11:43 PM by KnownUnknown

Pulse The Fool from Yadayadaville Since: May, 2011 Relationship Status: Maxing my social links
The Fool
#65355: Dec 3rd 2014 at 2:16:53 PM

[up][up]It's not hard to rest your thumb on A and B or X and Y simultaneously, though. It's more "lean your thumb left or right to hit either button" than "hit one with your thumbtip and the other with your joint" but hey!

I sure said that!
Fawriel Since: Jan, 2001
#65356: Dec 3rd 2014 at 2:19:10 PM

... I never used the joint of my thumb to press buttons. I never even considered that. Everything makes so much more sense now.

RainingMetal (Handed A Sword) Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
#65357: Dec 3rd 2014 at 2:28:32 PM

[up][up][up][up] Alas the A, B, and Y button issue is still prevalent in that control scheme as well. Why does Nintendo keep insisting on using A for its primary functions? A feels like X and B feels like A, and so forth. Does Nintendo have someone in charge of the control layouts who is blind?

The likes of Super Mario All-Stars, Super Mario World, New Super Mario Bros U, and so forth had it summed up perfectly.

edited 3rd Dec '14 2:29:42 PM by RainingMetal

ASAB: All Sponsors Are Bad.
Dragon_Ranger Since: Jan, 2010
#65358: Dec 3rd 2014 at 3:04:50 PM

So, planning to get a Lucario Amiibo when the 3DS gets support for it. How's a hypothetical build giving him Trade-Off Equipment to boost his stats and his starting damage? That way, he gets a flat boost and a boost with his Aura. I don't know how well it would work in practice though.

Customer Since: Sep, 2009
#65359: Dec 3rd 2014 at 3:53:03 PM

Is DK's final smash's bigger this time around? I think so - which is nice: I was hoping there was a real buff involved this time around.
The radius seems the same to me, now successful button inputs seem to generate short bursts of pink shockwaves at random angles, which I don't think were in the Brawl version of the Final Smash. It's still a bit on the small side though, especially if the stage is a large one. Rosalina's Final Smash has the same issue.

RE:Control Scheme: I think the idea of making A Button the "main/interact" button and the B Button the "secondary/cancel" button (while at the same time making the X and Y Buttons into auxiliary buttons) is supposed to make the controller reminiscent of the original NES Controller, since some games (like Kirby Triple Deluxe) have button setups like that as the default. At least Smash allows you to customize your button inputs. I don't have a particular problem with this setup anyway, unless I'm switching between games that have similar playstyles but different button layouts (like going from Triple Deluxe to Shovel Knight or Shantae and the Pirate's Curse), resulting in the classic reaction.

edited 3rd Dec '14 3:55:03 PM by Customer

Demonfly birdie fairy Since: Jul, 2012
birdie fairy
#65360: Dec 3rd 2014 at 3:55:17 PM

Obviously, if she had a trophy, people would be accusing Sakurai of bias towards a series he likes

...The obviousness is kinda lost on me.

"Tell them to shut up and have some faith in me." - dead flashback guy
randomness4 Ghost '11 from The Land of Inconvenience Since: Sep, 2011
Ghost '11
#65361: Dec 3rd 2014 at 4:01:51 PM

Triple Deluxe forgets that its A button is not where it usually is...and gives the other buttons a different usage. One for no touch screen and one that also acts as the select button.

The 3DS is not small enough for controlling Smash.

Rules of the Internet 45. Rule 45 is a lie. Check out my art if you notice.
edvedd Darling. from At the boutique, dear. Since: Jan, 2001 Relationship Status: We finish each other's sandwiches
Darling.
#65362: Dec 3rd 2014 at 4:28:50 PM

I map jump to A, specials to B, standards to Y. The default setup was way too awkward, because having to move your fingers between Y to jump and A to attack is so unnatural. Matthew Taranto had a point: being able to strike B with the joint of your thumb is pretty much perfect, and it makes switching between attack types easier.

Visit my Tumblr! I may say things. The Bureau Project
FullMoon feeling blue from Surface Since: Jul, 2012 Relationship Status: Shipping fictional characters
feeling blue
#65363: Dec 3rd 2014 at 4:32:13 PM

You know what I find annoying in the Wii U version? It doesn't keep track of what alternate costume or profile you used last. It's really annoying to go into fights online with tap jump on because I forgot to change the profile. It really throws me off.

Demonfly birdie fairy Since: Jul, 2012
birdie fairy
#65364: Dec 3rd 2014 at 4:33:20 PM

[up][up]You also have the control stick/circle pad for jumping, though.

In fact, half the time I forget Y jumps even exist.

[down]And I don't get it.

edited 3rd Dec '14 4:36:53 PM by Demonfly

"Tell them to shut up and have some faith in me." - dead flashback guy
doctrainAUM White Hindu from New Jersey Since: Aug, 2010
White Hindu
#65365: Dec 3rd 2014 at 4:34:23 PM

@Demonfly: It's a joke, I didn't mean it literally.

"What's out there? What's waiting for me?"
RainingMetal (Handed A Sword) Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
#65366: Dec 3rd 2014 at 4:41:35 PM

Y being B and B being A is far more reminiscent of the NES layout. Because you'd use the tip of your thumb to press B and the joint for A.

ASAB: All Sponsors Are Bad.
Zelenal The Cat Knows Where It's At from Purrgatory Since: Jul, 2009 Relationship Status: Maxing my social links
The Cat Knows Where It's At
#65367: Dec 3rd 2014 at 4:56:12 PM

I've never had a problem with the layout because I always rest my thumb in the middle of the face buttons so that way I can quickly hit any of them without having to move my thumb.

Let the joy of love give you an answer! Check out my book!
randomness4 Ghost '11 from The Land of Inconvenience Since: Sep, 2011
Ghost '11
#65368: Dec 3rd 2014 at 5:00:11 PM

Smash's control scheme...its never not felt natural.

Rules of the Internet 45. Rule 45 is a lie. Check out my art if you notice.
edvedd Darling. from At the boutique, dear. Since: Jan, 2001 Relationship Status: We finish each other's sandwiches
Darling.
#65369: Dec 3rd 2014 at 5:36:48 PM

@Demon: I suppose, but I like to keep directions for basic movement and attacks. I'm used to it by now.

And I think I'm more or less a Zero Suit Samus mainer.

edited 3rd Dec '14 5:47:18 PM by edvedd

Visit my Tumblr! I may say things. The Bureau Project
FullMoon feeling blue from Surface Since: Jul, 2012 Relationship Status: Shipping fictional characters
feeling blue
#65370: Dec 3rd 2014 at 6:13:48 PM

I think I'm pretty much using the default control scheme, the only thing I changed was turning tap jump off.

Keybreak (Long Runner)
#65371: Dec 3rd 2014 at 6:37:03 PM

Finished 9.0 with uncustomized Dr. Mario.

Ooooooow, do I really have to do this 51 more times to be a "true" Super Smash Bros. player. ;p

I know I have to beat Classic on 7.0 with everybody, but I'm tempted to just hammer it.

You gotta believe me when I scare you away, all that I wish for is that you would stay
randomness4 Ghost '11 from The Land of Inconvenience Since: Sep, 2011
Ghost '11
#65372: Dec 3rd 2014 at 6:37:52 PM

Wow...the one time the Circle pad actually screws me over is the one time I was about to beat a high skilled Diddy Kong player.

As Jigglypuff, with both of us in the 100% damage area...and trying to use Pound, I end up using Rest. That was really stupid.

[up]The Mii's don't count.

edited 3rd Dec '14 6:42:43 PM by randomness4

Rules of the Internet 45. Rule 45 is a lie. Check out my art if you notice.
Vertigo_High Since: May, 2010
#65373: Dec 3rd 2014 at 6:43:15 PM

Smash' control scheme has never been ideal but jeez on the 3DS it really shows how awkward it is. The lack of directional input option over the stick pad thing is straight up absurd.

Keybreak (Long Runner)
#65374: Dec 3rd 2014 at 6:58:23 PM

@randomness Oh okay.

Gotta say, I haven't been trying to fly through the unlockables on this game like I did on 3DS. The tougher challenges just make me tired...

You gotta believe me when I scare you away, all that I wish for is that you would stay
BloatedCreeper The One and Many from Area N Since: Jan, 2013 Relationship Status: RelationshipOutOfBoundsException: 1
The One and Many
#65375: Dec 3rd 2014 at 7:00:27 PM

The only issue I have with the 3DS controls is that the Circle Pad never does what I want it to. Some things work fine on the Wii U, but just refuse to input correctly on the 3DS.

I'm the guy who knows how to make games but doesn't. 3DS FC: 2878-9776-7579

Total posts: 148,710
Top