Technically the Smash Miis are original characters made for Smash Bros. since they take nothing from their own series and games and instead act as customizable fighters instead with three different movesets to choose from, have Battlefield as their homestage + the fact that these Miis are the Fighting ____ Team for these games (which also promotes them to Mini-Boss when they're acting in that capacity).
1) The concept of the Mii Fighters itself is cute (and much better done than I was expecting prior to their reveal), but refusing to give them an icon when Pictochat of all things got one and subsequently pretending they're a Smash property altogether is in pretty poor taste.
2) FMT ignores the more interesting aspect of the Teams entirely, so now there's nothing setting these fighters apart from the characters you can already use other than the fact that they're potentially infinite and have no clue how to recover.
The entire point of Miis is that they're blank slates by default. This isn't something Sakurai invented.
edited 18th Nov '14 1:53:59 PM by Demonfly
"Tell them to shut up and have some faith in me." - dead flashback guy
It isn't, but that's why these particular Miis are original characters to Smash Bros.: Instead of representing their own brand of games and series and basically "gaining" an identity, the Smash Miis essentially spawned from Smash itself to better fit the "character" of the Mii.
There is no question that Sakurai intended the Mii's to be a smash original variation of the character. The Mii Fighters are not "regular" Miis and have none of those abilities. That particular class is Smash specific. Just like Giga Bowser.
R.O.B. has been playable directly outside of Smash, so he's not a good example. Ancient Minister is a Smash character, though.
That said, they're the 2nd character originating from the Smash universe to be officially playable.(Giga Bowser is technically the first, however, he's not a full character by that time. Master Hand is the true first due to a Melee glitch. It does freeze up often, but you can start and finish with him). Counting the classes, we've only been able to, without a cheat device, play as 5 total SSB characters. Unless you no longer count Giga Bowser due to him losing the Smash symbol. Also, for the record, the symbol they display should honestly count what Universe they're from. Hence I use the term SSB characters. Miis as a concept alone obviously didn't originate in Smash, but these classes and specific use of them did. They're an interesting combination of original and a previous game character, one not done before.
edited 18th Nov '14 2:09:59 PM by Irene
Shadow?Mii Fighters (Brawler, Swordfighter, Gunner) are Smash original yes. But at their core they are still Miis. Miis that debuted with the Wii and Wii Sports. Like other games where they appear, they are altered to fit the game in an appropriate way. That doesn't change the fact that neither Smash nor Sakurai invented Miis any more than they invented Mr. Game & Watch. The specific way they are used and interpreted are changed for Smash, but as characters they're not Smash original.
Some created stages.
edited 18th Nov '14 2:19:23 PM by rmctagg09
Hugging a Vanillite will give you frostbite.![]()
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Their Smash incarnation as the Mii Fighter still make them unique characters to Smash Bros, simply because they were solely made with Smash in mind. These Miis can never be used outside of Smash Bros., whereas "normal" Miis can be. Because of that, it's only fair to dub them as original to Smash Bros and playable representatives of the series given that we most likely won't see these ones again until the next Smash Bros. comes.
edited 18th Nov '14 2:38:14 PM by Folt
Fantastic Supreme Überkaiser Emperor Folt of The Infinity and Beyond" ... "The First"!Off the current topic, but I just had a really great For Glory moment.
After a bunch of fights where I picked random and got my ass beat (a lot; it turns out I don't think I know how to play most of the cast), I got into a fight with a guy playing Little Mac while I got Bowser Jr. from the random button. It wasn't that spectacular; as far as I could tell it was just your average FG Little Mac (in other words, not a threat). While I got hit with a KO punch and lost a stock, I managed to beat him without too much trouble.
I considered dropping out afterwards, but decided to fight him a second time with my main Dark Pit (don't know if we're still concerned about spoilers, so leaving it hidden just to be safe) to show him what I'm really capable of (and to make sure I could actually beat him twice). In a spectacular coincidence, he must have been thinking the same thing...and picked Dark Pit himself. I think Dark Pit must have been his main too, for he was a lot better with Dark Pit than he was with Little Mac and the resulting ditto was a really good fight. To top it all off, this was the first time I ran into another Dark Pit on For Glory.
Icon by Civvi the Civilian!It seems fair to nerf Bowsercide. Cheap winning method is cheap.
(We are talking about Flying Slam off the stage, right? I can't stand fighting people who do that.)
What is a fandom? A miserable little pile of flame wars! 3DS FC: 0387-9377-7408 PSN ID: Raven King Sage

They stripped The Great Wario of his Waluigi Time Powers?!