The only real areas where I feel Brawl was a step down from Melee were in Target Test being only 5 maps rather than 1 per character, and while Brawl's trophies are more numerous they lacked the same kind of variety Melee's had. Brawl's were almost entirely model imports from the most recent games, while Melee would dig further into past games (Giving a chosen series a fair balance between new and old) and would create models for things from sprite-era games rather than just import the most recent models.
Though Melee was sort of "forced" to do that, it was one of the first games on the Gamecube, so even if they wanted to just be lazy and import models all they had were polygonal N64 models. Whereas as a mid-life Wii game Brawl could import from other Wii games and higher-quality Gamecube games without it looking out of place.
As far as battle mechanics go, Brawl isn't perfect, but it's closer to the ideal center than Melee is in my opinion. It's just on the opposite end of the spectrum, creating an awkward transition. I'm pleased that 4 will apparently be a medium between the two.
edited 1st Dec '13 7:27:36 PM by Anomalocaris20
You cannot firmly grasp the true form of Squidward's technique!![]()
Why? They're villains of popular and recently successful franchises. They're probably some of the biggest villains Nintendo has next to the big ones like Bowser and Ganon. They're basically on the same tier as Wolf(some might even be above him) and he got in.
Who do you think is likely to get in?
edit: By the way. If we're only getting ten newcomers I want the three we have so far and these seven:
- Ridley
- Medusa
- Isaac
- Little Mac
- Shulk
- Chrom
- Krystal
I also want Mewtwo but he's technically a returning fighter rather than a newcomer.
edited 1st Dec '13 7:32:54 PM by Kostya
I think Medusa and Kamek are more likely than Ridley or Rool, since Medusa is from a recent game and one of Sakurai's personal projects, while Kamek is easy to implement and has recently been given a relevance boost (Though mainly in Mario games- I'd like Kamek to count as a Yoshi rep).
Ridley is more likely than Rool since he's been recently relevant, whereas Rool has been stuck with nothing more than an appearance in Barrel Blast and Super Sluggers since DK 64.
You cannot firmly grasp the true form of Squidward's technique!Wouldn't Bowser Jr. be a far better pick for an additional Mario/villain rep than Kamek, though? The former has much more going for him than the latter.
And Rool's "relevance" issues could be easily rectified as long as the new DKC game gives the guy at least some degree of limelight. Past that, yeah, he has more than enough resources to draw a movepool from.
edited 1st Dec '13 7:49:22 PM by Demonfly
"Tell them to shut up and have some faith in me." - dead flashback guyI'm sick of this relevance BS. K Rool doesn't need to appear in a new DK game to deserve his inclusion. He was the Big Bad of the DKC trilogy, DK 64 and a few other games. He's the antagonist you associate with the DK series.
He doesn't need some shallow advertising reason to appear. He's earnt his place.
http://www.youtube.com/watch?v=j8yAjWvAqyMOne correction; He only deserves his place if Sakurai thinks he deserves to be in.
Otherwise, agreed. He definitely can be in and did more than enough to do so. Not that you need to do much to get in either(Ice Climbers, for instance, were not beyond big). There's kind of no specific way to get in(that we know of, respectively) outside of Pokemon, where being the most relevant actually does matter for Sakurai's choices.
Shadow?I also doubt Kamek will be playable. Magikoopa's are historically known for not fighting directly.
It's why in Super Mario World their shtick is to cast spells from a distance and teleport away. It's why in Yoshis Island he just powers up bosses and is The Unfought.
In New Super Mario Bros Wii, the only platformer where Kamek is directly fought, he fights just like a Magikoopa from World, and gets his butt handed to him easily.
He's a Squishy Wizard, basically.
edited 1st Dec '13 8:35:16 PM by MagcargoMan
http://www.youtube.com/watch?v=j8yAjWvAqyM
But Mega Man can fight close up and and stuff. Kamek just casts spells from a distance. He's useless in close-quarters.
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The point is Mega Man actually can fight at close range, which has been seen in many of his games.
Ew no.
edited 1st Dec '13 9:19:58 PM by MagcargoMan
http://www.youtube.com/watch?v=j8yAjWvAqyMEh, Kamek is the only Yoshi rep I'd like if any. IMO, of course.
Also, Zelda even without Sheik shows she can clearly fight as a Squishy Wizard and win. Of course, she's based around being used with Sheik. Kamek can be created where he doesn't rely on some kind of partner at all. He can do just about anything Sakurai can think of. Like his Paper Mario counterpart Kammy, he can borrow moves here and there. He can create blocks to attack with, for instance.
Shadow?Except she can actually fight at close range.
http://www.youtube.com/watch?v=j8yAjWvAqyMThough, either costume for Zelda can be used as a sole character effectively enough.
And what's stopping Kamek fom having a moveset including some close range wand-swipes or exploisions or whatever? It's not like Zelda's moveset wasn't made out of whole cloth either.
edited 1st Dec '13 9:22:17 PM by Enlong
I have a message from another time...

To continue that list, Shulk, Seven, Takamaru, Sveta, K. Rool,
I have a message from another time...