I usually try not to play as him to much so I don't become predictable. So I like to play as characters like wario or warrior.
Call me butter, because I am on a roll! 3ds friend code: 5258-0885-3903 Wii U: Bowser CharizardMeant to say falco and somehow spelled warrior
Call me butter, because I am on a roll! 3ds friend code: 5258-0885-3903 Wii U: Bowser CharizardFalco is fun. You know, even though his moves look more similar, I'd argue that Falco plays more differently from Fox than Wolf does, since Falco is an aerial fighter while Fox and Wolf are both ground fighters. It makes a huge difference.
You cannot firmly grasp the true form of Squidward's technique!I don't know why but I always prefer playing as dr. Mario than Mario when playing melee.
Call me butter, because I am on a roll! 3ds friend code: 5258-0885-3903 Wii U: Bowser CharizardI also believe falco is far more fun to play as than fox. I enjoy characters with a meteor smash.
Call me butter, because I am on a roll! 3ds friend code: 5258-0885-3903 Wii U: Bowser CharizardI admire people who know what meteor smashes are. :p
Some people just call them "spikes". Which is quippier and quicker to say, but don't sound as technical.
In the first Smash I loved using Ness's. Something about his second jump made it look so stylish.
You gotta believe me when I scare you away, all that I wish for is that you would stayI love using Yoshi's meteor smash. Probably because he hits people with his face to force them to plummet to their doom.
Call me butter, because I am on a roll! 3ds friend code: 5258-0885-3903 Wii U: Bowser CharizardIn a hit-and-run game like Smash, it's hard for big guys to get far. But I'm still hoping that Bowser and his fellow heavyweights get a significant buff and are at least viable or even playable.
What is a fandom? A miserable little pile of flame wars! 3DS FC: 0387-9377-7408 PSN ID: Raven King SageI like just pressing a as ganondorf. It's like he's wearing a jolly buzzer and slapping people with it.
Call me butter, because I am on a roll! 3ds friend code: 5258-0885-3903 Wii U: Bowser CharizardHeavies would probably be a little more viable if they had armored moves, which is why I'm confused at some of the light ones getting super armor in 4 (Really, Pit? Mac at least makes a little sense since he's meant to be heavy rushdown).
Bowser got a metric ton of armored moves in Project M, maybe the devs might want to take a page from there.
I like bowser's new kicking move but it would look kinda weird to see giga bowser doing it.
Call me butter, because I am on a roll! 3ds friend code: 5258-0885-3903 Wii U: Bowser CharizardI think Charizard should return without the trainer. It always made me a little sad to see my favorite Pokemon looking exhausted from just being there when king dedede can run around forever without breaking a sweat.
Call me butter, because I am on a roll! 3ds friend code: 5258-0885-3903 Wii U: Bowser CharizardI think Magnus should be in the game. All the attacks he has in kid Icarus could work really well in smash bros.
Call me butter, because I am on a roll! 3ds friend code: 5258-0885-3903 Wii U: Bowser CharizardI know I'm alone on this, but I don't like transformation characters. To me they are a waste of space and time, and if you're going to implement an entire new playstyle, why not just make another character slot? Or give that slot to a different character that people want to see?
What is a fandom? A miserable little pile of flame wars! 3DS FC: 0387-9377-7408 PSN ID: Raven King SageWell, don't forget the Elemental Rock–Paper–Scissors as well. Ivysaur took extra damage from fire, for instance. All 3 did not come off well.
The first two, Stamina, and forced switching, were just that, to encourage using a balanced team. This doesn't bother me that much. But the ERPS? That was just pointless and gave an interesting character an extra set of weaknesses... just because. No other Pokemon character got affected that way. I'd at least remove that.
I'd like to keep the concept of Trainer with at least 3 Pokemon, though. Another idea, maybe, is that the player could toggle Forced Switching and Stamina? Maybe not in Single Player, but in Multi Player only. I know getting rid of all three of these would essentially buff the character to be fairly balanced, but the Forced Switching is probably the only one worth keeping. If only because it keeps the main concept of having a team of Pokemon in tact. You switch out when one gets K.O.'d. Stamina was just pointless and only hurt you. You can also switch out fast and easily with little effort anyway.
Shadow?I don't know how they'd be a waste of space...they'd be in the same character.
Zelda is Sheik, and you can't really separate that. Pokemon Trainer got to keep all his Pokemon to himself, and splitting them up into three different fighters would seem rather scattered. And Samus is still Samus inside her suit, so you can't split her either.
Mario and Dr. Mario could have been one fighter, but Mario is pretty iconic on his own. And normal Link is a totally different Link than Toon Link.
Brawl Link looked like Twilight Princess's Link and 64 Link looked like Ocarina of Time Link, but I wasn't ever sure who Melee Link was...
edited 30th Mar '14 2:49:32 PM by Keybreak
You gotta believe me when I scare you away, all that I wish for is that you would stay

Aw. That's to bad. He is my main fighter.
Call me butter, because I am on a roll! 3ds friend code: 5258-0885-3903 Wii U: Bowser Charizard