Here's one of the nerfs. The WiiU version increased Rosalina's Luma respawn time from 8 seconds to 13 seconds.
It dies at 1:56 and respawns at 1:43. At any rate, any balance changes made in the WiiU version will probably be carried over to the 3DS version in this patch.
This is bit random though, but in Palutena's Guidance, I honestly feel like her "BBQ Wings" comment is just mean, even by her standards. Like, she makes varying amounts of jokes, and I am pretty sure she has made similar joke before, but after one... thing, in Uprising, that just comes out as a mean joke.
Only sometimes posts![]()
Yeah, I was about to bring up that the joke was made before but it is in poor taste after that one chapter.
It's pretty normal for Palutena to be trolling, based on what i've seen of Kid Icarus: Uprising so far.
1:I can't see the little things on their models like their eyes and small clothing details and so on (pretty irrelevant to gameplay but I didn't buy a fighting game designed to be relatively easy to learn that's primarily advertised as a Massive Multiplayer Crossover because of its deep fighting system or something, Ike probably fits my playstyle the most but I don't use him anyway in favor of three characters that...have more of a learning curve to me)
2:Having a hard time reading enemies' "tells" (basically what move I think they're going to use) or what items they pick up(if far away)
3:Anything that involves 2 or more fighters at once(includes assist trophies) significantly makes problem 2 worse (especially if for some dumb reason the others are really far away, preventing auto-zoom or something) although the more chaotic situation in general messes with my focus anyway, regardless of sizes.
I'm also using the thin outline option because the thick one looked ew to me though, so my own choices aren't helping much either.
I'm all for balance patches, as long as they, well, balance. (Coming from an MMO background skews your perception of the things a lot.)
edited 11th Nov '14 1:37:17 PM by YuukiAsuna
MMORPGs are serious business.I'm pretty sure that KIU is about as accurate to Greek mythology as Disney's Hercules is.
MMORPGs are serious business.
That is not the trope you were looking for. I would suggest Sadly Mythtaken but that would be wrong, too, since Palutena is simply based on Athena rather than actually being her.
Really, Palutena is a troll but she's never overly cruel. There's no way in hell she'd make that joke after that chapter.
edited 11th Nov '14 1:51:11 PM by Zelenal
Let the joy of love give you an answer! Check out my book!We all know it's Shulk Time, and Robin's time to tip the scales, and of course Waluigi Time, but there's one more time that's very important
◊.
That will indeed be the time for Metal Face whenever I'm play Guar Plains.
Let the joy of love give you an answer! Check out my book!Welp, I finally managed to land Mac's KO punch while in mid-air, on a 73% Young Link to be exact. I was so happy and then... he lived! In fact, I was so surprised that I failed to get back on stage.
The amount of effort taken to make sure Mac's air game was the worst ever is commendable.
Souleye - PPPPPP - Potential for Anything 3DS FC: 2621-3105-8671![]()
I do the opposite. I only pull out Mac against opponents I've already beat at least once because, while I don't want to look like an immature scrub, he's just too fun to not play as.
I have Rage-Palutena'd before, though. That typically doesn't end well.
"It's liberating, realizing you never need to be competent." — UltimatepheerI've heard the upcoming balance patch "fixes" (by that I mean kills) Wario's wonky vectoring.
Can anyone confirm this? Hopefully disconfirm? :<
🏳️⚧️she/her | Vio Rhyse Alberia

Aaand I have a sore throat from being angry at the game again. Sometimes it just seems to refuse to let you enjoy it.
Going through the roster one by one to beat Smash Run in first place with each character, Little Mac is, I think the third character I managed to not place first with on the first try. Which... should not have happened. It was a race, again, in the mine course, again. First I'm being blocked by all those slow-ass bastards in front of me, then the course forces me to basically fall down the steps so that I may not make use of my land speed, of course, then I hit a dead end with lava at the top and bottom that's impossible for most characters to pass through, so that's great, and then I die twice on some platforming bit over a pit because... for some reason, even in the Smash Run attempt afterwards, I kept having the problem that I lose my second jump because I use it immediately after leaving the ground. I never had this problem before. Is... is that a Mac thing or what. I do not understand.
Anyway Smash Run is maddening. It just seems to do whatever it can to annoy you. Bah. Baaaaaaah.