I live in Malaysia, and we usually get it about 2.30-3.00 in the afternoon. You'd have to count back from there.
Visit my Tumblr! I may say things. The Bureau Project... Ah, by the way, that E3 vid for Smash for 3DS makes Trophy Rush a little clearer- You knock over boxes to grab huge bonus things, either trophies (marked with the Smash circle-and-off-center cross) or customization parts (marked with a spanner symbol).
edited 19th Jun '14 9:46:24 PM by Pulse
I sure said that!I was thinking about the amiibos...
They said that amiibos could be used in other games besides just Super Smash Bros. Which means that any of these
◊ could have new games in the future to be used for.
So I'd predict that any that could be used in more than one game would probably be sold the most. But hopefully their inclusion means that we WOULD get more Metroid and Star Fox and Kid Icarus...
You gotta believe me when I scare you away, all that I wish for is that you would staySoooooo, I don't know how they did it, but here's a clear version of the results screen music for Smash 4
AKA the remix of the Smash 64 Character Select jingle.
edited 19th Jun '14 10:35:29 PM by TechPowah
The New Age of Awesome is here! Not even the sky is the limit!I'm reasonably certain they meant "we'll release more amiibo figures to accompany new titles".
We've already seen a second Mario amiibo that resembles his usual slightly brighter colors and putting up a V sign- Presumably, that one ties into Mario Kart or Captain Toad's Treasure Tracker or something.
I'm mainly going to bother with the Smash amiibo figures because I'm getting variety in them by definition- They look to be physically pleasing little figurines in addition to the NFC functions.
I sure said that!It makes sense to me, personally. The game is balanced around the default attacks, not to mention when you join a match you should be able to know everything the opponent can do just by seeing who it is, rather than have to guess what moves they're packing like in Pokemon. "Reliable tactics", like the post said.
I'll probably stick with the default moves when playing this game, but I'll be sure to give the customized ones a few tries and screw around with them occasionally.
edited 19th Jun '14 11:30:32 PM by Anomalocaris20
You cannot firmly grasp the true form of Squidward's technique!I guess we now know the REAL reason Miis are banned.
I guess this means Palutena is also gonna be neutered on move selection online. Sounds like we need to pay close attention on what her default loadout will be.
edited 19th Jun '14 11:39:43 PM by TechPowah
The New Age of Awesome is here! Not even the sky is the limit!For me, whether or not custom moves deserve to be banned depends entirely on how customizable the moves are, which is something we don't actually know at this point. If it's as simple as choosing set moves from a short list, then experience should make the variety a lot less unreliable fairly quick. If it's any more in depth than that, though, then they should probably not be allowed - at least in For Glory.
Not so much For Fun, since I figure enjoying running through the possible moves in madcap free for alls is something people would like doing for fun online.
Not that I particularly mind either way.
Looks like DK GOT:
STORM PUNCH TORNADO.
"Miis online would be weird with all the references people wouldn't get/all the Hitlers." Makes more sense to me than "Miis online would be unbalanced due to their wide variety of moves."
Because the Miis, as with everyone, would have a default set of specials they could be restricted to. Specifically, the four moves they have before you unlock any variants.
DK's FLUDD Punch looks cool, but if it does no damage at fist range, I may stick to Giant Punch.
edited 20th Jun '14 4:59:58 AM by Enlong
I have a message from another time...It's bound to hurt at the fist itself, but presumably not as much as a Giant punch.
Customization has me even more excited, since we're seeing really big changes to some moves instead of it strictly being a choice between vanilla/stronger-but-slower/faster-but-weaker variations.
... Though the Super Armor Headbutt still looks way, way better than the basic model.
While that's probably correct from a technical perspective, I don't think Sakurai wants us to consider any given special layout for the Miis to be "default", even more so than for Palutena.
edited 20th Jun '14 5:05:03 AM by Pulse
I sure said that!

I think the reason I'm so okay with the Mii Fighters is that.. .Well, they have some style of their own. I was against Miis that fought exclusively with Wii Sports stuff, since I figured it'd be a little dull- Miis fighting with fighting game movesets or swords or sci-fi arm cannons are a different thing.
I sure said that!