Guess what's immune to Golden Hammers in this game?
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I do believe the "Clear every mission on 9.0 Intensity!" challenge in KIU was also immune to that game's equivalent of Golden Hammers so I'm not surprised.
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Unless you want to name anything missing, it was all already ripped at least a week ago.
Note regarding Marth and Lucina and why Lucina must sweetspot the spike on her dair:
The spike occurs when the sword is directly beneath Marth and Lucina. At that point, Marth and Lucina's entire body acts as a hitbox for the spike sweetspot. In other words, the spike hitbox is not connected to their swords at all and is not a true tipper, but is rather a timed sweetspot like some other meteor smashes. This is also the case for Marth in Melee and Brawl.
Despite not being a true tipper, Marth's spike hitbox gets all the benefits of being a tipped attack, meaning that his spike is more powerful than Lucina's. The rest of his attack that isn't the meteor smash get the usual tipper hitbox at the end of his blade.
Fantastic Supreme Überkaiser Emperor Folt of The Infinity and Beyond" ... "The First"!So which one is better in the grand scheme of things: Marth or Lucina?
Let the joy of love give you an answer! Check out my book!So Gametrailers, while overall enjoying the game, feel the lack of an Adventure mode and online issues hold the game back.
What say you? Are those issues much of a problem for you?
Yeah. I pretty much agree.
The online isn't as bad as Brawl's was, but it's still got noticeable issues with lag, and the chat stinks.
And yeah, most of the the various modes are all pretty much the same thing with different bells and whistles, and thus don't really shine as alternate modes of play. If I get, say, tired of repeating Classic mode - which is essentially Arcade mode for any other game - your choices are to play a slightly different Classic mode (All Star Mode), or do individual fights with are basically the Classic mode fights with random rules (Master/Crazy Orders, Smash Tour). Which makes me wonder what the point is to having all of these modes in the game in the first pace - Smash Tour, especially, strikes me as rather redundant.
Coming from an huge fighting game lover: fighters often come down to the same things with every game, and the fact that they're quick doesn't help matters. That's why the focus falls onto learning to perfect combos, master characters, etc after you learn to best the computer. And I don't know what it is, but I could play Ko FXIII by myself for hours, but with Smash 4 (unlike Brawl) I opt to switch after a few runs through Classic mode, and I think it's because ultimately, as a fighter/party fusion, for a game like Smash you need a crowd of people.
Most fighting games with a story mode thus chance on a pretty good idea (Namco is known for it, funnily enough) - Subspace is basically just the main mode reimagined as a Kirby game platformer, but running through a structured story still feels different from assembling a bunch of battles, and gives the game a little more longevity when you don't have other people around to play with. Brawl was awesome because it fulfilled my fighting game fix, by story mode fix, my platformer fix, and my explorational/collector game fix all in one. This kind of feels like a step back.
However, the phrasing "holds the game back" is a good one: the lack of those things don't make the game bad (far from it) but they do keep it from being as good as it could be. Still, I hope they listen to that idea that's been going around about making an Adventure mode DLC.
edited 22nd Nov '14 1:28:25 PM by KnownUnknown
Oi, I'm having fun with everything, and I haven't even started Smash Tour yet.
I like the challenges too. Seems like more of them are "Beat X mode with Y character", which is fine, so long as it's doable.
I don't even need downloadable content, even Mewtwo...
Want him though, I do.
You gotta believe me when I scare you away, all that I wish for is that you would stayHaven't gotten the glitch, so I can't really help you.
Hey, at least the game isn't as bug filled as nearly every single other triple-A game released this year. XD
Onto another note. I must say, I'm surprised that most people on Game FA Qs and the like claim that Lucina is one of the worst characters, since I am finding her to be one of my best ones. Is it a matter of tiers?
Sometimes I hate this game. GW has managed to score so many kills on me in Classic it's not even funny. In one match, he scored two 9s in a row with Judge. In another match, he managed to get his Final Smash when I was down to my last stock and high percent, and I just immediately suicided. In a third match, he scored yet another 9 that K Od me and an ally during a team match.
Also, is it me or is the AI in Classic really inconsistent? Sometimes I can breeze through with relative ease, and other times I have to fight like there's no tomorrow. I play on 7.5 all the time, and the AI just seems all over the place.
Should go ahead and point this out, and if it's already been pointed out ignore this.
You do not need to beat Classic on 5.5 with Marth to get Lucina. Did it with Peach, was expecting Falco, but got Lucina instead.
"We're all paper, we're all scissors, we're all fightin' with our mirrors, scared we'll never find somebody to love."Its not the only way...it was never the only way.
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