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NesClassic Meh-meh!? from Flyover Country Since: Dec, 2012 Relationship Status: In another castle
Meh-meh!?
#28576: Dec 6th 2013 at 7:47:57 PM

Indeed, we know his Side-tilt is also the Mega Buster, and to my knowledge the only tilt you can use while moving (without stopping).

🏳️‍⚧️she/her | Vio Rhyse Alberia
MagcargoMan Hooray! Bubble Party! Since: Oct, 2010
Hooray! Bubble Party!
#28577: Dec 6th 2013 at 8:26:31 PM

I was thinking about it the other day, and now I'd really like to see a stage based off Mario And Luigi Superstar Saga.

http://www.youtube.com/watch?v=j8yAjWvAqyM
Trollblade69 Trollblade69 from Bad memories Since: Oct, 2013
Trollblade69
#28578: Dec 6th 2013 at 8:27:56 PM

Like what? Bowser's Insides? Because any other game in the series is forgotten about and not liked for some reason.

edited 6th Dec '13 8:28:42 PM by Trollblade69

Yes, I am the guy who refused to call Magikarp Power "not worth the effort"
MagcargoMan Hooray! Bubble Party! Since: Oct, 2010
Hooray! Bubble Party!
#28579: Dec 6th 2013 at 8:32:04 PM

[up]Superstar Saga was da bomb. Don't make me smack some sense into you.

As far as I know, it's only Partners In Time that people didn't like.

edited 6th Dec '13 8:32:33 PM by MagcargoMan

http://www.youtube.com/watch?v=j8yAjWvAqyM
tclittle Professional Forum Ninja from Somewhere Down in Texas Since: Apr, 2010
Professional Forum Ninja
#28580: Dec 6th 2013 at 8:32:16 PM

We have a couple from Dream Team: Neo Bowser Castle and Bowser's Dream World.

"We're all paper, we're all scissors, we're all fightin' with our mirrors, scared we'll never find somebody to love."
MagcargoMan Hooray! Bubble Party! Since: Oct, 2010
Hooray! Bubble Party!
#28581: Dec 6th 2013 at 8:34:10 PM

Like what? Bowser's Insides?

You know, I did specify Superstar Saga and not the Mario & Luigi series in general...

http://www.youtube.com/watch?v=j8yAjWvAqyM
Trollblade69 Trollblade69 from Bad memories Since: Oct, 2013
Trollblade69
#28582: Dec 6th 2013 at 8:37:45 PM

Why didn't they like Partners in Time, anyways? I know they hated Super Paper Mario for being a platforming-adventure game, but I actually liked that change.

Yes, I am the guy who refused to call Magikarp Power "not worth the effort"
MagcargoMan Hooray! Bubble Party! Since: Oct, 2010
Hooray! Bubble Party!
#28583: Dec 6th 2013 at 8:38:37 PM

[up]Something to do with how the US version bumped up the HP of everything which made Boss Battles take forever or something.

edited 6th Dec '13 8:38:42 PM by MagcargoMan

http://www.youtube.com/watch?v=j8yAjWvAqyM
Demonfly birdie fairy Since: Jul, 2012
birdie fairy
#28584: Dec 6th 2013 at 8:40:34 PM

I recall people also getting put off by its generally Darker and Edgier tone.

"Tell them to shut up and have some faith in me." - dead flashback guy
MagcargoMan Hooray! Bubble Party! Since: Oct, 2010
Hooray! Bubble Party!
#28585: Dec 6th 2013 at 8:44:10 PM

So anyway, Superstar Saga stage. I imagine it would either be the Beanbean Outskirts, Stardust Fields, or Chucklehuck Woods.

I'd like the level to have all square/rectangular edges, so it looks like it's aping the isometric style of the original game.

http://www.youtube.com/watch?v=j8yAjWvAqyM
doctrainAUM White Hindu from New Jersey Since: Aug, 2010
White Hindu
#28586: Dec 6th 2013 at 8:45:18 PM

The YMMV page said that there was less funny humor and muscle memory made some parts difficult. Also, it was linear, but I don't see that as a necessary downside.

But I wouldn't say that people hate it or SPM.

"What's out there? What's waiting for me?"
Trollblade69 Trollblade69 from Bad memories Since: Oct, 2013
Trollblade69
#28587: Dec 6th 2013 at 8:46:06 PM

[up][up]What kind of gimmicks would the stages have, though?

edited 6th Dec '13 8:47:50 PM by Trollblade69

Yes, I am the guy who refused to call Magikarp Power "not worth the effort"
MagcargoMan Hooray! Bubble Party! Since: Oct, 2010
Hooray! Bubble Party!
#28588: Dec 6th 2013 at 8:49:18 PM

[up]Actually, so far I think it'd be gimmick-less, and woul djust have an interesting layout to make up for it.

If I think of a good gimmick I will add it.

http://www.youtube.com/watch?v=j8yAjWvAqyM
Moth13 Since: Sep, 2010
#28589: Dec 6th 2013 at 8:51:18 PM

Bowser's Insides would actually work pretty well for a Superstar Saga stage. It's not as unique looking as the Bowser's Inside Story areas, but it still looks really cool.

Trollblade69 Trollblade69 from Bad memories Since: Oct, 2013
Trollblade69
#28590: Dec 6th 2013 at 8:52:39 PM

[up][up]We already have stages like that through Final Destination and Battlefield, as well as Yoshi's Island and both DK levels in Melee minus the barrels.

[up]And there'd be randomly spawned switches that cause events on the map.

edited 6th Dec '13 8:53:37 PM by Trollblade69

Yes, I am the guy who refused to call Magikarp Power "not worth the effort"
MagcargoMan Hooray! Bubble Party! Since: Oct, 2010
Hooray! Bubble Party!
#28591: Dec 6th 2013 at 8:55:04 PM

[up][up]If we get Bowser's Insides, it should defintely be from Inside Story. The one from SS doesn't really strike me as stage material.

[up]Okay, maybe the gimmick would be like the Castle Siege stage where it changes layout and location. So you'd get to go to many different parts of the Beanbean Kingdom.

edited 6th Dec '13 8:55:16 PM by MagcargoMan

http://www.youtube.com/watch?v=j8yAjWvAqyM
Blueeyedrat Since: Oct, 2010
#28592: Dec 6th 2013 at 10:42:07 PM

Oh! I thought of another music track they need to include. For the Spirit Tracks stage in the 3DS version:

Odd1 Still just awesome like that from Nowhere Land Since: Sep, 2013 Relationship Status: And here's to you, Mrs. Robinson
Still just awesome like that
#28593: Dec 6th 2013 at 11:43:06 PM

People didn't like Mario And Luigi Partners In Time? I loved that game :< It's the first non-Pokemon RPG I've played to completion and one of my favorite Mario games. I just love the humor in everything, even in its darker moments.

Because they had a concept for a shuriken-throwing minigame and they didn't have any other franchises that fit it?
I dunno, Kirby could've fit the bill, since there is a shuriken minigame in Return to Dreamland and there exists Ninja Kirby.

Insert witty 'n clever quip here.
Pulse The Fool from Yadayadaville Since: May, 2011 Relationship Status: Maxing my social links
The Fool
#28594: Dec 6th 2013 at 11:49:01 PM

Partners in Time was liked, but not nearly as much as Superstar Saga before it or Bowser's Inside Story after.

I sure said that!
CassidyTheDevil Since: Jan, 2013
#28595: Dec 7th 2013 at 12:18:01 AM

I've heard people say M&L is way better than any of the Paper Mario games. Is that true? Only played the Paper Mario series.

zeromaeus Since: May, 2010
#28596: Dec 7th 2013 at 12:27:58 AM

Eh. I'd say they're about the same. TYD still stands as my favorite Mario RPG.

Odd1 Still just awesome like that from Nowhere Land Since: Sep, 2013 Relationship Status: And here's to you, Mrs. Robinson
Still just awesome like that
#28597: Dec 7th 2013 at 1:08:30 AM

My only experience with the Paper Mario series is watching a Let's Play of Super Paper Mario, which is different from the rest of the series anyway, so I guess I can't judge.

Personally, I liked Partners in Time better than Superstar Saga. Granted, I played the former before the latter, but as much as I enjoyed SS, I found it a tad underwhelming in comparison to its sequel. Both are great, but I like PiT better. (I also never ended up finishing SS because I got stuck at one point, didn't play it for a while, and then when I later came back to it, I forgot where I was in the game completely. I played through almost the entire game, though.)

Insert witty 'n clever quip here.
Anomalocaris20 from Sagittarius A* Since: Sep, 2010 Relationship Status: Love blinded me (with science!)
#28598: Dec 7th 2013 at 1:09:42 AM

They're quite different. M&L are more action-based, battle being based more on how well you execute Action Commands and dodge attacks than any sort of strategy (And the overworld is more action-y too, often having platforming puzzles). The humor is sorta similar, yet at the same time different, with more cutscenes rather than just NPC dialogue.

I like both, of course. Regarding Partners in Time, the complaint is that it's incredibly linear for an RPG, having no sidequests and no real deviation from the plot's path. I liked it in spite of that, though. Some people also say the bosses had too much HP, but I felt it was just right. Long enough to be a challenge and feel like a boss. Certainly an improvement over Superstar Saga, where even a normal amount of leveling up often makes you strong enough to KO a boss in one turn.

You cannot firmly grasp the true form of Squidward's technique!
Odd1 Still just awesome like that from Nowhere Land Since: Sep, 2013 Relationship Status: And here's to you, Mrs. Robinson
Still just awesome like that
#28599: Dec 7th 2013 at 1:13:06 AM

I'll give you that about its linearity, but I suppose I personally need linearity to some extend in order to guide me where I'm supposed to go to finish the game. I'm not much of an RPG player, so I don't see it as as much of an issue as RPG aficionados might. Honestly, I just saw it as a platformer with turn-based battles, really.

edited 7th Dec '13 1:13:54 AM by Odd1

Insert witty 'n clever quip here.
NesClassic Meh-meh!? from Flyover Country Since: Dec, 2012 Relationship Status: In another castle
Meh-meh!?
#28600: Dec 7th 2013 at 2:43:06 AM

Ah, Superstar Saga. The one Mario & Luigi game I haven't played.sad

Speaking of Mario RPGs, would the stage from Thousand-Year Door work? No, not a stage. The stage. Maybe with a Hooktail Castle backdrop?

Obviously, lots of things would be going on so that it isn't a purely flat stage (like spiking or Meteor Smashing someone into the floor knocks a background prop down. Yes, they can hurt you.)

🏳️‍⚧️she/her | Vio Rhyse Alberia

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