Yep, she's a trophy.
"Ha, it's a trophy" seems to be recurring joke from Sakurai. :P
Well. So much for hoping to get one this week. -shrugs-
We got one more week. Friday would be funny since I'm going to be going to a major dental appointment to remove all my teeth. Better be a good one.
Showing the animation of how somebody is asleep as well as showing more NPC's on a course isn't as much as filler as a guy... squeezing his nose. It was meh, but still something decent.
edited 21st Mar '14 1:58:21 AM by Irene
Shadow?Three item redesigns, three new stages, one move description, one complete stage layout, two filler updates, two buffs, two trophies, one stage hazard, and precisely zero character reveals. It's been a pretty good month so far for reveals, let's start wrapping things up on Monday maybe?
pearlina brainrot affects millions of people worldwide. if you or a loved one are suffering from pearlina brainrot, call 1-800-GAY-NERDS
If one of those comes true on any day of the week, I will give you ten Internet dollars.
Maybe it's just the pose, or maybe it's because I wasn't paying that much attention to her appearance when I played it...but did she have hips like that in Uprising? Because, wow.
I was only giving a personal impression I had in regards of SSE. The logic of Giga Bowser having had to be different to the regular form wasn't really an issue since much of SSE is different from normal gameplay anyway (stickers, anyone?).
I find heartbreaking that respecting an opinion is asking too much for a Smash fan.
edited 21st Mar '14 9:35:04 AM by MyFinalEdits
135 -> 180 -> 273 -> 191 -> 188 -> 230 -> 300 -> 311They'd have to go out of their way to program Giga Bowser to have all of Bowser's flinch animations and have a reason put him in SSE in the 1st place...SSE isn't heavily different...character's are programmed to run slower and get abilities from stickers, that's about it.
Rules of the Internet 45. Rule 45 is a lie. Check out my art if you notice.There's just a lot of bad blood between the competitive and non-competitive camps, which (if my experience is anything to go by), probably comes from personal experience. I know i'd always lose (or more often lose) in "competitive" play, and how the competitive players *insisted* on always playing the most boring stage in the game. My Smash playstyle has a lot to do with taking advantage of terrain, stage hazards, and items, so i perform worse on more "level" playing fields. I still haven't lost that resentment over the years.
I imagine that the "Stop Having Fun" Guys have similar memories of when some Scrub lucked into a bob-omb that completely screwed the "serious" player over, or something, and their ire was only increased when Sakurai seemed to be trying to stick it to them in promotional material for Brawl (Real Men Use Items, anyone?), so they too felt resentment more keenly through the Brawl era, which now comes to a head when we don't know how the new game will fall out.
Sakurai Drops Hint About Number of Playable Characters in Smash Bros. Wii U and 3DS

Wasn't Mac's reveal on the anniversary of Punch Out Arcade?
The New Age of Awesome is here! Not even the sky is the limit!