I think I posted this before but I'd make Mewtwo's moves:
- Neutral b-Shadow Ball
- Up b-Teleport
- Side b-Psycho Cut
- Down b-Barrier
- Side Smash-Swift
- Up Smash-Future Sight
- Down Smash-Focus Blast
- Final Smash-Psystrike
That would probably make him a bit more threatening.
edited 31st Jan '14 11:21:08 AM by Kostya
@wanderlustwarrior: Ever play Project M? Because that's exactly what they did. And some other things. Mewtwo is a lot more fun to play now.
"What's out there? What's waiting for me?"No, but I've seen the trailer after I had those thoughts a while ago.Dat music.
Dose combos... Hover seems like a good addition.
I like the moves Mewtwo had in Melee. Shadow Ball was strong, Confusion was fun, and a good reflector, Teleport was cool, and Disable had a cool sound. And there weren't many moves that could disable an opponent without grabbing them or breaking their shield.
You gotta believe me when I scare you away, all that I wish for is that you would stay@34902 Yes, it would be a slap in the face to Mewtwo fans. Brawl already showed that they were ready and willing to make said slap. I would not put it past Sakurai to do it again. As for nonsensical... I fail to see how. I mean, if this is a challenge to build a Mewtwo similar to how I'd build a Lucario, that's really not an issue. About the most you could say is that there's nothing in the games that would suggest Mewtwo would get more powerful at higher damage percentages... which is also true about Lucario (there are the moves in Pokemon which do get more powerful when you're at low health... and neither learns any of them).
Reminder: Offscreen Villainy does not count towards Complete Monster.
That's a nice idea. Creative way of implementing Bone Rush's mechanics, too.
But alas, we have a screenshot of Extremespeed already.
I'm not sure if it'd be too broken, but maybe Aura Sphere gains homing properties proportional to either Lucario's damage or how much it's been charged. Whichever one is less broken.
🏳️⚧️she/her | Vio Rhyse AlberiaGiven that you can teach appropriate moves to all of them, I think a fun way to handle Eevee would be to make one Eevee character, have the different palettes actually be different Eeveelutions, and animate their moves as appropriate depending on which one you're using. Though I'd probably make Trump Card the Final Smash in that case.
Reminder: Offscreen Villainy does not count towards Complete Monster.@Footsteps: THIS.
All Eeveelutions learn the moves Eevee knows, then it's just a matter of finding attacks or special attacks that look similar. Other moves can be colored appropriately. Plus, it works loosely for colored teams. Flareon, Espeon and Sylveon for red, Vaporeon and Glaceon for Blue, Jolteon and Umbreon for "yellow", and Leafeon as the (lonely) green.

Eh, all I know is that I'm hoping for Cynthia to be a character of her own - probably like Pokemon Trainer in Brawl, but with Garchomp, Spiritomb, and Roserade as her three choices.
Hey, if we're going to just randomly dream about inclusions, might as well shoot big. And hey, considering that Cynthia is one of the most popular humans in series history (both among fans and developers - it's why she keeps reappearing), it's not the most ridiculous idea out there.
Also, Goomy would totally be a Poke Ball selection. If they did pick a Gen VI representative, I'd guess Aegislash.
Finally, on the heels of today's announcement... remember when I speculated on alternate skins for each character? I'd say Mewtwo could be one for Lucario easily. Mewtwo already learns almost all of the moves Lucario uses anyhow.
Reminder: Offscreen Villainy does not count towards Complete Monster.