Well, think about it; Samus dual-wielding is a badass idea. I mean, after many characters have done it in Smash or otherwise, the idea of her doing it is pretty cool. Link has two swords sometimes in Smash(Beam Saber), Pit and Dark Pit obviously do, Falco can do so in cutscenes, Mega Man has two armguns...
Shadow?I wonder what other factory errors could be possible?
Mario with two fireballs.
Shulk with two monados
Pit with two staffs.
Is this a Jo Jo reference?I tend to get all 3...mostly clean sweep.
I also seem to have run into a small bug...where you can literally grab someone for unlimited amounts of time if so close to a ledge that the grabbed character wiggles about because the "Grabbed" animation has them move slightly off and back over the ledge.
edited 2nd Dec '14 11:15:44 AM by randomness4
Rules of the Internet 45. Rule 45 is a lie. Check out my art if you notice.That error has been around for a long time, it's not Smash that is at fault.
They're available on Amazon but they're 103 USD used so... yeah.
Let the joy of love give you an answer! Check out my book!Enjoy yourself!
I ended up receiving a Mario-themed Wired Fight Pad along with my copy of the game itself. It's pretty nifty- Being, essentially, a Classic Controller shaped like a GCN controller. It still has the standard what-do-I-do-with-the-Wiimote problem but aside from that it's pretty solid and nice-feeling.
I sure said that!Nintendo apparently underestimated demand. And I can't blame them too much. In theory it's something only tournament players and hardcore players of the previous games would want, which shouldn't be that high of a number compared to the mainstream audience. Of course, Smash is synonymous with the Gamecube controller, and even newcomers probably want to play it with that.
Well, the GC is one of Nintendo's better controllers.
I fully intend to get a Yoshi WFP.
"It's liberating, realizing you never need to be competent." — Ultimatepheer Nintendo actually anticipated the demand, only gave retailers half of their stock, and most of the $200 adapter listings on ebay are just Nintendo employees selling off the other half at stupidly high margins
edited 2nd Dec '14 2:30:08 PM by Tropesofknowledge
Souleye - PPPPPP - Potential for Anything 3DS FC: 2621-3105-8671They were thinking..."Hectic as possible"
Rules of the Internet 45. Rule 45 is a lie. Check out my art if you notice.Even some of the stages with nothing really happening on them though are just poorly mapped out, though like Xenogears' stage or Duck Hunt (which also has fore-ground / background issues).
Brawl, imo, had a lot of stages that had a good mix of stage hazards and stage layout. They probably wouldn't be tournament legal any time soon, but the heck with that. The only stages I didn't really like were Mario Bros and 75M, because their layouts were shit and made playing the game more tedious than anything. But after spending the last thirty minutes doing the event on the new Star Fox stage, I've got to add that to the list too. I mean, damn. Half the time you're fighting the stage to stay alive against the laundry list of problems the stages have, without even worrying about actually playing the game.
edited 2nd Dec '14 3:47:18 PM by KnownUnknown
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And that's why I spent five hours straight after buying the game reconstructing over forty past stages.
(Palutena's Temple looks like something my twelve-year-old self cobbled up on Brawl's stage builder...)
edited 2nd Dec '14 3:46:40 PM by BaffleBlend
"It's liberating, realizing you never need to be competent." — UltimatepheerThere's also a couple where I really like the idea but think there should've been more of an oversight process or something in making them. Wrecking Crew would be a lot better if it were shorter (much like Melee Final Destination) - maybe it should've been a building that rebuilds itself like Luigi's Mansion or adds levels to the top as ones are destroyed on the bottom. And I could swear the Mario Bros' stage spawns things in situations where they're clearly not supposed to spawn (like the water jets).
Lylat Cruise just stands out because you can kind of tell what they were going for, but they let so much crap they should've dealt with slide because of it. The stage transitions happen on a timer but are abrupt (rather than merely fast), happen without warning (which means you have to time them and make sure you're not in certain areas when time runs out), the new stages are tiny or just oddly placed, have problems with ledges and shitty camera views with is not helped by they fact that they move around constantly (you can't always see the platforms before you land on them - bad), and such tend to frequently drop players to their doom just for being in the wrong place at the wrong time (contrast Castle Siege or Pokefloats, where the new stages come in from the bottom or there tends to be some kind of easily accesible base area to move to when things change). That's not even getting into how badly the "ship crashes into the larger ship" part is implemented and how inconsistently its various features work correctly.
And for Arceus' sake the Pokemon stage needs to be freaking bigger for the hazards it has.
Funnily enough, the way the walls work in the stage make the lower center and left really poor as stages (ruining the "four different pairs can split up and use a section to fight idea), because they're surprisingly cramped, difficult to move around in and nigh impossible to die in - it's easier to kill yourself on the floating platforms then get knocked out in the lower levels.
edited 2nd Dec '14 4:11:06 PM by KnownUnknown
Funny, I think Sm4sh had the most fun stages in the series. I think the only ones I really hate are Duck Hunt and Garden of Hope. I can sorta tolerate Gaur Plains and Wrecking Crew, but I'm not too fond of them either. Outside of those, I really like all of the new stages.
In fact the stages I hate fighting on the most are from Brawl (Pokémon Stadium 2 and 75mm).
Tier list of stages I don't like:
- Won't tolerate under any circumstances and will disconnect if opponent chooses: Gaur Plain U, Wily's Castle, Pyrosphere
- Pretends they don't exist, but will play on if I have to: Palutena's Temple, Great Cave Offensive, 75m, 3D Land, Balloon Fight
- Don't really mind; Merely don't prefer playing on: Yoshi's Island Melee, any scrolling stage, Jungle Hijinxnote , Gaur Plain 3DS
edited 2nd Dec '14 4:40:34 PM by BaffleBlend
"It's liberating, realizing you never need to be competent." — Ultimatepheer

I'm betting that's why it was sold out at Gamestop.
I'm hoping to find one offline. I can certainly have two separate Samus builds.
Shadow?