Is this a challenge, good sir?
B: A claw-swipe attack.
Side B: Stone gaze; slow-to-charge attack (kind of like Falcon Punch) that shoots a beam that turns enemies into stone, stunning them for a short while, like a Pitfall.
Up B: A teleportation move, kinda like Zelda's.
Down B: Not sure about this one. Maybe a block move incorporating her staff?
Final Smash: I love the idea of Medusa turning into her retro boss-fight self from the original Kid Icarus, moving to the right of the screen and becoming all pixelated and such.
As for regular A-moves, I imagine she'd primarily fight with her staff. I also like the idea of her grab damage animation being her using her snakes to bite whoever she has grabbed.
"We're home, Chewie."@Dark Pit: Yeah he wouldn't be a clone, but the issue of coloration (so no one confuses him with Pit) far too big. If you're going to use a KI character to get all the leftover weapons, you may as well use a Fighter.
edited 12th Dec '13 11:57:35 AM by NesClassic
🏳️⚧️she/her | Vio Rhyse AlberiaB: Shadow ray: Medusa fires a sweeping ray of energy from her staff. Thr direction of the ray can be adjusted with the control stick.
Side B: Dark Mine: Medusa throws a spiky black mass that hangs in the air and explodes by proximity.
Down B: Gorgon Eye: Medusa's gaze turns thr enemy to stone if they meet it. Think Disable, but with a longer duration, and increasing the foe's weight.
Up B: Dark Step: Medusa warps a short instance, clawing at whatever is close by upon returning to the field.
Final Smash: True Medusa. Medusa reveals her true self. Her glamour falls away, revealing a horrific, cycloptic visage. Medusa then decapitates herself, and her head grows to an enormous size, flying freely around the arena and firing beams of darkness until time runs out and she recapitates herself.
And every one based off of her actual attacks or implied abilities.
I have a message from another time...

Screw Tiki, I want Nowi. All shall feel uncomfortably loli girl :-P