The only thing the Mew expies did before Brawl was add points to your "bonus".
That's something I wish they bring back. Scoring bonus points by doing all sorts of stuff makes Melee's 1p modes much more satisfying to finish than Brawl's classic mode.
Please help out our The History Of Video Games page.Mew: Drops a Single CD.
Jirachi: Drops (X amount) of stickers.
Celebi: Drops 5 trophies.
???
Obviously Manaphy is the best.
edited 21st Apr '14 10:02:58 AM by Randomness4
Rules of the Internet 45. Rule 45 is a lie. Check out my art if you notice.I was kind of dissapointed when I found out Manaphy was amongst the "once in a blue moon" pokemon. With such an unique power, I was expecting to see them more often (and thus having my idiot cousin commiting suicide thinking it'll work on his favor
)
edited 21st Apr '14 10:08:13 AM by Elbruno
"Yeah, it's a shame. Here we are in an underground cave with all these lasers, and instead of having a rave we're using it for evil."Manaphy was fun.
And yeah, Bonus Mode and the Bonuses in general are really fun to have available. Just either make getting them all nothing important or get rid of "No Damage" Bonus. Going through every stage without getting hit is ridiculously hard. It's bad enough in 64. Melee is barely doable for some characters(if Giant Young Link shows up, you're screwed), but not impossible. But with a huge Classic/All-Star, and possibly a return of the old Adventure Mode, that's just not doable. Doing it without dying, yeah, believable. Maybe not on every difficulty, but eh.
I do like the challenges like beating Classic on Very Hard(or its replacement, Intense in Brawl only, since Very Easy was removed) with 1 Life. Infinite continues, but whatever. Really fun idea.
Shadow?Actually, I was thinking of the Aerodactyl skeleton. I knew there was another one, but I forgot it was Kabutops.
Though I could see people conflating the Helix and Missingno.
"We're home, Chewie."Sorry for my crappy memory and laziness that prevent me from getting the answer myself... did they say anything about the (new) classic mode? I don't see them getting rid of it anytime soon, but I don't think we've heard anything about it.
Maybe it's going to be rougly the same as Brawl's, which I want to say was fun enough, but I'll be honest, I find it reptitive and I think they could use some more variation. It was pretty much just level, level, migame and another level untill the boss, and the stages were pretty much always the same on their respective level.
I see people were proposing that each level try something a bit different, maybe different depending on which character you pick or a theme... I hope you see where I'm going.
Sadly I don't find it that likely. And even then, it seems the 3ds version is going to be... a bit limited? At least it would still be good enough to wait untill the wii U release.
I doubt they'd drop Classic, especially if they're keeping All-Star.
That being said, I wonder how the possibility of DLC characters would affect those modes. I imagine it wouldn't be too hard to simply add the DLC character into the random pool for Classic, but All-Star Mode would become harder for each character added post-release. I guess not significantly so, though.
You cannot firmly grasp the true form of Squidward's technique!

Ah. It happened.
I have a message from another time...