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LeGarcon Blowout soon fellow Stalker from Skadovsk Since: Aug, 2013 Relationship Status: Gay for Big Boss
Blowout soon fellow Stalker
#34301: Jan 24th 2014 at 7:36:59 PM

Fuck yeah Choogle gets a slot

Hmm, but is he too small?

edited 24th Jan '14 7:37:44 PM by LeGarcon

Oh really when?
Odd1 Still just awesome like that from Nowhere Land Since: Sep, 2013 Relationship Status: And here's to you, Mrs. Robinson
Still just awesome like that
#34302: Jan 24th 2014 at 7:41:04 PM

Did someone ask for a demonic Furby?

Insert witty 'n clever quip here.
Grounder Main Character Since: Aug, 2013 Relationship Status: All is for my lord
SpookyMask Since: Jan, 2011
#34304: Jan 24th 2014 at 9:29:14 PM

I think demons are kinda immune to fire...

Null ... from ... Since: Apr, 2009
...
#34305: Jan 24th 2014 at 9:32:11 PM

Regarding Dark Samus' specials; while the scattershot probably would be a good neutral B, I'd rather the doppelganger cartwheel (seen at 2:23) be her side B. Not only would it fit the animation as presented in the game a little better, but it would actually have the potential to confuse the opponent, as the move would be visually identical when performed to either side. Either the circular burst of Phazon tendrils or the boost ball would work well as a down B, and the intangible form used to absorb the other hunters in Corruption would be a fairly good up B.

edited 24th Jan '14 9:32:27 PM by Null

...
doctrainAUM White Hindu from New Jersey Since: Aug, 2010
White Hindu
#34306: Jan 24th 2014 at 9:37:30 PM

I wish I remembered to say this hours ago:

The thing I liked about Giga Bowser was that you had to knock him off the stage, rather than deplete a health bar. I hope other bosses will be like that.

"What's out there? What's waiting for me?"
Odd1 Still just awesome like that from Nowhere Land Since: Sep, 2013 Relationship Status: And here's to you, Mrs. Robinson
Still just awesome like that
#34308: Jan 25th 2014 at 4:06:41 AM

Everyone already knows Brawl In The Family is a thing, K.

Yes, I know you're referring to the comic on the front page, but it won't be on the front page forever, so linking to the specific strip instead would've been better, and besides that, the strip was already posted here like a page ago.

Insert witty 'n clever quip here.
wanderlustwarrior Role Model from Where Gods Belong Since: Jun, 2009 Relationship Status: What's love got to do with it?
Role Model
#34309: Jan 25th 2014 at 5:11:06 AM

Had a new game in the Custom Robo, Sin And Punishment or Punch Out series come out, I'd have expected their protagonists to be playable.

I wonder how many playable characters this series would get up to.

Enlong Court Dragon from The Underground Facility Since: May, 2011 Relationship Status: is commanded to— WANK!
Court Dragon
#34310: Jan 25th 2014 at 5:43:59 AM

Punch Out Wii came out a year after Brawl. S&P Star Successor almost A year after that.

I have a message from another time...
Vgm3 This is the Monado's power! from Miami, Florida Since: Apr, 2013 Relationship Status: I get a feeling so complicated...
This is the Monado's power!
#34311: Jan 25th 2014 at 5:47:34 AM

And Chibi Robo JUST got a game.

[down] Oh snap, my bad. That's what I get for posting half-awake.

edited 25th Jan '14 7:51:40 AM by Vgm3

Now's it's Shulk Time!
strawberryflavored Since: Sep, 2010
#34312: Jan 25th 2014 at 5:55:41 AM

I think you're mixing up Custom Robo and Chibi Robo. They're completely different games.

unnoun Since: Jan, 2012
#34313: Jan 25th 2014 at 5:57:13 AM

The last Custom Robo game came out in 2007.

The most recent Chibi Robo was 2009.

edited 25th Jan '14 5:58:19 AM by unnoun

wanderlustwarrior Role Model from Where Gods Belong Since: Jun, 2009 Relationship Status: What's love got to do with it?
Role Model
#34314: Jan 25th 2014 at 6:28:06 AM

More recently, I mean. But still, here's hoping.

beorc Ridley and Ridley from hither and yon Since: Sep, 2009 Relationship Status: I know
Ridley and Ridley
#34315: Jan 25th 2014 at 6:30:45 AM

[up][up]Actually the most recent Chibi-Robo was 2014.

Welcome to th:|
unnoun Since: Jan, 2012
IndirectActiveTransport plays capoeira from Chicago (4 Score & 7 Years Ago) Relationship Status: Every rose has its thorn
plays capoeira
#34317: Jan 25th 2014 at 8:04:11 AM

I would not mind a third Sin And Punishment, as that series still has a lot of unanswered questions and potential content. Custom Robo and Videogame/Punchout have been ready for playable characters though. Ray 01, the most popular of the mascot models, Little Mack, the most frequent protagonist, and you're good no matter what developments come up later.

I think I would go with Echoes Dark Samus, but I would still give her some of her moves from Prime 3. I suppose it really would not matter though since my proposal would be mixing moves from both games regardless.

Buldogue's lawyer
Null ... from ... Since: Apr, 2009
...
#34318: Jan 25th 2014 at 8:19:56 AM

I'd probably prefer Echoes' version as well. Just look at that beautiful skeleton.

Also, while it'd be premature to add a full Sin & Punishment playable character at this point, the Earth Mimicry would make for an interesting boss.

...
BadWolf21 Since: May, 2010
#34319: Jan 25th 2014 at 8:42:35 AM

It'd be premature to add a Sin and Punishment character, but people are okay with the idea of Shulk, Zael, and Aeron? This makes no sense.

Ogodei Fuck you, Fascist sympathizers from The front lines Since: Jan, 2011
Fuck you, Fascist sympathizers
#34320: Jan 25th 2014 at 8:57:26 AM

Of the three Rainfall protagonists, I feel only Shulk is notable, especially since only that game seems to be getting a sequel of any sort (spiritual successor only is what X most likely is)

Null ... from ... Since: Apr, 2009
...
#34321: Jan 25th 2014 at 8:59:49 AM

I thought Shulk was the only one of those with any notable popularity, considering the chilly reception of The Last Story and Pandora's Tower when compared to Xenoblade and the upcoming ξενο κατι. And even then, it's probable that his series will be represented with an assist trophy or stage; or a sticker if we're really unlucky.

....I hate how easy it is to be ninja'd typing on a phone.

edited 25th Jan '14 9:01:13 AM by Null

...
Enlong Court Dragon from The Underground Facility Since: May, 2011 Relationship Status: is commanded to— WANK!
Court Dragon
#34322: Jan 25th 2014 at 9:02:19 AM

I'd like Isa and Kachi as a playable character. they share the same damage meter, but they follow behind the active one, and you can tag-out to swich up the properties of your moves. Like how Isa and Kachi mode let you switch between Isa (focused aim mode) and Kachi (lock-on aim mode).

I have a message from another time...
IndirectActiveTransport plays capoeira from Chicago (4 Score & 7 Years Ago) Relationship Status: Every rose has its thorn
plays capoeira
#34323: Jan 25th 2014 at 10:14:10 AM

With the possible exception of The Last Story, The Sin And Punishment titles left a lot more unanswered questions and sequel potential. Aeron gives up the chain and goes about his way...or dies, which ever ending you get the story is done. Shulk's setting is pretty much gone, that story is done. Who would have thought Achi would have ended up the way she does between the first and second Sin and Punishment. We still have not seen "God", much less how Achi planned to deal with them. That story is far from over.

Last Story has things to tell still too, I just doubt anyone cares about it, since I doubt it would produce much of want gamers want-awesome levels and new mechanics. Zael I could at best see replacing Toon Link, otherwise everything he does is kind of covered. Shulk does a little more, he could probably stand alone, but I doubt we are going to be seeing anything more interesting than what he already does out of him. Aeron is in the same boat as Shulk. It is not necessarily that I would be angry if Nintendo did not wait for a third Sin And Punishment before putting a lot of content in for it, I can just understand why Sora might want to hold off for now, unlike other series with elements far more static.

Buldogue's lawyer
beorc Ridley and Ridley from hither and yon Since: Sep, 2009 Relationship Status: I know
Ridley and Ridley
#34324: Jan 25th 2014 at 10:30:55 AM

[up][up][up][up][up]Why assume that it's the same people saying those things?

Welcome to th:|
Enlong Court Dragon from The Underground Facility Since: May, 2011 Relationship Status: is commanded to— WANK!
Court Dragon
#34325: Jan 25th 2014 at 10:59:49 AM

Zael does have some potential for attacks. I imagine you could have the following moves:

B: Crossbow: tap B to swap between normal arrows, Blast arrows, and Trick Bananas. Hold B to prime the arrow and aim up or down or center.
Side B: Whirlwind: Zael dashes forward with a little whirlwind about him that pulls enemies in as he slashes.
Down B: Gathering: Zael becomes a bit slower, but can heal off a point of damage per hit, and builds up energy each time he's hit. When he releases the effect, everyone within a certain radius (determined by how much energy he built) is slowed a bit for a few moments. It's cancelled with no benifit if Zael is sent flying.
Up B: Vertical Slice: Zael "runs" up the air, and then comes down with a massive strike with his blade.

Final Smash: Accelerate: Zael gets fast.

I have a message from another time...

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