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Zarek Rollin' rollin' rollin' from Jakku Since: Sep, 2012 Relationship Status: Shipping fictional characters
Rollin' rollin' rollin'
#58476: Sep 20th 2014 at 5:39:09 AM

I really just want a game where all the underrepresented Mario characters get their time to shine. Like, you play as Waluigi trying to rescue Daisy with the help of Rosalina.

"We're home, Chewie."
Elbruno Mummy Woomy from Chile: Not As Dry As Space! Since: Nov, 2011 Relationship Status: Having tea with Cthulhu
Mummy Woomy
#58477: Sep 20th 2014 at 5:39:42 AM

I'd play that. Well, the concept of bringing the folks in a main game anyway.

edited 20th Sep '14 5:51:08 AM by Elbruno

"Yeah, it's a shame. Here we are in an underground cave with all these lasers, and instead of having a rave we're using it for evil."
Numbuh1234 Since: Apr, 2014
#58478: Sep 20th 2014 at 5:41:34 AM

Well Rosalina could have more of an impact in one of the few Mario titles with an actual plot; the RP Gs.

Granted I'm fine with her being part of Mario's team in the plotless main series games, just a suggestion as to where she could be added that would add more plot.

And on the subject of Rosalina...

www.youtube.com/watch?v=-Jc K_Bfe3sw

www.youtube.com/watch?v=xzWFuEH9HsA

edited 20th Sep '14 5:42:33 AM by Numbuh1234

BaffleBlend Hey there! Having fun? from Somewhere Since: Dec, 2012 Relationship Status: LET'S HAVE A ZILLION BABIES
Hey there! Having fun?
#58479: Sep 20th 2014 at 5:42:19 AM

@58475: Like I said before, she ranks above Waluigi but below Blue/Yellow Toad right now. Hoping future games will change that.

"It's liberating, realizing you never need to be competent." — Ultimatepheer
ultimatepheer Since: Mar, 2011
#58480: Sep 20th 2014 at 5:49:21 AM

[up][up][up]I wouldn't.

Personally, I think Rosalina's fine in being included in a lot of stuff. She's plenty relevant in the Mario Games, it's simply that the New Super Mario games have abandoned any semblance of a story totally.

doctrainAUM White Hindu from New Jersey Since: Aug, 2010
White Hindu
#58481: Sep 20th 2014 at 5:58:41 AM

It's a lot easier to make a unique moveset for Rosalina than for someone like Waluigi. Just create some moves that are related to stars and you're good to go, even if Rosalina herself has nothing to do with those moves.

"What's out there? What's waiting for me?"
DevilPsyco from The Underworld (pretty deep down in the ground) Since: Jul, 2014 Relationship Status: In another castle
#58482: Sep 20th 2014 at 6:30:48 AM

[up][up][up] Waluigi hates this! Waaa!

[down] Waluigi hates this even more! Waaaaaaaaaaaaa!

edited 20th Sep '14 6:50:48 AM by DevilPsyco

In the year 202X, all is devastation... Soon, any last shred of hope had by the saintliest optimist shall die and decay.
beorc Ridley and Ridley from hither and yon Since: Sep, 2009 Relationship Status: I know
Ridley and Ridley
#58483: Sep 20th 2014 at 6:32:46 AM

Sakurai: "Just because you try hard doesn't mean you'll make it into the battle." *laughs*

Welcome to th:|
BaffleBlend Hey there! Having fun? from Somewhere Since: Dec, 2012 Relationship Status: LET'S HAVE A ZILLION BABIES
Hey there! Having fun?
#58484: Sep 20th 2014 at 6:52:15 AM

That said, I'd like to see a Waluigi game, too.

I still can't believe that, for several years, I thought there was a Wii game called "Wario & Waluigi: Partners in Crime", but when I tried to pothole it recently, it turned out to have been just a very vivid dream I had in 2009 or so.

edited 20th Sep '14 6:53:10 AM by BaffleBlend

"It's liberating, realizing you never need to be competent." — Ultimatepheer
Tarsen Since: Dec, 2009
#58485: Sep 20th 2014 at 6:55:55 AM

bluh. restarted smg1 to try and finish it cuz of all this talk about rosalina.

my fingers hurt.

now i remember why i dont like the wii remote.

BaffleBlend Hey there! Having fun? from Somewhere Since: Dec, 2012 Relationship Status: LET'S HAVE A ZILLION BABIES
Hey there! Having fun?
#58486: Sep 20th 2014 at 6:58:55 AM

[up]I like using the Wii Zapper with it.

"It's liberating, realizing you never need to be competent." — Ultimatepheer
Ogodei Fuck you, Fascist sympathizers from The front lines Since: Jan, 2011
Fuck you, Fascist sympathizers
#58487: Sep 20th 2014 at 7:31:49 AM

you can't get the "visual obstruction" items to affect the AI the way they affect a human, at least not easily. It could be that they still function without visibility, but function at a lower level (e.g. when Nintendog is on stage, a level 9 will function like a level 8, or 7 maybe). To rewire the CPU to function based on what the computer can or can't "see" (as we the players see) would be a massive undertaking)

LordofLore Since: Jun, 2012 Relationship Status: Consider his love an honor
#58488: Sep 20th 2014 at 7:44:08 AM

The demo is really messing up my fingers(and my 3DS). I think I will have to give up on the game.sad

doctrainAUM White Hindu from New Jersey Since: Aug, 2010
White Hindu
#58489: Sep 20th 2014 at 7:53:04 AM

In Mario Kart, if the AI is hit by the screen-obscuring oil, they just swerve all over the road. Couldn't they just have the AI in this game move around erratically and make random attacks whenever a screen-obscuring AT comes up?

"What's out there? What's waiting for me?"
Customer Since: Sep, 2009
#58490: Sep 20th 2014 at 8:19:01 AM

[up][up]Sounds like what was happening with me and Kid Icarus Uprising or Dead or Alive: Dimensions. I suggest taking a break from it for a while.

That's pretty much the main problem with playing high-input twitch reaction 3DS games. It can mess with your hands if you play them for too long.

I spent most of the morning playing Mega Man some more, but switched it up by trying the others again. I'm good with Pikachu, and I can definitely tell that Link's been improved for the better (at least for me), but I'm just so-so with Villager. I don't know if they've buffed the AI in this game, but I'm still having trouble dealing with level 8-9 COM players, so I'm still mostly fighting level 7s. sad

Right now, I'm just sitting here listening to the Tips Menu theme. It's pretty nice.

edited 20th Sep '14 8:19:33 AM by Customer

Keybreak (Long Runner)
#58491: Sep 20th 2014 at 8:19:09 AM

So I think I'm getting pretty good. It's pretty hard on the circle pad, but at least I haven't ripped it out yet.

The A.I. seems a lot smarter than in Brawl. That's..."good", but at least one-on-one on Omega Battlefield is still winnable.

I'm starting to like Megaman and his forward smash. I'm not used to using projectile moves for actual K.O.s. Samus' and Mewtwo's and Lucarios always took too much charging...

edited 20th Sep '14 8:19:32 AM by Keybreak

You gotta believe me when I scare you away, all that I wish for is that you would stay
fawriel Since: Jan, 2001
#58492: Sep 20th 2014 at 9:23:55 AM

Well then, that makes me feel a little less bad. I was getting all down on myself for actually losing a match against to level 5s one time. Hasn't happened since, but still, level 5. Main problem is that it can be hard to hit them with any hard-hitting moves.

edited 20th Sep '14 9:24:28 AM by fawriel

randomness4 Ghost '11 from The Land of Inconvenience Since: Sep, 2011
Ghost '11
#58493: Sep 20th 2014 at 9:38:23 AM

The A.I. for Lvl. 9 actually seems hard, there's none of a certain chance that I'll win. I actually have a chance of losing.

Rules of the Internet 45. Rule 45 is a lie. Check out my art if you notice.
wanderlustwarrior Role Model from Where Gods Belong Since: Jun, 2009 Relationship Status: What's love got to do with it?
Null ... from ... Since: Apr, 2009
...
#58495: Sep 20th 2014 at 10:02:10 AM

Mario in particular is a little difficult due to the AI being able to pull off a frame-perfect cape consistently. Same with reading your inputs to airdodge perfectly.

Although human players can obviously be far more difficult to defeat, the specific methods used by Level 9 CPU players are a little disorienting at first.

...
Zarek Rollin' rollin' rollin' from Jakku Since: Sep, 2012 Relationship Status: Shipping fictional characters
Rollin' rollin' rollin'
#58496: Sep 20th 2014 at 10:03:33 AM

[up][up]It seems like they do to me — at one point I was fighting three CP Us and had over 100 percent while they all had 50 — but that could've just been me being reckless.

edited 20th Sep '14 10:03:47 AM by Zarek

"We're home, Chewie."
randomness4 Ghost '11 from The Land of Inconvenience Since: Sep, 2011
Ghost '11
#58497: Sep 20th 2014 at 10:03:51 AM

[up][up][up]No, they have actual strategies and play defensively at times.

They've been really good at faking me out at a rare chance.

edited 20th Sep '14 10:05:38 AM by randomness4

Rules of the Internet 45. Rule 45 is a lie. Check out my art if you notice.
Mukora Uniocular from a place Since: Jan, 2010 Relationship Status: I made a point to burn all of the photographs
Uniocular
#58498: Sep 20th 2014 at 10:05:59 AM

I did a 4-Villager Melee with 3 level nine CP Us, and they seemed to actually spend time fighting the other CP Us. It looked to depend on who was closer to them.

"It's so hard to be humble, knowing how great I am."
Tarsen Since: Dec, 2009
#58499: Sep 20th 2014 at 10:13:31 AM

..? my demo wouldnt let me add a 4th npc...?

is the limited demo different from the old demo?

Mukora Uniocular from a place Since: Jan, 2010 Relationship Status: I made a point to burn all of the photographs
Uniocular
#58500: Sep 20th 2014 at 10:16:49 AM

Possibly.

It starts out with 3 slots open, but you can just go and open the fourth slot yourself.

"It's so hard to be humble, knowing how great I am."

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