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Vgm3 This is the Monado's power! from Miami, Florida Since: Apr, 2013 Relationship Status: I get a feeling so complicated...
This is the Monado's power!
#42926: Apr 28th 2014 at 6:47:05 PM

There are lots of little touches Sakurai puts on the characters that not everyone notices. Mario's AAA combo is his Punch-Punch-Kick attack from 64, the Bowser Bomb being based off of his boss fight from Mario 3, and tons of other stuff.

And even now, Sakurai's making an effort to add more touches to make everyone like their game counterparts. DK's roll, Link's dash strike, Pit's new techinques, etc. etc.

There's a (now unused) Youtube user by the name of CrappyCaptureDevice, who dives into this even more.

Now's it's Shulk Time!
NesClassic Meh-meh!? from Flyover Country Since: Dec, 2012 Relationship Status: In another castle
Meh-meh!?
#42927: Apr 28th 2014 at 6:50:25 PM

I think all of Wii Fit Trainer's moves are also based on her home series. Possibly even moreso than Mr. Game and Watch or Mega Man, since it seems like her crouch and even her sidestep are all based on Wii Fit.

🏳️‍⚧️she/her | Vio Rhyse Alberia
Sterok Since: Apr, 2012
#42928: Apr 28th 2014 at 6:54:10 PM

Miss Fit does push-ups while crouching and pull-ups while ledge hanging. It's amazing.

Zelenal The Cat Knows Where It's At from Purrgatory Since: Jul, 2009 Relationship Status: Maxing my social links
The Cat Knows Where It's At
#42929: Apr 28th 2014 at 7:00:01 PM

...

I did not know that you can use Farore's Wind to warp between dungeons. Don't know how that'd be useful but I still didn't know that could be done.

Let the joy of love give you an answer! Check out my book!
Randomness4 Ghost '11 from The Land of Inconvenience Since: Sep, 2011
Ghost '11
#42930: Apr 28th 2014 at 7:11:00 PM

Mario 64: Punch, Punch, Kick.(AAA)

Jump Kick.(Jump A)

Crouch dive kick.(Dash A)

Breakdance Kick.(Down Smash A)

Rules of the Internet 45. Rule 45 is a lie. Check out my art if you notice.
Enlong Court Dragon from The Underground Facility Since: May, 2011 Relationship Status: is commanded to— WANK!
Court Dragon
#42931: Apr 28th 2014 at 7:14:34 PM

To be fair, Pit didn't have a lot of moves to base a moveset on until recently. His Brawl moveset was based on the Three Sacred Treasures, with Angel Ring as an original-generation thing with no connection to his game (I still think it could've been a hammer instead).

Now, of course, he has more weapons than could possibly fit on one moveset, so the Three Sacred Treasures can safely slot into his Final Smash.

I have a message from another time...
Null ... from ... Since: Apr, 2009
...
#42932: Apr 29th 2014 at 12:05:48 AM

Extended double tethers are a nice addition, but it would look so much better if Samus' Grapple Beam came from her hand rather than her cannon.

...
Pulse The Fool from Yadayadaville Since: May, 2011 Relationship Status: Maxing my social links
The Fool
#42933: Apr 29th 2014 at 12:17:28 AM

Yeah, I have to admit, I'm sad Samus' grapple isn't coming out of that gem-looking thing on her left hand.

I sure said that!
SpookyMask Since: Jan, 2011
#42934: Apr 29th 2014 at 12:20:56 AM

<_< Even in Prime games it didn't come off from that. In those it come off from smaller gun thing attached to her left arm, does it really look that weird if it comes from the canon?

Its a beam, not a lasso :P If she would shoot it from palm it'd really look like it would hurt.

edited 29th Apr '14 12:21:41 AM by SpookyMask

LordofLore Since: Jun, 2012 Relationship Status: Consider his love an honor
#42935: Apr 29th 2014 at 12:24:44 AM

She shot it from her left arm in the Prime games since that meant her cannon was free to fire on anything in her path. Hell, in Prime 3 it was more of a lasso than a beam.

SpookyMask Since: Jan, 2011
#42936: Apr 29th 2014 at 12:30:54 AM

I meant that if you shoot it from palm her hand would be in awkward angle. Its not like the beam is rope which can wrap around her arm and grab.

edited 29th Apr '14 12:31:07 AM by SpookyMask

Pulse The Fool from Yadayadaville Since: May, 2011 Relationship Status: Maxing my social links
The Fool
#42937: Apr 29th 2014 at 12:43:06 AM

In Prime and Prime 2: Echoes, Samus' Grapple Beam was an attachment on the underside of the suit's left forearm, but in Prime 3: Corruption, it instead shot out from the jewel-like structure on the back of the suit's left hand.

edited 29th Apr '14 12:44:08 AM by Pulse

I sure said that!
SpookyMask Since: Jan, 2011
#42938: Apr 29th 2014 at 12:47:16 AM

And let me guess, it did wrap around her arm like a rope? <_< Well, I guess that explains why I have that mental image :P

KnownUnknown Since: Jan, 2001
#42939: Apr 29th 2014 at 2:01:26 AM

I think the character with the most references (besides G&W) might be Kirby (which is no surprise). Almost every movement Kirby makes is a reference to something or another, even a couple of his tilts I think.

Enlong Court Dragon from The Underground Facility Since: May, 2011 Relationship Status: is commanded to— WANK!
Court Dragon
#42940: Apr 29th 2014 at 3:37:11 AM

But all of Mega Man's moves, including all his tilts, are reference.

I have a message from another time...
Sabbo Since: Jan, 2001
#42941: Apr 29th 2014 at 4:25:51 AM

Wii Fit Trainer definitely fits, as it was explicitly stated that all of her attacks are from the Wii Fit games, and we've seen that other things of hers are as well.

NesClassic Meh-meh!? from Flyover Country Since: Dec, 2012 Relationship Status: In another castle
Meh-meh!?
#42942: Apr 29th 2014 at 4:44:00 AM

For the record on today's pic, here's the original post detailing the changes to ledge grabbing.

🏳️‍⚧️she/her | Vio Rhyse Alberia
CassidyTheDevil Since: Jan, 2013
#42943: Apr 29th 2014 at 4:56:32 AM

Pic of the day. Tether recovery? Yes, you can!

WHERE'S THE ICE CLIMBERS?

TheHeroHartmut Too hot to hoot from Probably not right behind you (Before Recorded History) Relationship Status: Singularity
Too hot to hoot
#42944: Apr 29th 2014 at 5:01:50 AM

I kinda wish that Bowser's Up-smash would make him throw a hammer, like in SMB. If Snake could use a mortar...

Switch FC code: SW-4420-1809-1805
randomness4 Ghost '11 from The Land of Inconvenience Since: Sep, 2011
Ghost '11
#42945: Apr 29th 2014 at 5:19:58 AM

Every thing besides Kirby's Up-Smash and his Air-Tilts are "Now" a reference to anything he normally already does in the Kirby games.

[up](Side Special)...wouldn't that make more sense?

edited 29th Apr '14 5:22:16 AM by randomness4

Rules of the Internet 45. Rule 45 is a lie. Check out my art if you notice.
TheHeroHartmut Too hot to hoot from Probably not right behind you (Before Recorded History) Relationship Status: Singularity
Too hot to hoot
#42946: Apr 29th 2014 at 5:37:23 AM

I personally don't think so, given that the hammers would be thrown overhead, and Side-B doesn't really parse that well (at least, in my own view). Besides, it could be done such that, the longer you charge an Up-smash, the more hammers he throws at once.

edited 29th Apr '14 5:37:42 AM by TheHeroHartmut

Switch FC code: SW-4420-1809-1805
SpookyMask Since: Jan, 2011
#42947: Apr 29th 2014 at 5:39:11 AM

" -Air time and accumulated damage will determine your period of invincibility while hanging on an edge. -Grab controls will no longer be affected by whether you have above or below 100% damage."

Huh, not sure what that means.

Anyway, so edge guarding won't be a thing anymore? Huh

Pulse The Fool from Yadayadaville Since: May, 2011 Relationship Status: Maxing my social links
The Fool
#42948: Apr 29th 2014 at 5:39:39 AM

They'd be unusual, but there's nothing wrong with the concept beyond that Bowser doesn't really throw hammer anymore- The closest I can think of after SMB 1 is how he throws bones as Dry Bowser, for all that matters.

[up]Edge hogging is off now, but edge guarding is still going to be a thing because it's still Smash Bros.

The bit about 100% damage presumably means you no longer struggle to get up from the ledge at high damage.

edited 29th Apr '14 5:41:36 AM by Pulse

I sure said that!
SpookyMask Since: Jan, 2011
#42949: Apr 29th 2014 at 5:50:36 AM

So wait, edge hogging is the term for preventing recovery by going to the edge? I guess edge guarding is the "Wait on top of the edge" then?

Pulse The Fool from Yadayadaville Since: May, 2011 Relationship Status: Maxing my social links
The Fool
#42950: Apr 29th 2014 at 5:53:34 AM

Yeah, edge guarding simply refers to keeping the opponent from getting back up on the stage, whereas edge hogging refers to occupying the edge so that no one else can grab it. Now, characters knock other characters off when grabbing the edge, so that strategy, which was already getting shaky with Brawl's greater airtime, is now totally null and void.

I sure said that!

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