Well, I have tried Flash 2 and while it's physics are a step up from the first game (by miles) I just couldn't get into it. It's a fan game, and it shows. While I appreciate the efforts of fans, it just isn't refined enough for it to be in my top 3 even.
4 > Project M > Melee > Brawl > 64
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It's a very direct attack with ostensible invincibility attached, so I understand why a lot of newbies use it.
The real question is why I have never fought someone who knew how to punish Super Dedede Jump. It's supposed to leave him wide open and the windup is really long, but nope, I hit people with it all the time.
edited 14th Oct '14 3:36:56 PM by Pulse
I sure said that!![]()
From my experience, Super Dedede Jump also deals some damage if you're too close and that stops you right in your tracks when you want to punish Dedede, it's similar to Yoshi's Ground Pound. I don't know if I'm doing something wrong but it feels kinda tricky to punish them whent they use those moves.
Speaking of Kirby's Stone: The stone glitch from Brawl has not carried over to 4; I just got done testing it.
Icon by Civvi the Civilian!The only kind of move spamming you're most likely to see is Kirby and Pikachu Down-B...they're the most common. You might see a few more, though I don't know entirely.
edited 14th Oct '14 4:38:01 PM by randomness4
Rules of the Internet 45. Rule 45 is a lie. Check out my art if you notice.Seems like practicing online was the way to go from the beginning. Only problem is i had to narrow the characters down by gut feeling rather than anything substantive. I'm looking at 12: Kirby, the guy who's spoilered for whatever reason, Ike, Dedede, Link, Bowser, Lucina, Olimar, Rosalina, Wii Fit Trainer, ZSS, and Pac-Man.
Bowser is just so good this time around. Sakurai's crew really figured out how to make heavyweights work for once.
Does Stone last less long in Smash 4? Because if not, a charge smash attack won't do nothing if the attack itself isn't strong enough.
I Guess waiting might help.
edited 14th Oct '14 6:27:02 PM by randomness4
Rules of the Internet 45. Rule 45 is a lie. Check out my art if you notice.![]()
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Of course, also applicable to previous Stones is that the user can cancel out of it.
The strat is still valid, of course, but you can't really get greedy with it.
"Tell them to shut up and have some faith in me." - dead flashback guyI mained Kirby in Brawl. The best part about stone is that even if you manage to smash Kirby out of it, he only feels the knockback and not the damage.
Souleye - PPPPPP - Potential for Anything 3DS FC: 2621-3105-8671At which point you can perform the Smash attack early and hit him anyway. Kirby can't move out of the animation for ending Stone, which includes his ability to block or dodge, and is vulnerable at all points during it.
Timing doesn't really factor into it - if you know what you're doing, the Kirby player is pretty much stuck waiting around to get hit.
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As long as it doesn't last longer than it does in Brawl, that shouldn't be a problem.
edited 14th Oct '14 8:01:52 PM by KnownUnknown
Yeah...cancelling stone early is only useful for a fake-out, doing it after using it for actually attacking is just asking to be Smashed.
Rules of the Internet 45. Rule 45 is a lie. Check out my art if you notice.You know what bugs me? The only way to access battles like Super sudden Death and Stamina mode is to play them (As they appear randomly) in smash run.
Apocalypse: Dirge Of Swans.They're probably modes in the Wii U version.
Personally, I wish the minigames in Smash Run were available for free play. I'm pretty sure they were in Kirby Air Ride, though it's been years since I played it, so I don't totally remember. I want to be able to play Race To the Finish as a Time Trial thing.
edited 14th Oct '14 11:31:15 PM by Odd1
Insert witty 'n clever quip here.

Kirby's Down B is one of the more easily punished attacks in the game, which is why it surprises me that people overuse it so much.
Typically I use it for mobility if I'm in situation where I want to go downward very quickly. Outside of that, it's good for surprising people who are too busy fighting each other in a match with more than two people and for safely hitting enemies while they're charging moves: Smash attacks, Ike's Neutral B, etc. And breaking stage hazards, especially if you're tricky enough to hit enemies while doing it.
And sliding shenanigans for fun.
edited 14th Oct '14 3:37:07 PM by KnownUnknown