... Or you could choose your mains based on character preference, like many of us do
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Good idea. That'll help weed them out for who you're best with.
I don't really choose based upon who I like alone. I like to test them all out. For casual play, whomever I want. But if I do competitive tourneys, I go with someone I find I'm specifically good at. Ganondorf and Bowser are my mains in Melee, for instance.
Shadow?This is the sort of thing that makes me glad I don't Smash competitively.
Oh, Villager/DHD/Pac-Man/Jigglypuff/Luigi, how much will I enjoy playing you...
edited 9th Oct '14 9:12:48 AM by WackyPancake
"I like girls, but now, it's about justice."I work at characters I have a preference for until I'm good at them.
"It's liberating, realizing you never need to be competent." — Ultimatepheer
Yeah, that. Hence why my mains in Brawl were Mario, Wario, and Captain Falcon, since I love the characters from their own series. Then I practiced with them until I got good.
Speaking of Brawl, lately I've been playing it with the Classic Controller. Think that'll help me adjust to the 3DS controls?
edited 9th Oct '14 10:16:57 AM by drfurball
Interesting thing here. The trophy shop shows "Koopa Troopa (Green)". I'd see no reason to specify the color unless the game is going to include both red and green ones separately, in which case it makes me wonder if the Wii U version will have a mode featuring enemies similar to Smash Run.
You cannot firmly grasp the true form of Squidward's technique!I'm more salty the paper fan is gone.
Forget about the Ice Climbers, the paper fan is the biggest loss in this Smash.
It was so much fun to use.
"I like girls, but now, it's about justice."Well, it actually happened. I was without a doubt cheated out of a win by lag.
It was For Glory – my Palutena vs. someone else's Pit. I correctly predicted a lot of Pit's actions and pushed the buttons to act accordingly (repeatedly), but Palutena just stood there like an idiot and got sliced up for it.
"It's liberating, realizing you never need to be competent." — UltimatepheerEw, I'm ecstatic that the fan is gone. Cheapest item in the entire series.
What is a fandom? A miserable little pile of flame wars! 3DS FC: 0387-9377-7408 PSN ID: Raven King SageActually, the wind bottle (or whatever) introduced in this installment is a quadrillion times cheaper.
"I like girls, but now, it's about justice."The Gustbellows. And yes, it is super cheap.
Let the joy of love give you an answer! Check out my book!Oh yeah. I briefly forgot about that awful thing ;_;
What is a fandom? A miserable little pile of flame wars! 3DS FC: 0387-9377-7408 PSN ID: Raven King SageIn the first 3 games, yeah, the Fan is beyond ridiculous. Gustbellows is the Game-Breaker of this one. Item Tourneys may ban that thing. Smash Ball is arguable solely depending on who uses it.(Super Sonic is a problem, so is Wario Man, but Mario Finale is fairly bad) The Final Smashes were somewhat more balanced now. Harder to kill with, or last shorter, or harder to use.
Shadow?It's not as far along from Brawl as I'd like, but the Smash Ball also seems somewhat more vulnerable to impacts now- That is, heavier, stronger characters are more likely to break it with one move than weaker characters who can get to the item easier.
The Gust Bellows belongs up there with the Hammers and the Beetle and such for being far to high output for what little input is demanded of them, though, absolutely.
edited 9th Oct '14 11:54:56 AM by Pulse
I sure said that!Yeah, Final Smashes seemed a bit more fair this time. Many of them don't seem to be insta-kill at extremely low percentages like before, and even Pit's full-screen automated FS doesn't seem to have great launch power if you don't position him well enough. The transformation Final Smashes (except for Giga Bowser it seems) still seem as powerful as ever though.
On a different note, I went into Training with Kirby and Shulk to see if Kirby gets Shulk's Monado Arts. He does, and he even shouts their name like Shulk does. It's freakin' adorable.
Fan only started to get stupid when Brawl introduced mobile item use.
Something that GB also has, incidentally, which takes an already horribly designed item and makes it even more absurd.
"Tell them to shut up and have some faith in me." - dead flashback guyThe problem is that Gust Bellows is F.L.U.D.D. without a charge phase, essentially, so what is normally considered an unspectacular effect ends up very potent. If the item required you to charge it first, it'd be more fair, but probably not very useful, either.
Makes Classic much easier, I guess?
I sure said that!

I've completed the unlocks, and have devised a vetting system for my new mains.
1) All Star, Hard Mode: who can get the highest score? Promote top 25 scorers (round 1 losses will take a mulligan, so they at least have to get into round two)
2) Three Smash matches, with the final score tallied. Promote top 10 scorers
3) Online matches, somehow filtering down to a top 5, the new mains.