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KnownUnknown Since: Jan, 2001
#34251: Jan 24th 2014 at 8:47:39 AM

If they're going to at least try for the scale that the other characters abide by (every character is approximately in scale with other characters from their same series (yes, even Bowser)), then they would need to go for the NES version of Ridley's size - he's just taller than Samus, but is hunched over immensely.

He's bigger in comparison to Samus every else in the series, but if they're going to force it they might as well go with an example that actually fits.

edited 24th Jan '14 8:47:58 AM by KnownUnknown

wanderlustwarrior Role Model from Where Gods Belong Since: Jun, 2009 Relationship Status: What's love got to do with it?
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#34252: Jan 24th 2014 at 8:57:34 AM

Bowser's usually at least twice as tall as Mario. I held back on linking that earlier. Also, Sonic is canonically a little over 3 feet tall, while Charizard is (in the games) 5 feet tall. Those are just characters whose heights I remember to be easily found.

Conveniently, this video has Zero Suit Samus vs. DK, Bowser and Dedede, the "hunched giants". It's even on Pictochat for a height comparison. Pause at 0:12 for DK raising his arms. I'd say DK/Bowser size or a little bigger, while skeletal and hunched, is completely appropriate to both the original (as a matter of perspective) and his later appearances.

IndirectActiveTransport plays capoeira from Chicago (4 Score & 7 Years Ago) Relationship Status: Every rose has its thorn
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#34253: Jan 24th 2014 at 9:00:52 AM

She would not be called Metroid Prime or anything else but Dark Samus. Metroid Prime would be that human faced Metroid in Space Pirate armor who you fight in the impact crater. (unlike Ridley, we could just say it was smaller because it was actually said to start off small like a Metroid but grew bigger over time on screen. Plus, Prime does not have Ridley's vipertated tail or cross country physique so she/it could be more compact and still larger than Samus)

Its final smash would involve Metroid Prime shedding its pirate armor and spawning Metroids in its tentacle form, as it steadily grows larger, and larger until suddenly it starts to mutated out of control and explode, leaving behind Dark Samus.

Dark Samus's final smash would cause her armor to transparent and be surrounded by a blue force field while she shoots out two different kinds of projectiles at the other fighters, until her force field starts to contort and explode, blowing her into pieces which then reform with the space pirate armor back to Metroid Prime. (Pieces of that makeshift carapace are found in Prime three, which suggest she turned back into Metroid Prime at some point off screen)

Metroid Prime would be a glacier turtle with projectiles that cover each other's trajectories and cool down times and super armor attacks but slow jump speed to falling speed. Dark Samus would be quick and have lots of projectiles too but fly far when struck because she floats (the reasoning behind Mewtwo I guess) and have some cool down on some of her stronger/longer reaching attacks.

Their stages would be a part of the impact crater which has a periodically down scrolling camera, forcing fighters to drop down to the bottom periodically and the Sanctuary Fortress elevator that occasionally stops in and fills the area with items or hazards.

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KnownUnknown Since: Jan, 2001
#34254: Jan 24th 2014 at 9:02:33 AM

Bowser's usually at least twice as tall as Mario. I held back on linking that earlier. Also, Sonic is canonically a little over 3 feet tall, while Charizard is (in the games) 5 feet tall. Those are just characters whose heights I remember to be easily found.

And Bowser's approximately that size in comparison to Mario in this game - I remember pointing out in an earlier conversation that he's only slightly smaller than he appears in Galaxy and/or the earlier Mario games (he's bigger in 3D Land, Sunshine and I think the NSMB series, though). His size in this series isn't a perfect representation, but it's as close as they could get and pretty good.

Meanwhile, Sonic and Charizard aren't from the same series, so I dunno why you would think they would need to be in scale with one another. The different characters from different series are scaled up to comparable to each of the other series (hence Kirby and Olimar being comparable in size), whereas within series they at least try to keep characters to scale with one another.

Since using any other version of Ridley would involve breaking that trend / blatantly inventing a new design for him to make him comparable with Samus, the best bet for representation is to use something akin to his NES design - at least as a reference.

edited 24th Jan '14 9:07:44 AM by KnownUnknown

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#34255: Jan 24th 2014 at 9:11:48 AM

Of course they don't always the the accurate size even compared to characters from the same series. Pikachu for example seems ot be bigger than Pikachu should be.

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wanderlustwarrior Role Model from Where Gods Belong Since: Jun, 2009 Relationship Status: What's love got to do with it?
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#34256: Jan 24th 2014 at 9:19:52 AM

[up][up]I'm just talking about canonical heights in general. Obviously Sonic and Charizard aren't from the same series, however they do have stated heights. The thing about Ridley was also a separate thought.

edited 24th Jan '14 9:20:37 AM by wanderlustwarrior

KnownUnknown Since: Jan, 2001
#34257: Jan 24th 2014 at 9:20:42 AM

^^ True, but I think that's more along the lines of Grandfather Clause: he and Jigglypuff were designed at a point where there were no other Pokemon characters and, due to being tiny in their home series yet up against mostly humans, they were made big enough to be comparable to the characters they were fighting. Later, when they introduced more humanoid Pokemon characters in later games, there was a noticeable discrepancy but it was too late to really do anything.

edited 24th Jan '14 9:22:16 AM by KnownUnknown

SpookyMask Since: Jan, 2011
#34258: Jan 24th 2014 at 9:22:54 AM

Technically speaking, Kirby's canon size is ridiculously small. Just assume that all characters are slightly differently scaled since they are trophies :P

randomness4 Ghost '11 from The Land of Inconvenience Since: Sep, 2011
Ghost '11
#34259: Jan 24th 2014 at 9:24:08 AM

[up]Kirby is 8 inches tall, any Pikmin character would be the smallest in any Nintendo series being about the size of a Quarter.

[up][up]Living Balloons can be any size they want to, guy.

edited 24th Jan '14 9:26:24 AM by randomness4

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NesClassic Meh-meh!? from Flyover Country Since: Dec, 2012 Relationship Status: In another castle
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#34260: Jan 24th 2014 at 9:26:44 AM

I don't think size should be such a big issue with Rule of Fun, which is what Smash Bros. itself runs on.

In other news, Brawl in the Family got some inside info on that Palutena leak.

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KnownUnknown Since: Jan, 2001
#34261: Jan 24th 2014 at 9:42:42 AM

^^^

The different characters from different series are scaled up to comparable to each of the other series (hence Kirby and Olimar being comparable in size), whereas within series they at least try to keep characters to scale with one another.

So in Kirby's case, his size is altered to be comparable to Mario, Samus, etc, but at the same time he, Dedede and Meta Knight are still to scale with one another.

edited 24th Jan '14 9:45:08 AM by KnownUnknown

Kostya (Unlucky Thirteen)
unnoun Since: Jan, 2012
#34264: Jan 24th 2014 at 10:23:30 AM

Ridley has always had terrible posture.

wanderlustwarrior Role Model from Where Gods Belong Since: Jun, 2009 Relationship Status: What's love got to do with it?
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#34265: Jan 24th 2014 at 10:56:52 AM

Ridley needs some poise classes from Wii Fit Trainer.

32_Footsteps Think of the mooks! from Just north of Arkham Since: Jan, 2001 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
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#34266: Jan 24th 2014 at 11:16:41 AM

I'm starting to think that, every 5 pages, it's mandatory for some variant of "Ridley's too large" said, followed by "They never keep the sizes consistent in Smash anyhow; compare Pikachu, Kirby, and/or Olimar in Smash compared to their canon sizes." And potentially with "They never keep Ridley sized consistently between games anyhow" mixed in. Talk about going in circles.

As for the Palutena rumors... Eh, something looks off about all of that. I know that they change character designs all the time, but that face and the aura behind her look off... like it was fanart put together rather than an official build. I could be wrong, but it just looks... clunky, especially compared to the models that they used in Uprising.

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SpookyMask Since: Jan, 2011
#34267: Jan 24th 2014 at 11:20:07 AM

To be honest, I love Ridley, but I don't want him to be playable since I want him to be a boss tongue

Kostya (Unlucky Thirteen)
#34268: Jan 24th 2014 at 11:23:20 AM

I considered that. While it is a shame to lose him Metroid has plenty of other bosses. I wouldn't mind if they gave Kraid something to do for example. Poor guy could use a bit more focus.

edited 24th Jan '14 11:23:33 AM by Kostya

TheSpaceJawa Since: Jun, 2013
#34269: Jan 24th 2014 at 11:24:48 AM

[up][up] They could do both. There are multiple versions of the guy, and space pirates have cloning, I don't see why they couldn't.

ultimatepheer Since: Mar, 2011
#34270: Jan 24th 2014 at 11:25:49 AM

Honestly, if Ridley gets in he is almost guaranteed to be a boss. There's simply too much he could do as a boss compared to being a playable character.

Dark Samus (Dark Hunter, Metroid Prime, whatever) would make a good character because, to be honest, any stunts she could pull could probably be pulled just as easily by a human as by a computer.

Sterok Since: Apr, 2012
#34271: Jan 24th 2014 at 11:27:09 AM

I want Ridley to be a boss as much as I want Ganondorf to be a boss. Which means not at all. The two are really in the same position, just one is humanoid and one is a dragon, which didn't stop Charizard. Mobility is much more important to Ridley than his size, so scaling him down won't matter much.

wanderlustwarrior Role Model from Where Gods Belong Since: Jun, 2009 Relationship Status: What's love got to do with it?
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#34272: Jan 24th 2014 at 11:27:45 AM

...If it's a fan mock-up, and there's only so many still images of the 3DS version we have, wouldn't the rest of the image have to come from an easily identified source(s)?

SpookyMask Since: Jan, 2011
#34273: Jan 24th 2014 at 11:29:38 AM

But scaling down Ridley is laaaaaaaaaaaaaaame.

Honestly, if they would do him as playable, I wouldn't accept any less than him in actual scale tongue

LeGarcon Blowout soon fellow Stalker from Skadovsk Since: Aug, 2013 Relationship Status: Gay for Big Boss
Blowout soon fellow Stalker
#34274: Jan 24th 2014 at 11:33:26 AM

Honestly I would like Ridley more as a boss and one of the more humanoid Metroid characters like Dark Samus or one of the other hunters to be playable.

Ridley could do so much more as a boss, plus he could be big

Oh really when?
Nap1100 Since: Mar, 2012
#34275: Jan 24th 2014 at 11:34:42 AM

@32Footsteps: And then someone brings up the Melee intro and then another person says "That's not canon!" or something to that effect and the size issue never gets solved.

Let's just accept that unless Ridley does get revealed (and even if he did) this argument will go around in circles every time it pops up.


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