We Are With You Zack Snyder
The only Nintendo Minute I know of is the show on You Tube hosted by Kit and Krysta from Nintendo.
It is a weekly show where they talk play Nintendo games and talk about their memories of those games.
It isn't actually a Minute long most episodes are usually 8 minutes.
edited 3rd Jun '14 10:56:06 AM by Halberdier17
Batman Ninja more like Batman's Bizarre AdventureYeah, basically from what I've heard they'll just keep on revealing info from some revealed games.
Throught the source specifically said they would bring some new info rather than just repeating (I'm hoping they're right, while also hoping they don't reveal too much)
And still, if they have to add this when they already have so much time for news, this makes me interested definitely.
Did you guys hear about the petition to take out For Glory mode?
Yeah, my forehead's bleeding, too.
edited 3rd Jun '14 7:04:15 PM by BaffleBlend
"It's liberating, realizing you never need to be competent." — UltimatepheerFor Glory mode wasn't even a godsend for Competitive Players anyway(the people who overused Final Destination was the online players, not the competitive players. Brawl was played competitively offline due to lag, stock matches being required, and actual better course options). We used Battlefield far more often than Final Destination because the former is far more balanced towards the roster.
That said, it should definitely stay since it's a neat idea anyway.
Shadow?Shokio (best known for "Ridley is big as s***") did a video on stuff like that in response to people being against Mario Kart 8's Mercedes-Benz GLA promotion. I don't get why people dislike choices, either.
🏳️⚧️she/her | Vio Rhyse Alberia![]()
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Because extremists don't just want to be catered to, they want the other side to suffer.
edited 3rd Jun '14 7:14:50 PM by BaffleBlend
"It's liberating, realizing you never need to be competent." — UltimatepheerI read that petition a month or so ago. I can't remember who said it, but the best quote to come out of it went kinda like this:
"Fortunately, only 48 people have been dumb enough to sign this yet. Unfortunately, the petition is dangerously close to its goal of 52 signatures."
"And kung fu is a terrible way to run a company" - alliteratorAnd then it'll be ignored since it's seriously pointless.
The fact we're getting tons of really unique courses and an ideal option of "no hazards" is a good thing too. It's something for everyone. While it slightly missed it marks(should've been Battlefield mode) from what the competitive community actually wants, the actual notion is appreciated, that Sakurai cares about both casual and competitive players. That's nothing less than awesome in itself.
Idiots are everywhere. Even if Final Destination is not the de facto competitive stage, it's a nice start for the more competitive players, and the different skins for FD are a great touch.
"Yeah, it's a shame. Here we are in an underground cave with all these lasers, and instead of having a rave we're using it for evil."I wonder how long that's been a trope.
Since the page itself was made. I just noticed it. Page histories don't seem to be all that accurate. I've seen trope pages that I know have been around for awhile that have maybe 30-40 entries recorded.
EDIT: Baffleblend, going to be honest. I don't know what sort of gamer you are, but most of the content on this page seem to have come from you and kingzeal. With an inherently controversial trope such as this, that seems heavily one-sided and pedantic, unless you're both Edit Warring.
edited 3rd Jun '14 8:18:12 PM by FOFD
On an unrelated note, I've wanted to ask this for the longest time.
Terms like "wavedashing, L-canceling, Air Dash, comeptitive balance, bucket braking, jab fake, planking, double shine, air dodge, desynch, etc etc" are, of course, fan-created terms yes? They're included on the wiki because they've grown popular within the fanbase, not because there's an actual strategy guide out there where the developers coined these terms?
I ask because it confounds me how Sakurai/the team (oh ho) pander, listen, or address concerns in the least. When competitive players are happy because certain playstyles and techs are being renewed in the new Smash Bros, that's saying to me that Sakurai is taking notice of player-created terminology, and that's interesting. At least it is to me because Smash Bros is the only fighting game where I've paid attention to the player-creator influence.
And this is just one of many, many reasons why the Smash Fan Dumb is one of the worst groups of people on the Internet. I don't have much respect for competitive players (many of them come off as elitists to me), but there's no reason to remove For Glory. In fact I might prefer that to For Fun since I like my fights with no items.
What is a fandom? A miserable little pile of flame wars! 3DS FC: 0387-9377-7408 PSN ID: Raven King SageSome of them are fan-created.
Not all, though. Smash Wiki, I think, actually mentions the official names. Certain things like Waveshines were overall figured out by the players.
There is a nice category, but not all of them are techs.
BTW, L-Cancelling is referred to as Smooth Landing by Sakurai. That's just one example. We named it L-Cancel after the button combination used. It's noted as Z-Cancel in the first game(since that's the first Shield button), and R-Cancel means the same thing too.
@Raven King Sage I can say from experience that the most annoying part of playing with my friends is when they insist on Battlefield or a similarly hazard-less stage and with no items. I don't really practice the game, you see, so with no elements of randomness, I'm pretty much guaranteed to lose. Not fun. Just my 2 cents.
I remember when I first played Brawl my biggest pet peeve about it was: why are Final Smashes tied to an item that can just be turned off? If you give players the ability to turn off elements of the game they don't like, then eventually you just boil it down to "No Items, Fox Only, Final Destination" and might as well never have put them in the game in the first place.
TL;DR: If you don't like items/stage hazards/free-for-alls, there are other fighting games you might enjoy. But Smash is more unique, so please keep it that way.
What is so amusing about this? Why do you take lives? How can you forget?

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