Bowser's usually at least twice as tall as Mario.
I held back on linking that earlier. Also, Sonic is canonically a little over 3 feet tall, while Charizard is (in the games) 5 feet tall. Those are just characters whose heights I remember to be easily found.
Conveniently, this video has Zero Suit Samus vs. DK, Bowser and Dedede, the "hunched giants".
It's even on Pictochat for a height comparison. Pause at 0:12 for DK raising his arms. I'd say DK/Bowser size or a little bigger, while skeletal and hunched, is completely appropriate to both the original (as a matter of perspective) and his later appearances.
She would not be called Metroid Prime or anything else but Dark Samus. Metroid Prime would be that human faced Metroid in Space Pirate armor who you fight in the impact crater. (unlike Ridley, we could just say it was smaller because it was actually said to start off small like a Metroid but grew bigger over time on screen. Plus, Prime does not have Ridley's vipertated tail or cross country physique so she/it could be more compact and still larger than Samus)
Its final smash would involve Metroid Prime shedding its pirate armor and spawning Metroids in its tentacle form, as it steadily grows larger, and larger until suddenly it starts to mutated out of control and explode, leaving behind Dark Samus.
Dark Samus's final smash would cause her armor to transparent and be surrounded by a blue force field while she shoots out two different kinds of projectiles at the other fighters, until her force field starts to contort and explode, blowing her into pieces which then reform with the space pirate armor back to Metroid Prime. (Pieces of that makeshift carapace are found in Prime three, which suggest she turned back into Metroid Prime at some point off screen)
Metroid Prime would be a glacier turtle with projectiles that cover each other's trajectories and cool down times and super armor attacks but slow jump speed to falling speed. Dark Samus would be quick and have lots of projectiles too but fly far when struck because she floats (the reasoning behind Mewtwo I guess) and have some cool down on some of her stronger/longer reaching attacks.
Their stages would be a part of the impact crater which has a periodically down scrolling camera, forcing fighters to drop down to the bottom periodically and the Sanctuary Fortress elevator that occasionally stops in and fills the area with items or hazards.
Buldogue's lawyerAnd Bowser's approximately that size in comparison to Mario in this game - I remember pointing out in an earlier conversation that he's only slightly smaller than he appears in Galaxy and/or the earlier Mario games (he's bigger in 3D Land, Sunshine and I think the NSMB series, though). His size in this series isn't a perfect representation, but it's as close as they could get and pretty good.
Meanwhile, Sonic and Charizard aren't from the same series, so I dunno why you would think they would need to be in scale with one another. The different characters from different series are scaled up to comparable to each of the other series (hence Kirby and Olimar being comparable in size), whereas within series they at least try to keep characters to scale with one another.
Since using any other version of Ridley would involve breaking that trend / blatantly inventing a new design for him to make him comparable with Samus, the best bet for representation is to use something akin to his NES design - at least as a reference.
edited 24th Jan '14 9:07:44 AM by KnownUnknown
^^ True, but I think that's more along the lines of Grandfather Clause: he and Jigglypuff were designed at a point where there were no other Pokemon characters and, due to being tiny in their home series yet up against mostly humans, they were made big enough to be comparable to the characters they were fighting. Later, when they introduced more humanoid Pokemon characters in later games, there was a noticeable discrepancy but it was too late to really do anything.
edited 24th Jan '14 9:22:16 AM by KnownUnknown
Kirby is 8 inches tall, any Pikmin character would be the smallest in any Nintendo series being about the size of a Quarter.
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Living Balloons can be any size they want to, guy.
edited 24th Jan '14 9:26:24 AM by randomness4
Rules of the Internet 45. Rule 45 is a lie. Check out my art if you notice.I don't think size should be such a big issue with Rule of Fun, which is what Smash Bros. itself runs on.
In other news, Brawl in the Family got some inside info on that Palutena leak.
^^^
So in Kirby's case, his size is altered to be comparable to Mario, Samus, etc, but at the same time he, Dedede and Meta Knight are still to scale with one another.
edited 24th Jan '14 9:45:08 AM by KnownUnknown
@Ridley Size: This problem has been solved since 2001.
◊ Can we please move on?
I'm starting to think that, every 5 pages, it's mandatory for some variant of "Ridley's too large" said, followed by "They never keep the sizes consistent in Smash anyhow; compare Pikachu, Kirby, and/or Olimar in Smash compared to their canon sizes." And potentially with "They never keep Ridley sized consistently between games anyhow" mixed in. Talk about going in circles.
As for the Palutena rumors... Eh, something looks off about all of that. I know that they change character designs all the time, but that face and the aura behind her look off... like it was fanart put together rather than an official build. I could be wrong, but it just looks... clunky, especially compared to the models that they used in Uprising.
Reminder: Offscreen Villainy does not count towards Complete Monster.Honestly, if Ridley gets in he is almost guaranteed to be a boss. There's simply too much he could do as a boss compared to being a playable character.
Dark Samus (Dark Hunter, Metroid Prime, whatever) would make a good character because, to be honest, any stunts she could pull could probably be pulled just as easily by a human as by a computer.
I want Ridley to be a boss as much as I want Ganondorf to be a boss. Which means not at all. The two are really in the same position, just one is humanoid and one is a dragon, which didn't stop Charizard. Mobility is much more important to Ridley than his size, so scaling him down won't matter much.
@32Footsteps: And then someone brings up the Melee intro and then another person says "That's not canon!" or something to that effect and the size issue never gets solved.
Let's just accept that unless Ridley does get revealed (and even if he did) this argument will go around in circles every time it pops up.

If they're going to at least try for the scale that the other characters abide by (every character is approximately in scale with other characters from their same series (yes, even Bowser)), then they would need to go for the NES version of Ridley's size - he's just taller than Samus, but is hunched over immensely.
He's bigger in comparison to Samus every else in the series, but if they're going to force it they might as well go with an example that actually fits.
edited 24th Jan '14 8:47:58 AM by KnownUnknown