Speaking of Little Mac, I once fought an online Free for All. It came down to me as Falco against someone as Little Mac in Sudden Death. Problem is, he just stood still the entire time. I had a feeling he was trying to bait me into attacking so he could use his Counter, so I tried keeping my distance. Unfortunately, Bob-ombs spawned right where I was standing and exploded immediately for some reason, killing me.
Don't forget to spoiler mark hidden characters.
Re: Conquest Mode; It's cool to know the other regions have it activated.
But a few details on how it actually works would be really nice by now. Besides "don't be cheesy towards other players", that is. It's almost entirely a filler pic. Kind of like last Friday's. I don't mind 3DS pictures, though(even with it out). Just as long as they have some notable information.
Shadow?... Okay then.
Proving once and for all that, beyond a shadow of a doubt, I am both stupid and crazy, I have given my Mii Fighters, all based on my system Mii, eight palettes each by editing the source Mii before restarting Smash Bros, adding the new palette in and then doing it all over again.
I sure said that!Speaking of Conquest, what do you folks think of it so far? Has anyone else participated in it? I tried to get Mega Man some points with the last one, but it didn't work out. And of course, Villager is getting dominated by Bowser in the current one, meaning there's less of an incentive to play as Villager if all folks want to do it win stuff.
That's probably my only issue with the mode right now. It seems like you don't get any sort of consolations for playing a character that loses in the end, even if you contributed, which makes me feel like that all the Conquest battles are just going to be full of people that only play the character that has the highest win percentage so that they can get stuff. Especially if the matches are between characters with different learning curves (Mario & Bowser vs Villager & Mega Man? Guess which group is easier to pick up and play?). I shudder to think of what the ratio will be when Palutena enters the fray...
I think it's an interesting feature (no doubt the Wii U will have it too, and maybe both versions will combine the ratios from both systems into one once the Wii U version releases). And I'm not asking for people to get anything if they barely tried and their character lost, but as is, I just think that more people will just pick the clear winner of the competing characters instead of actually making an effort with the other character(s) in a Conquest match.
Okay, I'm not sure if this counts as a spoiler, seeing as it's about a piece of music for one of the default stages, but just in case . . .
Why did they remove Jungle Japes's Melee theme and replace it with Smash 64's "Kongo Jungle"? Seriously, "Jungle Japes" is a better version of "DK Island Swing" than Smash 64's "Kongo Jungle".
"Cynic, n. — A blackguard whose faulty vision sees things as they are, not as they ought to be." - The Devil's Dictionary
I find that a lot of decisions made in regards to the DK series are baffling in this game.
Hammers don't carry over to the next panel, so if it's too much of a bother, you're free to use it.
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Set the time up high enough and you'll get it eventually (I set mine to 2:30). I got it with Palu, but I recommend using a character that you're comfortable with.
edited 6th Oct '14 12:08:22 PM by Customer

Brown mii seem to be rarest in my experiences
Its easier to just recruit mercenaries and get brown that way