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Mukora Uniocular from a place Since: Jan, 2010 Relationship Status: I made a point to burn all of the photographs
Uniocular
#45276: Jun 4th 2014 at 3:27:39 PM

Final Destination just bores the hell out of me.

At least Battlefield has levels to it, rather than just being a flat plane.

"It's so hard to be humble, knowing how great I am."
Fulcanelli Little Laguz Since: Nov, 2010 Relationship Status: Less than three
Little Laguz
#45277: Jun 4th 2014 at 3:41:58 PM

I've always preferred Battlefield over Final Destination, mostly because I like what elevation adds to a match rather than just one long stretch of land.

The only reason why I like waking up is because I like falling asleep.
randomness4 Ghost '11 from The Land of Inconvenience Since: Sep, 2011
Ghost '11
#45278: Jun 4th 2014 at 3:42:34 PM

Final Destination = A Flat Plane...

Battle Field = A Flat Plane with 2 more Flat planes above each side and 1 more Flat plane in the middle but still above those 2.

Rules of the Internet 45. Rule 45 is a lie. Check out my art if you notice.
Pulse The Fool from Yadayadaville Since: May, 2011 Relationship Status: Maxing my social links
The Fool
#45279: Jun 4th 2014 at 3:43:31 PM

Smash, being best described as a hybrid platform/fighting game, benefits from multiple layers.

I sure said that!
Zelenal The Cat Knows Where It's At from Purrgatory Since: Jul, 2009 Relationship Status: Maxing my social links
The Cat Knows Where It's At
#45280: Jun 4th 2014 at 3:46:38 PM

Smash Bros. is like an onion...

Let the joy of love give you an answer! Check out my book!
Anomalocaris20 from Sagittarius A* Since: Sep, 2010 Relationship Status: Love blinded me (with science!)
#45281: Jun 4th 2014 at 3:53:40 PM

I like Battlefield over Final Destination, personally.

Battlefield is my favorite stage, in fact.

You cannot firmly grasp the true form of Squidward's technique!
KnownUnknown Since: Jan, 2001
#45282: Jun 4th 2014 at 3:57:36 PM

Likewise - especially the part Battlefield being balanced for more characters than Final Destination. That said, I think my favorite stages are Smashville and Luigi's Mansion.

Still, whenever I'm playing with friends (and only with friends, since it tends to piss off people otherwise), I like to suddenly pick Summit when nobody is paying attention at least once a night. Not because it's one of my favorite stages, but because it's hilarious (no ledges, five jumps, Kirby bitches!). As long as I get that in at least once a night, I'm game for anything... except Mario Bros.

edited 4th Jun '14 4:02:29 PM by KnownUnknown

Anomalocaris20 from Sagittarius A* Since: Sep, 2010 Relationship Status: Love blinded me (with science!)
#45283: Jun 4th 2014 at 3:59:21 PM

Mario Bros. and Hanenbow are the only stages I really dislike playing on. I find 75m a bit awkward and less entertaining than the other stages, but tolerable.

I'm in the minority by liking Rumble Falls, it seems.

edited 4th Jun '14 3:59:50 PM by Anomalocaris20

You cannot firmly grasp the true form of Squidward's technique!
powerpuffbats The crabby fussbudget Since: Mar, 2014 Relationship Status: Anime is my true love
The crabby fussbudget
#45284: Jun 4th 2014 at 3:59:50 PM

i have a Brawl-related story:

One day in 2012, my friends (well, one of them is a former friend) and I were playing Brawl's tournament mode. One of the matches was me as Bowser, the former friend as Meta Knight, and the other two as Wario and Link respectively. So in the end of match, it's just me and the Meta Knight player left. He is flying above, so I win the match by using Bowser's up smash attack to KO him. He is angry at the fact that I "cheated" (he views attacking air-born opponents as cheating...and using Sonic because of Super Sonic. (the irony here being that he was META KNIGHT)). So what happened next match? I was not allowed in it, even though it was MY copy that we were playing. (Disproportionate Retribution much?)

Well, the MK player is a bossy person, so that's why I stopped being friends with him. He is also bossy when it comes to first-person shooters (why is the community for those games horrible?), so he has contributed to my disliking of playing multiplayer regularly with any human player. I have softened with this mentality, but I still prefer going against the AI of a game.

AAAAUUUUGGGHHHH!!!!
Pulse The Fool from Yadayadaville Since: May, 2011 Relationship Status: Maxing my social links
The Fool
#45285: Jun 4th 2014 at 4:00:11 PM

75m isn't very good, either.

WarioWare, Inc. would've been awesome if you could turn off the "rewards" for clearing microgames.

[up][up]Rumble Falls is cool... Until the Speed Up! hits.

edited 4th Jun '14 4:00:40 PM by Pulse

I sure said that!
Anomalocaris20 from Sagittarius A* Since: Sep, 2010 Relationship Status: Love blinded me (with science!)
#45286: Jun 4th 2014 at 4:00:57 PM

That's laughably petty and scrubbish. Attacking foes in the air constitutes cheating by what train of logic?

[up]Can agree with both of those; Wario Ware Inc would be better if the rewards were either absent or at least balanced, and that Rumble Falls would be better off without random speed-ups. I still enjoy both, though.

edited 4th Jun '14 4:02:02 PM by Anomalocaris20

You cannot firmly grasp the true form of Squidward's technique!
randomness4 Ghost '11 from The Land of Inconvenience Since: Sep, 2011
Ghost '11
#45287: Jun 4th 2014 at 4:01:53 PM

[up][up]Wouldn't it be a better option to just turn off the Micro-games gimmick entirely?

edited 4th Jun '14 4:02:18 PM by randomness4

Rules of the Internet 45. Rule 45 is a lie. Check out my art if you notice.
Anomalocaris20 from Sagittarius A* Since: Sep, 2010 Relationship Status: Love blinded me (with science!)
#45288: Jun 4th 2014 at 4:03:17 PM

Nah, then the stage would just be a slightly altered Battlefield. The microgames are interesting because they change the stage layout and provide some hazards. It's just that the rewards for clearing them are not distributed evenly for no real reason. One person can get invincibility while another gets a negligible health boost even if they both won the game, for example.

edited 4th Jun '14 4:04:14 PM by Anomalocaris20

You cannot firmly grasp the true form of Squidward's technique!
KnownUnknown Since: Jan, 2001
#45289: Jun 4th 2014 at 4:03:57 PM

I think I enjoy side-scrolling stages more than I enjoy vertically scrolling stages, though... yeah - if not for speeding up, Rumble Falls would've been a lot better than Icicle Mountain was: it's bigger, there's more happening, and there's a lot more variety in platforms.

NesClassic Meh-meh!? from Flyover Country Since: Dec, 2012 Relationship Status: In another castle
Meh-meh!?
#45290: Jun 4th 2014 at 4:04:20 PM

I actually like Mario Bros., but as I've said it feels more like a bonus screw-around mode than anything.

I also prefer Battlefield... in Brawl, since it certainly helps an aerial-oriented R.O.B. player like me. In Melee I would've picked Final Destination since it's easier to predict what people are doing (there's only one layer to worry about there).

But I never unlocked FD in Melee. Curse you, Nintendo Hard events! ;-;

🏳️‍⚧️she/her | Vio Rhyse Alberia
Pulse The Fool from Yadayadaville Since: May, 2011 Relationship Status: Maxing my social links
The Fool
#45291: Jun 4th 2014 at 4:04:47 PM

The Microgames themselves are fine- They're either totally safe or have massively telegraphed hazards, ala the cannon on the Halberd. The issue is the distribution of growth and invincibility to characters who clear the games.

I sure said that!
randomness4 Ghost '11 from The Land of Inconvenience Since: Sep, 2011
Ghost '11
#45292: Jun 4th 2014 at 4:05:27 PM

I'd just take out the possibility of getting the invincibility then...and make the health restore actually significant.

Rules of the Internet 45. Rule 45 is a lie. Check out my art if you notice.
Anomalocaris20 from Sagittarius A* Since: Sep, 2010 Relationship Status: Love blinded me (with science!)
#45293: Jun 4th 2014 at 4:06:01 PM

Sometimes I can't help but notice that your reward for clearing a microgame is sometimes NOTHING. Like, you get the little circle indicating you won, but you don't get anything. No status or health restoration.

I'd just make it so that everyone who clears a given game gets the same reward, and make said reward based on how many people clear the game. If everyone wins, no reward. If three win, health boosts. If two win, supersizing. If only one wins, invincibility.

edited 4th Jun '14 4:07:55 PM by Anomalocaris20

You cannot firmly grasp the true form of Squidward's technique!
KnownUnknown Since: Jan, 2001
#45294: Jun 4th 2014 at 4:06:23 PM

^^^^ I'm kind of the opposite. I think the smaller size in Brawl improves Final Destination immensely. I'm not a big fan of Melee's version of FD.

Wow, this thread is moving fast. Inb4 Sonic quote.

edited 4th Jun '14 4:06:57 PM by KnownUnknown

doctrainAUM White Hindu from New Jersey Since: Aug, 2010
White Hindu
#45295: Jun 4th 2014 at 5:39:38 PM

Why is Final Destination unbalanced in favor of projectile guys when boring ol' 2D Capcom-style Fighters are always on flat planes?

"What's out there? What's waiting for me?"
Irene (4 Score & 7 Years Ago) Relationship Status: Crazy Cat Lady
#45296: Jun 4th 2014 at 5:55:05 PM

I actually love Wario Ware without the hazards(mini-games). I didn't find them very fun, and the rewards are blatantly unbalanced.(Invincibility could've been Spicy Curry and it wouldn't been fine)

That said, I also prefer Melee FD. It also has better sides that are easier to grab and such. Brawl's feels way too small, as well as you can easily die due to the outer lips of the stage gimping recoveries. I don't like that. That's part of why I feel it's better as a counterpick than a starter. In Melee, it's much more balanced. Enough size to maneuver even characters like Bowser, and it's not ridiculously hard to recover on, even below the stage.

[up] Capcom Fighters aren't based around platforming. It actually makes sense to have a flat stage with no platforms. Smash Bros. is a completely different type of fighting game, and has actually a unique set of moves that also depending on platforms to properly use them. It's a different ballpark. Like comparing apples to oranges at this point.

edited 4th Jun '14 5:57:23 PM by Irene

Shadow?
nigelstack345 Let's dance, boys! from Subspace Since: Dec, 2010 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
Let's dance, boys!
#45297: Jun 4th 2014 at 6:27:21 PM

If I had to choose, I prefer Melee's FD to Brawl's. The large area makes for dodging projectiles and made for players that took large damage to get back in the match much easier. Smash 4's FD looks more like a middle of the road between Brawl's and Melee's sizes.

But enough about stages, let's talk about mains. Of the 30 revealed so far, I look to main...

1. Zamus

2. Pit

3. Megaman

I'd try out Little Mac, but I'm a very aerial player when it comes to fighting games. :/

Vote. .#Bayonetta 4 Smash
Pulse The Fool from Yadayadaville Since: May, 2011 Relationship Status: Maxing my social links
The Fool
#45298: Jun 4th 2014 at 6:28:50 PM

I'm very, very interested in how Mac plays. He seems pretty awesomely powerful and he has some good defensive options in his counter-punch special and his midair hook special to defend via offense.

I sure said that!
Keybreak (Long Runner)
#45299: Jun 4th 2014 at 6:29:27 PM

I loved the Warioware stage WITH the minigames. It was one of my favorite stages to play because nobody else ever knows how the minigames work. ;p

You gotta believe me when I scare you away, all that I wish for is that you would stay
beorc Ridley and Ridley from hither and yon Since: Sep, 2009 Relationship Status: I know
Ridley and Ridley
#45300: Jun 4th 2014 at 6:36:32 PM

I expect I'll be using Ike and Villager. Perhaps Wii Fit Trainer as well.

My other old mains were the Ice Climbers and Lucas. One of these days...

Welcome to th:|

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