TVTropes Now available in the app store!
Open

Follow TV Tropes

Following

Super Smash Bros.

Go To

randomness4 Ghost '11 from The Land of Inconvenience Since: Sep, 2011
Ghost '11
#59051: Sep 25th 2014 at 10:03:51 PM

[up][up]Why is that?

edited 25th Sep '14 10:05:10 PM by randomness4

Rules of the Internet 45. Rule 45 is a lie. Check out my art if you notice.
doctrainAUM White Hindu from New Jersey Since: Aug, 2010
White Hindu
#59052: Sep 25th 2014 at 10:04:32 PM

POSTED AGAIN -

@Zelenal: I could never tell the difference in FPS even after being subject to the placebo effect due to these sites listing which is which. It would be far better, certainly more fair, if these sites just showed two videos and asked the visitor which is which. But those websites never do that.

"What's out there? What's waiting for me?"
Enlong Court Dragon from The Underground Facility Since: May, 2011 Relationship Status: is commanded to— WANK!
Court Dragon
#59053: Sep 25th 2014 at 10:05:34 PM

Basically, it lets you use aerial moves sooner after leaving the ground, so you can hit grounded opponents with less telegraphing of your attack.

[up][up] Because such sentiments lean dangerously close to "You must learn this to get good."

edited 25th Sep '14 10:06:25 PM by Enlong

I have a message from another time...
Mukora Uniocular from a place Since: Jan, 2010 Relationship Status: I made a point to burn all of the photographs
Uniocular
#59054: Sep 25th 2014 at 10:09:00 PM

Basically.

Not that I have any desire to "GIT GUD" in the first place, but...

edited 25th Sep '14 10:09:09 PM by Mukora

"It's so hard to be humble, knowing how great I am."
MJTrooper Since: Apr, 2011
#59055: Sep 25th 2014 at 10:09:53 PM

The only 30 Frame-Per-Second character that really distracts me is Nintendog, because it takes up the whole screen.

Zelenal The Cat Knows Where It's At from Purrgatory Since: Jul, 2009 Relationship Status: Maxing my social links
The Cat Knows Where It's At
#59056: Sep 25th 2014 at 10:10:58 PM

Well, it's basically true. Admittedly, I don't use it a lot myself but I'm also not a tourney player. However, as characters with a strong air game like Pikachu, I can lay down a lot more punishment if I do use it.

Some characters simply have a poor approach when on the ground. The short hop lets you overcome that problem.

Let the joy of love give you an answer! Check out my book!
randomness4 Ghost '11 from The Land of Inconvenience Since: Sep, 2011
Ghost '11
#59057: Sep 25th 2014 at 10:16:17 PM

Dangerously close...I don't even know.

Rules of the Internet 45. Rule 45 is a lie. Check out my art if you notice.
Zelenal The Cat Knows Where It's At from Purrgatory Since: Jul, 2009 Relationship Status: Maxing my social links
The Cat Knows Where It's At
#59058: Sep 25th 2014 at 10:18:16 PM

Dangerously close to what? I'm not saying you need the short hop in order to play Smash Bros correctly. I'm saying that it's an incredibly useful (most of the time) and very basic technique that is needed for high level play.

Let the joy of love give you an answer! Check out my book!
randomness4 Ghost '11 from The Land of Inconvenience Since: Sep, 2011
Ghost '11
#59059: Sep 25th 2014 at 10:21:14 PM

High level play = Comes Naturally to me...so it doesn't seem that way.

Rules of the Internet 45. Rule 45 is a lie. Check out my art if you notice.
doctrainAUM White Hindu from New Jersey Since: Aug, 2010
White Hindu
#59060: Sep 25th 2014 at 10:23:37 PM

The short hop was incredibly difficult to reliably perform in Melee (though not nearly as much as wavedashing), but Brawl made it a lot easier. I hope it's easier in SSB 4 than in Melee.

"What's out there? What's waiting for me?"
Pulse The Fool from Yadayadaville Since: May, 2011 Relationship Status: Maxing my social links
The Fool
#59061: Sep 25th 2014 at 10:24:15 PM

Short hopping is a useful technique for any character, but I'd say only a few characters absolutely demand mastery of it.

I sure said that!
Fawriel Since: Jan, 2001
#59062: Sep 25th 2014 at 10:25:29 PM

@Zelenal: Huh. Well then. I had no idea sites like that existed.

I just did some matches against a single level 1 CPU to actually try out some of the items in peace, and now that I'm really paying attention to it, the Assists do seem really choppy. I expected it to be practically indistinguishable since the eye can only process so many "frames" in the first place. So, is 60 FPS particularly high compared to most movies and such? It's hard to appreciate on the 3DS screen because of its size, but based on that site you linked to, the 60 FPS ball seemed very smooth and easy on the eyes, while I often have a lot of trouble with everything seeming blurry when there's a lot of action going on on a screen.

Also, while we're on the subject of evil advanced techniques, how exactly does that new landing lag cancel thing work, again? Supposedly you can cancel any aerial move into a ground-move now, right? Or am I misremembering that?

Zelenal The Cat Knows Where It's At from Purrgatory Since: Jul, 2009 Relationship Status: Maxing my social links
The Cat Knows Where It's At
#59063: Sep 25th 2014 at 10:28:05 PM

[up] That's actually not true; the part about what the eye can process. Studies the US Air Force conducted years ago showed that the actually limit was much higher than that.

Also, all films (with one exception) are shot at 24 fps.

Let the joy of love give you an answer! Check out my book!
Pulse The Fool from Yadayadaville Since: May, 2011 Relationship Status: Maxing my social links
The Fool
#59064: Sep 25th 2014 at 10:29:07 PM

Film and most TV dramas are recorded at 24 fps- It would be 60, but after a glut of low-rent sitcoms and gameshows immediately flooded the airwaves after camcorders and such were introduced, most audiences were trained to think "60fps live-action looks cheap".

edited 25th Sep '14 10:29:43 PM by Pulse

I sure said that!
doctrainAUM White Hindu from New Jersey Since: Aug, 2010
White Hindu
#59065: Sep 25th 2014 at 10:30:06 PM

Take off the motion blur, and soccer balls at 60 and 30 are nearly indistinguishable.

"What's out there? What's waiting for me?"
Zelenal The Cat Knows Where It's At from Purrgatory Since: Jul, 2009 Relationship Status: Maxing my social links
The Cat Knows Where It's At
#59066: Sep 25th 2014 at 10:31:22 PM

[up][up] That was a long time ago, though. The audiences now have no reason to think that. In fact, a lot of us are seeing just how smooth 60 fps look so, hopefully, it won't be much longer until films get their act together. Especially now that films can be stored digitally so space shouldn't be an issue.

[up] To you, maybe. To me, no.

edited 25th Sep '14 10:31:40 PM by Zelenal

Let the joy of love give you an answer! Check out my book!
doctrainAUM White Hindu from New Jersey Since: Aug, 2010
White Hindu
#59067: Sep 25th 2014 at 10:33:33 PM

[up]I did not mean to imply that my statement was anything other than personal opinion.

"What's out there? What's waiting for me?"
Pulse The Fool from Yadayadaville Since: May, 2011 Relationship Status: Maxing my social links
The Fool
#59068: Sep 25th 2014 at 10:36:04 PM

[up][up]Then again, a lot of films still have film grain added into the theatrical releases these days.

The film industry's been making a lot of its own problems for the last few decades, is what I'm getting at.

I sure said that!
doctrainAUM White Hindu from New Jersey Since: Aug, 2010
White Hindu
#59069: Sep 25th 2014 at 10:39:09 PM

One of the many reasons why I hated the film Gravity was because of effects like fake lens flares and water on the camera. Really takes me out of the moment.

"What's out there? What's waiting for me?"
Zelenal The Cat Knows Where It's At from Purrgatory Since: Jul, 2009 Relationship Status: Maxing my social links
The Cat Knows Where It's At
#59070: Sep 25th 2014 at 10:41:00 PM

Water on the camera was neat the first few times I saw it but now I don't really care for it. However, such effects should certainly be used for things like In-Universe Camera films.

edited 25th Sep '14 10:41:28 PM by Zelenal

Let the joy of love give you an answer! Check out my book!
tclittle Professional Forum Ninja from Somewhere Down in Texas Since: Apr, 2010
Professional Forum Ninja
#59071: Sep 26th 2014 at 12:54:36 AM

Game Explain's spoiler free video review for the 3DS version

TL;DW: The game is great, but has glaring flaws.

"We're all paper, we're all scissors, we're all fightin' with our mirrors, scared we'll never find somebody to love."
tclittle Professional Forum Ninja from Somewhere Down in Texas Since: Apr, 2010
Professional Forum Ninja
#59072: Sep 26th 2014 at 12:56:45 AM

New Wii U stage incoming!

Edit:

Polygon's review

IGN's review

joystiq's

Gamespot's

edited 26th Sep '14 1:11:24 AM by tclittle

"We're all paper, we're all scissors, we're all fightin' with our mirrors, scared we'll never find somebody to love."
BeholdTheTheremin Since: Oct, 2010
#59073: Sep 26th 2014 at 1:27:47 AM

Is it weird if I'm a casual player, but I'm very interested in the competitive viability and advantages of the characters?

BeholdTheTheremin Since: Oct, 2010
#59075: Sep 26th 2014 at 1:40:51 AM

Oh okay.

...I really don't get what the big deal is about casuals vs competitive players.


Total posts: 148,710
Top