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Irene (4 Score & 7 Years Ago) Relationship Status: Crazy Cat Lady
#31026: Dec 29th 2013 at 5:42:54 AM

Except it has been used for edgeguarding and has been part of Mario's metagame.

It doesn't get any real use beyond it, sadly. But it was pretty underpowered. It probably will be a lot better in 4 if it stays.

Shadow?
MagcargoMan Hooray! Bubble Party! Since: Oct, 2010
Hooray! Bubble Party!
#31027: Dec 29th 2013 at 5:46:41 AM

Still wish they brought back Mario Tornado for Down B

I'm honestly surprised no-one objected to my suggestion a few pages back about Falco. Usually there's strong feelings for Falco by some fans.

http://www.youtube.com/watch?v=j8yAjWvAqyM
Odd1 Still just awesome like that from Nowhere Land Since: Sep, 2013 Relationship Status: And here's to you, Mrs. Robinson
Still just awesome like that
#31028: Dec 29th 2013 at 5:55:35 AM

@Customer: I'm telling you, man, looking back, the N64 had an awful, terrible controller. I honestly don't understand how I was able to use it or even just hold it without getting terrible hand cramps after a while.

Then again, I mostly just played PokémonStadium with it, so *shrug* I dunno.

Insert witty 'n clever quip here.
ultimatepheer Since: Mar, 2011
#31029: Dec 29th 2013 at 6:22:07 AM

So, which character do you all anticipate being the most Difficult, but Awesome?

My money is on Rosalina. (Who seriously better get a black Luma companion this time, like in Galaxy. Polari needs representation, dammit!)

MagcargoMan Hooray! Bubble Party! Since: Oct, 2010
Hooray! Bubble Party!
#31030: Dec 29th 2013 at 6:26:25 AM

[up]It's obviously gonna be Mario. His fireball special is gonna require a lot of skill to master.

EDIT: Seriously, what the heck happened to Polari? He's meant to be what Toadsworth is to Peach, but he only accompanies her in one game.

edited 29th Dec '13 6:27:24 AM by MagcargoMan

http://www.youtube.com/watch?v=j8yAjWvAqyM
Demonfly birdie fairy Since: Jul, 2012
birdie fairy
#31031: Dec 29th 2013 at 6:27:49 AM

[up][up]Rosalina is definitely the most obvious, but they did seem to be hyping the Villager up as a pretty complex character as well earlier on.

Of course there's also Sonic, though he seems to be less "difficult" and more "awesome" now that he seems to be more explicitly focused on combos.

"Tell them to shut up and have some faith in me." - dead flashback guy
NesClassic Meh-meh!? from Flyover Country Since: Dec, 2012 Relationship Status: In another castle
Meh-meh!?
#31032: Dec 29th 2013 at 7:58:00 AM

Yeah, Rosalina seems to require a lot of attention to be good.

@Metroid characters: I advocate Dark Samus, personally, but beyond that I also slightly like the idea of Weavel. Both have plenty to make them their own characters (Dark Samus could have a Hypermode-esque mechanic that lets it charge up attacks temporarily, and Weavil could do stuff with the Halfturret).

And as for ZSS, I'm just gonna note that while she didn't fight in Zero Mission, -first of all, there's other characters who haven't fought in their games, such as Villager and Zelda. -second, keep in mind that she was up against an entire well-armed gang in their own territory. She probably knows plenty of stuff in the ways of hand-to-hand combat, but does that matter when the guys you're fighting have heavy armor on?

🏳️‍⚧️she/her | Vio Rhyse Alberia
MagcargoMan Hooray! Bubble Party! Since: Oct, 2010
Hooray! Bubble Party!
#31033: Dec 29th 2013 at 8:01:20 AM

[up]Dark Samus is gonna fall into that same pit Dark Pit falls into by looking too similar which means it's gonna be hard to tell who's who's when you have to give six palette swaps each to two separate characters who look similar without any of the palette's looking too similar.

EDIT: As much as I hate to say it I wouldn't be surprised if Sakurai didn't actually give Metroid another rep. I hope he does, but there's the possibilty.

People like Anthony, don't they? Maybe if he shows up in another Metroid he'll be deemed worthy.

edited 29th Dec '13 8:04:14 AM by MagcargoMan

http://www.youtube.com/watch?v=j8yAjWvAqyM
NesClassic Meh-meh!? from Flyover Country Since: Dec, 2012 Relationship Status: In another castle
Meh-meh!?
#31034: Dec 29th 2013 at 8:08:38 AM

The difference here is that while Pit and Dark Pit look exactly alike, Samus and Dark Samus don't.

Since Dark Samus isn't actually wearing a suit, Dark Samus would generally change it's entire body's color. Samus' swaps still usually keep the upper torso red, and the suit still looks very much mechanical.

(And Anthony yesh~ He was one of three, maybe four or five things I liked about Other M.)

🏳️‍⚧️she/her | Vio Rhyse Alberia
Enlong Court Dragon from The Underground Facility Since: May, 2011 Relationship Status: is commanded to— WANK!
Court Dragon
#31035: Dec 29th 2013 at 8:09:23 AM

Who's Anthony?

I have a message from another time...
NesClassic Meh-meh!? from Flyover Country Since: Dec, 2012 Relationship Status: In another castle
Meh-meh!?
#31037: Dec 29th 2013 at 8:12:24 AM

Anthony was Mysterious Black Dude.

Zebesian'd.

edited 29th Dec '13 8:12:46 AM by NesClassic

🏳️‍⚧️she/her | Vio Rhyse Alberia
Null ... from ... Since: Apr, 2009
...
#31038: Dec 29th 2013 at 8:22:18 AM

Also, it'd probably be easier to differentiate Dark Samus by using her skeletal appearance from the end of Prime 2 in some way - perhaps to integrate both the character's constant form changing (giant crab - floating head - suit of armour - skeleton etc.) and Metroid heritage, an energy drain mechanic could be implemented, which powers up her attacks in relation to the damage she's dealt out; visually denoted by her armor gradually growing translucent, and her skeleton beginning to glow.

...Calling her Metroid Prime might help, too.

...
TPPR10 Craving for fish from up north Since: Aug, 2013 Relationship Status: is commanded to— WANK!
Craving for fish
#31039: Dec 29th 2013 at 8:33:46 AM

I think making Dark Samus look different from normal Samus would be easy. First of all, Dark Samus is bulkier than Other M Samus, which Samus is currently looking like. Dark Samus can stand diffrently from normal Samus and have different animations. And Dark Samus' palettes could look darker than normal Samus'.

edited 29th Dec '13 8:33:58 AM by TPPR10

Only sometimes posts
GaryCXJk Wants Captain N for SSBU Since: Aug, 2009 Relationship Status: Shipping fictional characters
Wants Captain N for SSBU
#31040: Dec 29th 2013 at 9:28:34 AM

To be honest, during Brawl I would have said yes to Dark Samus, but since then PSASBR came out, and it had Evil Cole. I think that kind of left a sour taste in some people's mouth.

Signatures are for lamers.
beorc Ridley and Ridley from hither and yon Since: Sep, 2009 Relationship Status: I know
Ridley and Ridley
#31041: Dec 29th 2013 at 9:32:49 AM

They aren't really the same thing though, since Dark Samus is a completely separate being from Samus.

edited 29th Dec '13 9:35:14 AM by beorc

Welcome to th:|
Otherarrow Since: Jul, 2010
#31042: Dec 29th 2013 at 9:46:25 AM

You assume that folks are smart enough to know that.tongue

Don't PM me. We don't like being PMed.
Moth13 Since: Sep, 2010
#31043: Dec 29th 2013 at 9:56:13 AM

Aren't they? I mean, it's pretty obvious. No one ever confuses Dark Link for Link.

Otherarrow Since: Jul, 2010
#31044: Dec 29th 2013 at 10:29:27 AM

Bad example, since Dark Links fights mostly identically to Link. Heck, it's folks like Dark Link who probably taint their view of the likes of Dark Samus. To them, Dark Samus is just "Samus but evil", because, after all, that is what Dark Link and such is, right?

Don't PM me. We don't like being PMed.
DrFurball Since: Jan, 2001
#31045: Dec 29th 2013 at 10:56:44 AM

Going back to the Smash 64 discussion for a bit, I'd have to agree that it's a great game, but it definitely pales in comparison to the sequels.

However, Mario was better in 64 than he was in the others, as I've said before. So was Ness, I think.

Moth13 Since: Sep, 2010
#31046: Dec 29th 2013 at 11:00:08 AM

No it isn't. Dark Link is always recognized as a separate being from regular Link, unlike Evil Cole who is the same character as Good Cole.

If we're going to bring playstyles into this than the two Coles actually play pretty differently.

Otherarrow Since: Jul, 2010
#31047: Dec 29th 2013 at 11:16:15 AM

So you'd be perfectly OK with Dark Link being a separate character in Smash Bros.?

Because that is what I am arguing. When folks not familiar with the Prime games see Dark Samus, they don't see "Metroid Prime in a vaguely Samus shape", they see "evil version of Samus ala Dark Link". It doesn't matter if they are separate beings in the game, as dumb folks are going to assume that they are just evil replicas and thus identical in terms of abilities.

And Dark Link actually is. But Dark Samus isn't.

Heck, reading through this thread, someone claiming Dark Samus would just be a clone of Samus has come up almost every time Dark Samus has come up for consideration and you lot have had to explain otherwise.

For the record, I'd be fine with Dark Samus as a fighter.

(I don't know anything about the Infamous games other than that Cole guested in Street Fighter Cross Tekken, so I wasn't referring to any of that btw)

edited 29th Dec '13 11:18:26 AM by Otherarrow

Don't PM me. We don't like being PMed.
Anomalocaris20 from Sagittarius A* Since: Sep, 2010 Relationship Status: Love blinded me (with science!)
#31048: Dec 29th 2013 at 12:22:45 PM

If people are really too stupid to realize Dark Samus isn't the same character as Samus, or at least do SOME research into it before concluding that they're the same, they shouldn't be playing this game anyway.

That being said, I'd prefer Ridley before Dark Samus, and Dark Samus is even less likely than Ridley anyway thanks to being from Prime.

You cannot firmly grasp the true form of Squidward's technique!
GaryCXJk Wants Captain N for SSBU Since: Aug, 2009 Relationship Status: Shipping fictional characters
Wants Captain N for SSBU
#31049: Dec 29th 2013 at 12:29:34 PM

To be fair, Dark Samus kind of got Samus' DNA and her Phazon suit.

Signatures are for lamers.
beorc Ridley and Ridley from hither and yon Since: Sep, 2009 Relationship Status: I know
Ridley and Ridley
#31050: Dec 29th 2013 at 12:51:46 PM

All this talk about Dark Samus made me feel like making a moveset for her. So I did.

Dark Samus

Standard Attacks

  • Neutral A: Phazon Combo – A slow punch with left arm, followed by a downward swipe, then a finishing phazon-infused punch with strong knockback.
  • Side A: High Kick – Kicks leg in an arc, with high speed and low knockback. Similar to Sheik’s forward tilt.
  • Up A: Upward Jab – Dark Samus clenches her fist, then does an uppercut. Slow startup and average knockback, but with above average power.
  • Down A: Crouching Kick – A quick spinning kick low to the ground, with average knockback
  • Dashing A: Screw Attack – Dark Samus leaps into a Morph Ball transformation and flies forward in a Screw Attack for a short distance, before changing back to normal as she lands on the ground.

Smash Attacks

  • Side Smash: Scattershot – Fires a short-range spray of phazon beams outward. Has wide vertical range and good knockback, but with mediocre power.
  • Up Smash: Phazon Burst – Thrusts arm cannon straight up unleashing a small burst of phazon. Very powerful if sweetspotted at the phazon blast.
  • Down Smash: Phazon Shockwave – Dark Samus slams her fist to the ground, unleashing a small shockwave at her feet. Only affects opponents on the ground; deals average knockback

Aerial Attacks

  • Air Neutral A: Ball Spin – Enters Morph Ball form and quickly spins in place before returning to normal
  • Air Neutral A: Double Kick – Dark Samus quickly kicks once with each leg, knocking opponents away. Similar to Zero Suit Samus’s forward aerial.
  • Air Back A: Reverse Kick – A quick turning kick, dealing low knockback and damage.
  • Air Up A: Drill Upper – Spins body around, dealing multiple hits, with feet pointing upward. Similar to Samus’s up aerial.
  • Air Down A: Phazon Fist – Falls straight down with a downward punch. The button can be held to continue the attack until Dark Samus reaches the ground. The landing hit has strong power and knockback.

Grab Attacks

  • Pummel: Phazon Absorb – Squeezes the enemy, hands glowing with phazon, causing a pulse of energy to pass through Dark Samus’s entire body.
  • Forward Throw: Phazon Shot – Raises arm cannon and fires point-blank at the opponent, sending them flying.
  • Back Throw: Whirling Toss – Dark Samus whirls the enemy around, tossing them away behind her.
  • Up Throw: Toss & Blast – Dark Samus hurls the enemy a short distance into the air, then raises arm cannon and fires, knocking them upward.
  • Down Throw: Morph Crush – Dark Samus drops the opponent to the ground, transforms into a Morph Ball, and dives onto them.

Special Attacks

  • Neutral B: Phazon Beam – Fires a continuous beam of phazon at mid-range that knocks enemies away. The button can be held to extend the length of the attack. It must be recharged with time after use, with a longer wait increasing the horizontal range of the beam.
  • Side B: Boost Ball – Hold the button to charge for speed and distance as Dark Samus changes to Morph Ball form, then release to send her dashing across the stage.
  • Up B: Phaazite Pillar – On the ground, summons a pillar about 1.5 times the height of Dark Samus directly in front of her, knocking enemies upward before dissipating. In the air, Dark Samus summons the pillar directly beneath her, launching her upward.
  • Down B: Phazon Barrier – Dark Samus briefly creates a phazon shield around herself that explodes if attacked, sending enemies on both sides flying.
  • Final Smash: Echoes – Three translucent clones of Dark Samus appear around the stage, and immediately chase down and attack opponents for about 9m seconds. The real Dark Samus can also move and attack during this period, and the knockback of her regular and special attacks is increased significantly.

Probably not great considering I came up with it in about an hour or so, but eh.

edited 29th Dec '13 12:52:03 PM by beorc

Welcome to th:|

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